Player Matchup

Hera
Hera
Damylon-TTV
Hera
Level 51
God Stats
2W - 1L
1,564 SR
Queue Stats
65W - 89L
1,388 Elo+
Solo
Atlas
Atlas
ZCatstronaut
Atlas
Level 18
God Stats
2W - 2L
1,515 SR
Queue Stats
10W - 12L
1,489 Elo+
Party 2
Guan Yu
Guan Yu
tangy_horizon
Guan Yu
Level 69
God Stats
5W - 1L
1,660 SR
Queue Stats
45W - 48L
1,451 Elo+
Party 2
Team Averages
Level 46
1,580 SR
1,443 Elo+

VS

Team Averages
Level 41
1,539 SR
1,483 Elo+
Fenrir
Fenrir
P-R-E-Jiggy
Fenrir
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
132W - 161L
1,405 Elo+
Solo
Geb
Geb
RUMPLEFORSKIN33
Geb
Level 28
God Stats
3W - 4L
1,404 SR
Queue Stats
95W - 109L
1,502 Elo+
Party 1
Ra
Ra
TheGreatCracker
Ra
Level 33
God Stats
1W - 3L
1,713 SR
Queue Stats
67W - 86L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 4
10,898
605
14,431
12,174
3,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
4 / 5 / 2
12,391
688
11,061
20,714
25,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
13
1 / 6 / 3
10,394
577
11,494
21,533
25,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
10 / 2 / 6
12,843
714
12,199
13,179
5,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 0 / 17
12,235
680
8,419
21,102
27,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

16
7 / 4 / 11
12,523
696
26,104
14,695
7,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
6
Kills
18
18
Deaths
6
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
1
7
4
0.43
L
Fenrir
10
2
6
6.5
L
1
0
17
9.5
L
7
4
11
3.13
W
4
5
2
1
W
Guan Yu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,986
Damage
46,722
54,421
Taken
48,976
55,062
Mitigated
40,264
13,113
Healing
16,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,431
2,275
0
0
12,174
3,586
279
6,308
5,866
58,625
0
L
Fenrir
12,199
2,023
0
2,407
13,179
5,881
598
6,557
6,218
0
40,660
L
8,419
736
0
1,704
21,102
27,219
744
10,931
9,467
20,314
0
L
26,104
1,873
6,347
5,828
14,695
7,164
1,178
8,706
5,861
76,202
0
W
11,061
3,600
0
1,057
20,714
25,867
0
14,857
5,857
29,255
0
W
Guan Yu
11,494
1,270
4,519
7,537
21,533
25,609
0
13,504
8,029
0
27,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,683
Gold Earned
37,601
170
Minions Killed
174
6
Camps Cleared
8
923,711
Distance Traveled
970,066
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,898
605
91
5
2
276,546
3
L
Fenrir
12,843
714
44
2
6
338,911
10
L
Geb
12,235
680
13
1
0
325,354
4
L
Ra
12,523
696
117
7
2
305,801
4
W
Atlas
12,391
688
45
3
0
319,493
2
W
Guan Yu
10,394
577
34
2
4
327,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role