Player Matchup

Medusa
Medusa
Silver IV
 
Medusa
Silver IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Silver I
Assassin_TKO
Aphrodite
Silver I
Level 109
God Stats
2W - 0L
1,701 SR
Queue Stats
20W - 17L
1,526 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver II
Florida_Boyy91
Kumbhakarna
Silver II
Level 137
God Stats
2W - 1L
1,523 SR
Queue Stats
11W - 15L
1,260 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,575 SR
1,428 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,612 SR
1,350 MMR
Gilgamesh
Gilgamesh
Gold III
RB4L PUNTN
Gilgamesh
Gold III
Level 150
God Stats
23W - 18L
1,631 SR
Queue Stats
168W - 167L
1,272 MMR
Party 1
Hel
Hel
Gold IV
TTOKhalo
Hel
Gold IV
Level 148
God Stats
1W - 3L
1,562 SR
Queue Stats
57W - 62L
1,536 MMR
Party 1
Khepri
Khepri
Silver I
ibeatyouinufc69
Khepri
Silver I
Level 59
God Stats
29W - 25L
1,643 SR
Queue Stats
99W - 101L
1,241 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
11 / 0 / 5
11,588
724
22,219
13,412
4,918
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Assassin_TKO
Aphrodite
15
4 / 0 / 11
10,596
662
15,834
11,683
5,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Florida_Boyy91
Kumbhakarna
14
1 / 0 / 14
11,296
706
7,685
18,866
17,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
YmirFenrirAh PuchMulanChaac

VS

Bans
HeraCabrakanErlang ShenCthulhuAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RB4L PUNTN
Gilgamesh
11
0 / 6 / 0
8,326
520
16,854
17,443
15,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 4 / 0
8,554
535
10,514
14,059
8,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
0 / 6 / 0
9,134
571
5,322
20,412
22,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
16
Kills
0
0
Deaths
16
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
0
5
13.5
W
Aphrodite
Assassin_TKO
Aphrodite
4
0
11
9.5
W
Kumbhakarna
Florida_Boyy91
Kumbhakarna
1
0
14
8
L
Gilgamesh
RB4L PUNTN
Gilgamesh
0
6
0
0
L
0
4
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,738
Damage
32,690
43,961
Taken
51,914
28,514
Mitigated
46,253
27,555
Healing
17,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
22,219
15,151
0
4,281
13,412
4,918
1,969
5,456
7,663
0
62,898
W
Aphrodite
Assassin_TKO
Aphrodite
15,834
1,276
9,239
9,848
11,683
5,909
1,059
4,630
6,665
54,677
0
W
Kumbhakarna
Florida_Boyy91
Kumbhakarna
7,685
1,310
81
4,106
18,866
17,687
227
6,232
11,971
15,867
0
L
Gilgamesh
RB4L PUNTN
Gilgamesh
16,854
5,366
851
3,240
17,443
15,483
0
8,948
8,495
0
34,566
L
10,514
440
4,839
6,412
14,059
8,169
0
7,247
6,812
43,456
0
L
5,322
235
817
1,810
20,412
22,601
0
7,564
12,848
23,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,480
Gold Earned
26,014
178
Minions Killed
165
6
Camps Cleared
6
834,764
Distance Traveled
769,498
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,588
724
77
5
2
262,976
1
W
Aphrodite
10,596
662
88
6
3
287,450
2
W
Kumbhakarna
11,296
706
13
1
1
284,338
0
L
Gilgamesh
8,326
520
33
2
4
263,300
2
L
Hel
8,554
535
88
6
2
250,887
4
L
Khepri
9,134
571
44
3
0
255,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role