Player Matchup

Bastet
Bastet
Diamond I
 
Bastet
Diamond I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
 
Anhur
Masters
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond II
EchoBless
Fafnir
Diamond II
Level 152
God Stats
5W - 3L
1,779 SR
Queue Stats
257W - 240L
2,350 MMR
Solo
Medusa
Medusa
Diamond III
ItsSogno
Medusa
Diamond III
Level 159
God Stats
2W - 7L
1,791 SR
Queue Stats
84W - 70L
2,446 MMR
Party 1
Sol
Sol
Masters
Serenations
Sol
Masters
Level 160
God Stats
11W - 7L
1,746 SR
Queue Stats
188W - 169L
2,510 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,663 SR
2,061 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,607 SR
2,247 MMR
Loki
Loki
Masters
 
Loki
Masters
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond III
CozyKal
Rama
Diamond III
Level 160
God Stats
7W - 7L
1,610 SR
Queue Stats
282W - 263L
2,253 MMR
Party 2
Ymir
Ymir
Diamond IV
IvanVazquezCru1
Ymir
Diamond IV
Level 153
God Stats
5W - 1L
1,500 SR
Queue Stats
16W - 6L
2,513 MMR
Solo
Achilles
Achilles
Masters
JohnnyQuasar
Achilles
Masters
Level 160
God Stats
30W - 30L
1,625 SR
Queue Stats
332W - 318L
2,546 MMR
Solo
Tiamat
Tiamat
Masters
Sehost
Tiamat
Masters
Level 160
God Stats
9W - 14L
1,799 SR
Queue Stats
272W - 220L
2,424 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
1 / 1 / 0
5,408
541
5,043
7,619
2,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
 
Anhur
3
0 / 0 / 0
3,812
381
813
1,866
304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fafnir
EchoBless
Fafnir
8
1 / 1 / 0
5,292
529
1,230
6,014
3,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
ItsSogno
Medusa
10
1 / 2 / 1
5,536
554
6,330
4,828
1,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 0
5,813
581
3,908
5,741
1,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
GebKhepri

VS

Bans
OdinCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 2 / 0
5,811
581
2,269
6,620
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
CozyKal
Rama
10
1 / 2 / 2
5,766
577
3,896
6,804
1,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 1
5,785
579
2,652
7,140
4,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
JohnnyQuasar
Achilles
11
1 / 0 / 1
6,221
622
5,326
7,773
3,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Sehost
Tiamat
11
0 / 1 / 1
5,934
593
2,361
4,294
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
5
Kills
6
6
Deaths
5
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
1
0
1
L
Anhur
 
Anhur
0
0
0
0
W
Loki
 
Loki
2
2
0
1
W
Rama
CozyKal
Rama
1
2
2
1
L
Fafnir
EchoBless
Fafnir
1
1
0
1
L
Medusa
ItsSogno
Medusa
1
2
1
0.75
W
2
0
1
2.5
W
Achilles
JohnnyQuasar
Achilles
1
0
1
1.5
W
Tiamat
Sehost
Tiamat
0
1
1
0.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,324
Damage
16,504
26,068
Taken
32,631
9,117
Mitigated
12,148
10,737
Healing
13,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,043
872
0
3,540
7,619
2,204
0
945
6,380
0
30,899
L
Anhur
 
Anhur
813
469
0
1,120
1,866
304
0
0
1,698
0
6,442
W
Loki
 
Loki
2,269
691
0
2,600
6,620
1,732
0
907
5,713
0
35,513
W
Rama
CozyKal
Rama
3,896
3,309
0
2,338
6,804
1,252
0
511
6,293
0
33,803
L
Fafnir
EchoBless
Fafnir
1,230
443
133
2,433
6,014
3,538
0
1,848
4,166
7,853
0
L
Medusa
ItsSogno
Medusa
6,330
4,174
0
1,463
4,828
1,125
0
231
4,597
0
36,498
W
2,652
1,096
319
2,617
7,140
4,184
0
1,390
5,750
20,001
0
W
Achilles
JohnnyQuasar
Achilles
5,326
1,819
59
3,665
7,773
3,263
0
481
7,292
0
36,108
W
Tiamat
Sehost
Tiamat
2,361
620
0
2,070
4,294
1,717
0
1,286
3,008
39,775
0
L
3,908
1,716
0
2,048
5,741
1,946
0
1,989
3,678
35,564
5,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,861
Gold Earned
29,517
285
Minions Killed
351
0
Camps Cleared
0
755,303
Distance Traveled
979,742
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,408
541
69
7
0
203,695
1
L
Anhur
3,812
381
17
2
0
43,558
1
W
Loki
5,811
581
77
8
0
219,104
1
W
Rama
5,766
577
74
7
0
170,959
1
L
Fafnir
5,292
529
7
1
0
179,202
6
L
Medusa
5,536
554
83
8
0
165,320
3
W
Ymir
5,785
579
24
2
0
189,357
4
W
Achilles
6,221
622
79
8
0
218,545
2
W
Tiamat
5,934
593
97
10
0
181,777
5
L
Sol
5,813
581
109
11
0
163,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role