Player Matchup

Ravana
Ravana
 
Ravana
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Falje
Geb
Level 69
God Stats
6W - 4L
1,687 SR
Queue Stats
140W - 139L
1,444 Elo+
Party 1
Jing Wei
Jing Wei
ImDoingNitequil
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 65L
1,550 Elo+
Party 3
King Arthur
King Arthur
confeshns
King Arthur
Level 45
God Stats
1W - 2L
1,665 SR
Queue Stats
109W - 131L
1,389 Elo+
Party 1
Janus
Janus
iQxzar
Janus
Level 123
God Stats
7W - 9L
1,446 SR
Queue Stats
542W - 474L
1,582 Elo+
Party 3
Team Averages
Level 73
1,560 SR
1,493 Elo+

VS

Team Averages
Level 89
1,447 SR
1,433 Elo+
Xing Tian
Xing Tian
FlokisFate
Xing Tian
Level 143
God Stats
3W - 2L
1,453 SR
Queue Stats
353W - 358L
1,373 Elo+
Party 2
Sol
Sol
HelgasFate
Sol
Level 124
God Stats
17W - 8L
1,648 SR
Queue Stats
424W - 421L
1,386 Elo+
Party 2
Chiron
Chiron
JudoActionJesus
Chiron
Level 133
God Stats
14W - 9L
1,500 SR
Queue Stats
72W - 76L
1,494 Elo+
Party 4
Izanami
Izanami
TheBrinkOfHope
Izanami
Level 19
God Stats
7W - 6L
1,172 SR
Queue Stats
27W - 31L
1,437 Elo+
Party 2
Cliodhna
Cliodhna
Vlllxn
Cliodhna
Level 27
God Stats
7W - 8L
1,461 SR
Queue Stats
21W - 33L
1,473 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
8 / 2 / 4
9,341
519
13,836
11,628
5,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Geb
Falje
Geb
9
1 / 3 / 2
7,082
393
5,784
15,525
10,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
10
1 / 4 / 3
7,015
390
4,480
9,386
2,581
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
confeshns
King Arthur
11
1 / 4 / 2
6,820
379
3,239
11,132
4,574
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
iQxzar
Janus
14
3 / 1 / 4
8,645
480
5,565
7,930
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FlokisFate
Xing Tian
16
5 / 1 / 6
11,261
626
13,257
17,454
19,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
3 / 5 / 2
10,599
589
6,626
11,159
3,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
3 / 0 / 2
11,228
624
8,796
9,942
3,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 3 / 2
10,224
568
7,361
8,937
3,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Vlllxn
Cliodhna
14
0 / 5 / 2
9,061
503
3,947
11,425
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
14
Kills
14
14
Deaths
14
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
8
2
4
5
L
Geb
Falje
Geb
1
3
2
0.67
W
Xing Tian
FlokisFate
Xing Tian
5
1
6
8
W
3
5
2
0.8
L
Jing Wei
1
4
3
0.63
W
3
0
2
4
W
3
3
2
1.33
W
Cliodhna
Vlllxn
Cliodhna
0
5
2
0.2
L
King Arthur
confeshns
King Arthur
1
4
2
0.5
L
Janus
iQxzar
Janus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,904
Damage
39,987
55,601
Taken
58,917
25,551
Mitigated
33,577
13,912
Healing
17,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
13,836
3,494
0
2,342
11,628
5,102
0
4,343
7,285
0
60,334
L
Geb
Falje
Geb
5,784
1,242
525
4,259
15,525
10,708
0
4,954
10,571
24,085
0
W
Xing Tian
FlokisFate
Xing Tian
13,257
1,584
0
3,663
17,454
19,186
333
5,398
11,886
51,641
0
W
6,626
1,599
0
3,922
11,159
3,473
2,554
1,602
9,363
70,373
0
L
Jing Wei
4,480
3,416
0
2,230
9,386
2,581
0
4,747
4,639
0
26,238
W
8,796
3,307
57
3,458
9,942
3,731
5,887
1,273
8,645
0
76,079
W
7,361
4,915
0
2,378
8,937
3,489
2,889
2,510
6,427
0
72,669
W
Cliodhna
Vlllxn
Cliodhna
3,947
721
0
3,672
11,425
3,698
168
419
11,006
0
57,077
L
King Arthur
confeshns
King Arthur
3,239
371
0
2,086
11,132
4,574
0
2,052
9,080
353
27,722
L
Janus
iQxzar
Janus
5,565
853
0
2,470
7,930
2,586
174
3,787
4,143
48,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,903
Gold Earned
52,373
352
Minions Killed
565
0
Camps Cleared
0
1,684,726
Distance Traveled
1,717,634
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,341
519
99
6
0
388,738
5
L
Geb
7,082
393
28
2
0
270,523
1
W
Xing Tian
11,261
626
51
3
0
367,773
2
W
Sol
10,599
589
150
8
0
322,963
0
L
Jing Wei
7,015
390
59
3
0
343,033
3
W
Chiron
11,228
624
143
8
0
321,029
4
W
Izanami
10,224
568
118
7
0
331,796
1
W
Cliodhna
9,061
503
103
6
0
374,073
3
L
King Arthur
6,820
379
56
3
0
333,018
2
L
Janus
8,645
480
110
6
0
349,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role