Player Matchup

Medusa
Medusa
Platinum III
SirClappyCheeks
Medusa
Platinum III
Level 66
God Stats
54W - 53L
1,601 SR
Queue Stats
65W - 61L
1,816 MMR
Party 1
Sobek
Sobek
Gold II
YouFukdUp_
Sobek
Gold II
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,679 MMR
Party 1
Cerberus
Cerberus
Gold II
xXLimit_less05Xx
Cerberus
Gold II
Level 124
God Stats
6W - 5L
1,555 SR
Queue Stats
160W - 183L
1,695 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 76
1,552 SR
1,730 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,629 SR
1,734 MMR
Aphrodite
Aphrodite
Gold I
HomiesNova
Aphrodite
Gold I
Level 141
God Stats
9W - 7L
1,680 SR
Queue Stats
195W - 205L
1,688 MMR
Party 2
Fenrir
Fenrir
Platinum III
Jumberculese
Fenrir
Platinum III
Level 121
God Stats
88W - 60L
1,706 SR
Queue Stats
199W - 206L
1,860 MMR
Party 2
Ganesha
Ganesha
Gold V
Mythic Messiah
Ganesha
Gold V
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,653 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 8 / 4
13,501
675
23,029
19,826
8,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
15
4 / 9 / 12
12,453
623
15,363
30,407
37,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 5 / 15
12,305
615
16,055
33,524
36,945
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SolGilgameshChaacBacchusCabrakan

VS

Bans
HeraAchillesZeusDanzaburouScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HomiesNova
Aphrodite
17
4 / 7 / 14
13,550
678
17,081
16,506
12,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
19
17 / 5 / 2
15,642
782
32,204
27,979
16,617
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
0 / 5 / 19
13,800
690
12,721
24,326
30,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
56
17
Kills
21
22
Deaths
17
31
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
HomiesNova
Aphrodite
4
7
14
1.57
W
Fenrir
17
5
2
3.6
W
0
5
19
1.9
L
12
8
4
1.75
L
Sobek
4
9
12
1.11
L
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,447
Damage
62,006
83,757
Taken
68,811
82,930
Mitigated
59,895
21,803
Healing
26,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
HomiesNova
Aphrodite
17,081
2,060
11,461
7,849
16,506
12,294
566
8,089
7,928
49,641
0
W
Fenrir
32,204
12,619
0
6,074
27,979
16,617
2,290
12,274
14,592
0
58,574
W
12,721
1,758
0
1,452
24,326
30,984
393
10,049
12,873
43,016
0
L
23,029
10,085
0
2,491
19,826
8,292
1,262
4,798
14,672
0
77,710
L
Sobek
15,363
1,167
714
6,559
30,407
37,693
79
11,643
18,181
33,373
0
L
16,055
1,366
1,560
10,479
33,524
36,945
201
13,804
19,107
35,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,259
Gold Earned
42,992
208
Minions Killed
185
8
Camps Cleared
8
1,012,557
Distance Traveled
1,131,967
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,550
678
98
5
5
339,146
5
W
Fenrir
15,642
782
82
4
3
428,189
1
W
Ganesha
13,800
690
5
0
0
364,632
6
L
Medusa
13,501
675
98
5
5
324,091
0
L
Sobek
12,453
623
41
2
2
339,097
4
L
Cerberus
12,305
615
69
3
1
349,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role