Player Matchup

Chaac
Chaac
 
Chaac
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
DarthLordChanka
Heimdallr
Level 123
God Stats
1W - 3L
1,167 SR
Queue Stats
168W - 170L
1,468 Elo+
Party 2
Mercury
Mercury
Illidan3030
Mercury
Level 104
God Stats
5W - 6L
1,476 SR
Queue Stats
136W - 117L
1,516 Elo+
Solo
Vulcan
Vulcan
Mr_TryHard--
Vulcan
Level 135
God Stats
4W - 8L
1,469 SR
Queue Stats
247W - 233L
1,480 Elo+
Solo
Team Averages
Level 122
1,422 SR
1,493 Elo+

VS

Team Averages
Level 109
1,491 SR
1,512 Elo+
Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CamWow12345
Achilles
Level 127
God Stats
5W - 6L
1,487 SR
Queue Stats
235W - 232L
1,452 Elo+
Party 1
Chernobog
Chernobog
Fall_Orc_270
Chernobog
Level 103
God Stats
1W - 1L
1,252 SR
Queue Stats
43W - 29L
1,542 Elo+
Party 3
Sobek
Sobek
TheSupreme714
Sobek
Level 84
God Stats
5W - 5L
1,496 SR
Queue Stats
30W - 16L
1,590 Elo+
Party 3
Da Ji
Da Ji
bdunkadunk
Da Ji
Level 104
God Stats
4W - 1L
1,719 SR
Queue Stats
77W - 84L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 5 / 2
8,149
479
8,077
14,499
11,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
 
Bacchus
12
1 / 2 / 9
7,872
463
10,457
14,798
18,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
DarthLordChanka
Heimdallr
12
1 / 2 / 0
7,518
442
6,953
6,669
2,239
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Illidan3030
Mercury
14
7 / 1 / 3
8,958
527
7,816
11,253
5,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
13
4 / 3 / 6
8,452
497
9,879
9,765
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
0 / 3 / 5
8,002
471
10,994
9,295
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
CamWow12345
Achilles
17
6 / 0 / 1
10,718
630
11,808
13,493
11,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chernobog
Fall_Orc_270
Chernobog
14
1 / 2 / 1
8,566
504
4,037
9,422
3,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 3 / 3
7,305
430
3,696
19,127
18,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
16
6 / 6 / 5
9,756
574
7,479
15,730
5,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
14
Kills
13
13
Deaths
14
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
5
2
0.4
L
Bacchus
 
Bacchus
1
2
9
2.75
W
Vulcan
 
Vulcan
0
3
5
0.83
W
Achilles
CamWow12345
Achilles
6
0
1
6.5
L
Heimdallr
DarthLordChanka
Heimdallr
1
2
0
0.5
W
Chernobog
Fall_Orc_270
Chernobog
1
2
1
0.75
L
Mercury
Illidan3030
Mercury
7
1
3
8.5
L
Vulcan
4
3
6
2.33
W
0
3
3
0.5
W
Da Ji
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,182
Damage
38,014
56,984
Taken
67,067
40,568
Mitigated
41,954
13,300
Healing
24,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,077
1,237
0
5,118
14,499
11,626
647
1,463
12,024
6,445
40,354
L
Bacchus
 
Bacchus
10,457
1,002
0
4,073
14,798
18,029
0
5,016
9,434
29,967
0
W
Vulcan
 
Vulcan
10,994
2,897
99
2,128
9,295
3,462
691
3,916
5,379
49,624
0
W
Achilles
CamWow12345
Achilles
11,808
3,130
107
6,894
13,493
11,469
0
2,632
10,861
8,090
62,639
L
Heimdallr
DarthLordChanka
Heimdallr
6,953
2,659
0
808
6,669
2,239
954
1,370
5,214
0
47,586
W
Chernobog
Fall_Orc_270
Chernobog
4,037
2,303
0
2,677
9,422
3,261
282
3,716
5,706
0
59,685
L
Mercury
Illidan3030
Mercury
7,816
4,628
0
1,267
11,253
5,024
615
3,584
7,358
0
50,769
L
Vulcan
9,879
3,130
150
1,884
9,765
3,650
637
4,198
5,301
46,938
0
W
3,696
724
591
6,215
19,127
18,021
331
8,821
10,306
16,331
0
W
Da Ji
7,479
2,405
0
5,804
15,730
5,741
0
2,806
12,924
0
67,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,949
Gold Earned
44,347
424
Minions Killed
508
0
Camps Cleared
0
1,691,136
Distance Traveled
1,718,840
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,149
479
106
6
0
265,233
0
L
Bacchus
7,872
463
28
2
0
353,281
1
W
Vulcan
8,002
471
96
6
0
314,252
2
W
Achilles
10,718
630
149
9
0
369,252
0
L
Heimdallr
7,518
442
102
6
0
339,940
4
W
Chernobog
8,566
504
126
7
0
338,251
4
L
Mercury
8,958
527
94
6
0
417,018
0
L
Vulcan
8,452
497
94
6
0
315,664
2
W
Sobek
7,305
430
37
2
0
341,712
3
W
Da Ji
9,756
574
100
6
0
355,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role