Player Matchup

Cernunnos
Cernunnos
Alastor_Seynire
Cernunnos
Level 124
God Stats
4W - 1L
1,576 SR
Queue Stats
296W - 270L
1,559 Elo+
Party 1
Baron Samedi
Baron Samedi
BS LegendKiller
Baron Samedi
Level 148
God Stats
5W - 1L
1,725 SR
Queue Stats
238W - 235L
1,512 Elo+
Party 3
Gilgamesh
Gilgamesh
Jubei_Valentine
Gilgamesh
Level 151
God Stats
23W - 16L
1,573 SR
Queue Stats
637W - 594L
1,500 Elo+
Party 1
Bastet
Bastet
LordLeQuack
Bastet
Level 127
God Stats
10W - 5L
1,504 SR
Queue Stats
429W - 384L
1,541 Elo+
Party 1
Horus
Horus
UnitedTHE MAKER
Horus
Level 143
God Stats
3W - 3L
1,425 SR
Queue Stats
414W - 405L
1,542 Elo+
Party 3
Team Averages
Level 139
1,561 SR
1,531 Elo+

VS

Team Averages
Level 111
1,482 SR
1,505 Elo+
Skadi
Skadi
A55A55inXXX
Skadi
Level 96
God Stats
4W - 5L
1,506 SR
Queue Stats
186W - 156L
1,501 Elo+
Party 2
Atlas
Atlas
EdgyKittenftw
Atlas
Level 99
God Stats
4W - 3L
1,369 SR
Queue Stats
171W - 151L
1,473 Elo+
Party 2
Agni
Agni
FriginGalf
Agni
Level 125
God Stats
7W - 15L
1,404 SR
Queue Stats
364W - 353L
1,500 Elo+
Solo
Chang'e
Chang'e
KillCam23
Chang'e
Level 108
God Stats
11W - 7L
1,665 SR
Queue Stats
296W - 274L
1,508 Elo+
Solo
Kali
Kali
jmart2415
Kali
Level 127
God Stats
1W - 3L
1,465 SR
Queue Stats
274W - 247L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alastor_Seynire
Cernunnos
16
4 / 3 / 11
10,373
494
14,492
16,969
6,943
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
BS LegendKiller
Baron Samedi
17
5 / 5 / 11
10,409
496
18,698
18,145
7,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Jubei_Valentine
Gilgamesh
17
6 / 5 / 8
10,969
522
17,308
21,060
19,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
19
12 / 1 / 5
11,455
545
14,179
13,730
5,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
2 / 3 / 14
9,562
455
7,168
29,021
35,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 4
9,637
459
15,324
17,482
7,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
4 / 6 / 2
9,208
438
8,451
21,978
21,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 6 / 8
9,435
449
12,259
13,184
4,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
KillCam23
Chang'e
13
2 / 8 / 4
8,680
413
12,527
17,196
10,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
17
4 / 4 / 4
10,760
512
12,698
18,130
9,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
39
29
Kills
17
17
Deaths
29
49
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
W
Cernunnos
Alastor_Seynire
Cernunnos
4
3
11
3.17
W
Baron Samedi
BS LegendKiller
Baron Samedi
5
5
11
2.1
L
4
6
2
0.83
L
3
6
8
1.17
W
Gilgamesh
Jubei_Valentine
Gilgamesh
6
5
8
2
L
Chang'e
KillCam23
Chang'e
2
8
4
0.5
W
Bastet
12
1
5
14.5
W
2
3
14
3
L
Kali
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,845
Damage
61,259
98,925
Taken
87,970
74,470
Mitigated
52,657
45,137
Healing
21,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,324
8,310
0
4,715
17,482
7,241
858
3,141
14,243
0
71,971
W
Cernunnos
Alastor_Seynire
Cernunnos
14,492
7,268
0
5,641
16,969
6,943
1,603
3,062
13,791
0
78,962
W
Baron Samedi
BS LegendKiller
Baron Samedi
18,698
778
3,945
7,326
18,145
7,858
319
7,218
10,384
69,674
0
L
8,451
3,750
475
3,239
21,978
21,556
0
2,817
18,938
22,214
0
L
12,259
525
0
1,142
13,184
4,586
0
4,533
8,511
49,050
0
W
Gilgamesh
Jubei_Valentine
Gilgamesh
17,308
2,762
0
3,901
21,060
19,158
138
7,079
13,219
0
70,761
L
Chang'e
KillCam23
Chang'e
12,527
380
1,092
4,258
17,196
10,083
0
3,178
13,388
43,542
0
W
Bastet
14,179
3,700
0
7,051
13,730
5,452
0
4,352
9,248
0
68,329
W
7,168
3,510
4,239
13,034
29,021
35,059
21
9,508
18,861
0
22,611
L
Kali
12,698
4,421
0
6,944
18,130
9,191
0
5,029
12,885
0
84,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,768
Gold Earned
47,720
465
Minions Killed
451
0
Camps Cleared
0
2,057,192
Distance Traveled
1,904,135
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,637
459
115
5
0
363,526
5
W
Cernunnos
10,373
494
118
6
0
399,495
4
W
Baron Samedi
10,409
496
99
5
0
337,628
4
L
Atlas
9,208
438
36
2
0
377,201
3
L
Agni
9,435
449
111
5
0
375,856
5
W
Gilgamesh
10,969
522
122
6
0
396,505
8
L
Chang'e
8,680
413
62
3
0
351,001
4
W
Bastet
11,455
545
99
5
0
509,011
5
W
Horus
9,562
455
27
1
0
414,553
5
L
Kali
10,760
512
127
6
0
436,551
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role