Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
ItzTravis5977
Olorun
Level 26
God Stats
2W - 4L
1,396 SR
Queue Stats
42W - 39L
1,346 Elo+
Party 1
Jing Wei
Jing Wei
QuietCalf193105
Jing Wei
Level 29
God Stats
1W - 1L
1,799 SR
Queue Stats
44W - 65L
1,379 Elo+
Party 1
Team Averages
Level 52
1,565 SR
1,408 Elo+

VS

Team Averages
Level 91
1,569 SR
1,689 Elo+
Gilgamesh
Gilgamesh
DemonLordLegion
Gilgamesh
Level 128
God Stats
5W - 2L
1,503 SR
Queue Stats
86W - 44L
1,692 Elo+
Party 2
Discordia
Discordia
The_Danril
Discordia
Level 22
God Stats
1W - 0L
1,695 SR
Queue Stats
51W - 10L
1,668 Elo+
Party 2
Atlas
Atlas
crysis2415
Atlas
Level 124
God Stats
26W - 2L
1,510 SR
Queue Stats
81W - 35L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
1 / 7 / 0
5,432
679
4,574
9,729
4,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 10 / 1
5,037
630
3,742
10,246
3,248
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
8
0 / 11 / 1
5,072
634
2,057
9,951
3,091
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DemonLordLegion
Gilgamesh
13
12 / 0 / 15
8,938
1,117
9,638
7,466
6,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
The_Danril
Discordia
13
10 / 0 / 16
8,307
1,038
12,033
3,826
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
11
6 / 1 / 17
8,162
1,020
4,689
7,058
5,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
76
1
Kills
28
28
Deaths
1
2
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
7
0
0.14
W
Gilgamesh
DemonLordLegion
Gilgamesh
12
0
15
19.5
L
0
10
1
0.05
L
Jing Wei
0
11
1
0.05
W
Discordia
The_Danril
Discordia
10
0
16
18
W
Atlas
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,373
Damage
26,360
29,926
Taken
18,350
10,519
Mitigated
13,068
1,525
Healing
5,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,574
1,492
0
965
9,729
4,180
0
5,520
3,945
0
12,136
W
Gilgamesh
DemonLordLegion
Gilgamesh
9,638
3,491
0
2,521
7,466
6,092
183
2,314
4,927
0
26,620
L
3,742
1,300
36
300
10,246
3,248
0
6,111
3,895
10,988
0
L
Jing Wei
2,057
1,603
0
224
9,951
3,091
0
4,949
4,770
0
6,074
W
Discordia
The_Danril
Discordia
12,033
744
0
1,326
3,826
1,222
1,185
170
3,589
34,776
0
W
Atlas
4,689
1,622
0
1,249
7,058
5,754
0
1,948
5,048
10,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,541
Gold Earned
25,407
43
Minions Killed
87
2
Camps Cleared
6
423,313
Distance Traveled
513,149
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,432
679
20
3
2
150,474
1
W
Gilgamesh
8,938
1,117
31
4
4
183,589
2
L
Olorun
5,037
630
15
2
0
113,030
0
L
Jing Wei
5,072
634
8
1
0
159,809
0
W
Discordia
8,307
1,038
51
6
2
151,020
3
W
Atlas
8,162
1,020
5
1
0
178,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role