Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Andre4EvR
Zeus
Level 76
God Stats
3W - 1L
1,826 SR
Queue Stats
137W - 120L
1,564 Elo+
Party 2
Thor
Thor
DoqterDre
Thor
Level 160
God Stats
2W - 1L
1,686 SR
Queue Stats
533W - 443L
1,599 Elo+
Party 2
Atlas
Atlas
Hydralisk101x
Atlas
Level 131
God Stats
4W - 0L
1,739 SR
Queue Stats
90W - 83L
1,565 Elo+
Party 2
Medusa
Medusa
deathsheir2
Medusa
Level 29
God Stats
4W - 3L
1,694 SR
Queue Stats
119W - 103L
1,578 Elo+
Party 2
Team Averages
Level 87
1,689 SR
1,561 Elo+

VS

Team Averages
Level 82
1,681 SR
1,654 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
NotNemi
Eset
Level 17
God Stats
1W - 1L
1,741 SR
Queue Stats
18W - 11L
1,697 Elo+
Party 3
Ares
Ares
RitsyRLZ
Ares
Level 113
God Stats
11W - 5L
1,866 SR
Queue Stats
77W - 55L
1,661 Elo+
Party 3
Cliodhna
Cliodhna
SCROTUMHAIR
Cliodhna
Level 108
God Stats
25W - 12L
1,732 SR
Queue Stats
403W - 295L
1,716 Elo+
Party 1
Achilles
Achilles
Verbiage
Achilles
Level 49
God Stats
11W - 14L
1,565 SR
Queue Stats
279W - 175L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 2 / 2
9,280
580
8,844
14,708
10,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
16
7 / 0 / 7
9,588
599
10,077
5,123
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
16
11 / 2 / 3
9,573
598
12,124
11,952
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 0 / 13
8,382
524
4,630
11,645
9,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
14
2 / 2 / 3
8,425
527
3,576
10,214
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
2 / 3 / 0
8,297
519
7,729
10,055
3,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
NotNemi
Eset
12
0 / 6 / 0
7,281
455
2,097
8,211
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
12
1 / 4 / 2
7,420
464
7,163
12,048
7,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
SCROTUMHAIR
Cliodhna
13
0 / 4 / 1
7,264
454
4,861
11,068
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Verbiage
Achilles
14
3 / 5 / 0
8,630
539
13,240
14,368
14,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
22
Kills
6
6
Deaths
22
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
2
2
1.5
L
Heimdallr
 
Heimdallr
2
3
0
0.67
W
Zeus
7
0
7
10.5
W
Thor
11
2
3
6.25
W
0
0
13
6.5
L
Eset
NotNemi
Eset
0
6
0
0
L
Ares
1
4
2
0.5
L
Cliodhna
SCROTUMHAIR
Cliodhna
0
4
1
0.13
L
Achilles
Verbiage
Achilles
3
5
0
0.6
W
Medusa
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,251
Damage
35,090
53,642
Taken
55,750
29,267
Mitigated
31,170
19,854
Healing
15,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,844
2,827
0
5,550
14,708
10,069
0
0
13,823
4,354
48,650
L
Heimdallr
 
Heimdallr
7,729
3,688
0
3,751
10,055
3,561
399
3,201
6,854
0
69,968
W
Zeus
10,077
2,988
0
1,630
5,123
2,527
0
1,617
3,506
67,670
0
W
Thor
12,124
3,252
0
3,470
11,952
4,442
128
1,836
9,994
0
60,779
W
4,630
1,071
262
3,468
11,645
9,738
0
4,148
7,457
23,634
0
L
Eset
NotNemi
Eset
2,097
266
277
1,655
8,211
2,363
0
3,756
4,455
43,732
0
L
Ares
7,163
89
65
2,689
12,048
7,558
0
4,408
7,601
23,109
0
L
Cliodhna
SCROTUMHAIR
Cliodhna
4,861
194
0
4,395
11,068
3,104
0
2,361
8,707
0
48,353
L
Achilles
Verbiage
Achilles
13,240
5,494
0
3,118
14,368
14,584
0
1,981
11,603
0
49,122
W
Medusa
3,576
1,804
0
5,474
10,214
2,491
892
1,823
8,391
0
60,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,248
Gold Earned
38,892
475
Minions Killed
467
0
Camps Cleared
0
1,634,069
Distance Traveled
1,513,726
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,280
580
117
7
0
304,731
10
L
Heimdallr
8,297
519
129
8
0
274,890
4
W
Zeus
9,588
599
125
8
0
314,672
1
W
Thor
9,573
598
98
6
0
335,788
6
W
Atlas
8,382
524
36
2
0
338,721
4
L
Eset
7,281
455
117
7
0
267,808
5
L
Ares
7,420
464
24
2
0
316,540
2
L
Cliodhna
7,264
454
97
6
0
356,462
0
L
Achilles
8,630
539
100
6
0
298,026
0
W
Medusa
8,425
527
99
6
0
340,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role