Player Matchup

Izanami
Izanami
IcyBlueSkies57
Izanami
Level 45
God Stats
3W - 1L
1,557 SR
Queue Stats
46W - 25L
1,673 Elo+
Party 3
Fafnir
Fafnir
K1LLING4FUN
Fafnir
Level 160
God Stats
20W - 21L
1,483 SR
Queue Stats
539W - 556L
1,436 Elo+
Solo
Sol
Sol
Mcplatypus
Sol
Level 127
God Stats
5W - 2L
1,751 SR
Queue Stats
353W - 309L
1,626 Elo+
Party 3
Sun Wukong
Sun Wukong
ProCanadian517
Sun Wukong
Level 97
God Stats
7W - 2L
1,710 SR
Queue Stats
174W - 137L
1,557 Elo+
Party 3
Ymir
Ymir
WhyCantIBeJesus
Ymir
Level 87
God Stats
2W - 0L
1,677 SR
Queue Stats
34W - 19L
1,726 Elo+
Party 3
Team Averages
Level 103
1,636 SR
1,604 Elo+

VS

Team Averages
Level 77
1,700 SR
1,524 Elo+
Freya
Freya
AutoRimyn
Freya
Level 141
God Stats
1W - 2L
1,631 SR
Queue Stats
71W - 49L
1,580 Elo+
Party 2
Sylvanus
Sylvanus
EvaRimyn
Sylvanus
Level 28
God Stats
7W - 5L
2,016 SR
Queue Stats
72W - 51L
1,574 Elo+
Party 2
Ratatoskr
Ratatoskr
dasgodlike
Ratatoskr
Level 96
God Stats
1W - 1L
1,762 SR
Queue Stats
53W - 40L
1,548 Elo+
Party 2
Hou Yi
Hou Yi
rTweak
Hou Yi
Level 37
God Stats
0W - 4L
1,504 SR
Queue Stats
21W - 27L
1,467 Elo+
Party 1
Arachne
Arachne
yTweaks
Arachne
Level 83
God Stats
23W - 21L
1,587 SR
Queue Stats
155W - 165L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 11
8,938
745
9,294
8,850
3,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
16
5 / 1 / 14
11,098
925
8,366
12,726
18,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
12 / 1 / 12
12,405
1,034
24,170
10,003
4,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
ProCanadian517
Sun Wukong
15
3 / 3 / 13
9,654
805
11,988
14,360
10,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 2 / 19
10,875
906
9,278
14,905
16,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AutoRimyn
Freya
16
2 / 2 / 5
9,222
769
14,250
15,246
6,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
EvaRimyn
Sylvanus
13
0 / 6 / 6
7,481
623
6,188
12,816
8,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
dasgodlike
Ratatoskr
14
2 / 8 / 5
8,529
711
6,361
14,307
6,698
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
rTweak
Hou Yi
17
4 / 3 / 3
9,674
806
9,684
16,170
6,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
yTweaks
Arachne
13
1 / 7 / 2
7,397
616
6,780
13,489
5,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
30
26
Kills
9
9
Deaths
26
69
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Freya
AutoRimyn
Freya
2
2
5
2.25
L
Sylvanus
EvaRimyn
Sylvanus
0
6
6
0.5
W
2
2
11
3.75
W
Fafnir
5
1
14
12
W
12
1
12
18
W
Sun Wukong
ProCanadian517
Sun Wukong
3
3
13
3.17
W
4
2
19
6.75
L
Ratatoskr
dasgodlike
Ratatoskr
2
8
5
0.56
L
Hou Yi
rTweak
Hou Yi
4
3
3
1.83
L
Arachne
yTweaks
Arachne
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,096
Damage
43,263
60,844
Taken
72,028
52,744
Mitigated
33,611
19,010
Healing
15,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
AutoRimyn
Freya
14,250
4,130
0
4,957
15,246
6,108
156
9,964
5,070
50,158
0
L
Sylvanus
EvaRimyn
Sylvanus
6,188
1,493
2,334
2,692
12,816
8,615
0
8,993
3,656
12,623
1,778
W
9,294
4,876
0
960
8,850
3,424
1,007
1,618
7,106
0
26,919
W
Fafnir
8,366
1,655
0
3,708
12,726
18,186
448
5,445
7,195
19,181
0
W
24,170
14,342
0
5,833
10,003
4,272
4,938
3,888
5,999
64,404
0
W
Sun Wukong
ProCanadian517
Sun Wukong
11,988
1,460
1,630
4,785
14,360
10,094
684
5,582
8,526
0
24,997
W
9,278
2,748
0
2,094
14,905
16,768
280
3,469
11,366
21,280
0
L
Ratatoskr
dasgodlike
Ratatoskr
6,361
940
0
839
14,307
6,698
235
7,446
6,529
0
19,650
L
Hou Yi
rTweak
Hou Yi
9,684
4,711
0
2,115
16,170
6,477
0
7,677
8,243
0
38,646
L
Arachne
yTweaks
Arachne
6,780
4,499
0
2,240
13,489
5,713
0
8,053
5,213
0
18,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,970
Gold Earned
42,303
258
Minions Killed
243
8
Camps Cleared
6
1,165,285
Distance Traveled
1,044,419
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,222
769
93
8
0
221,475
0
L
Sylvanus
7,481
623
28
2
0
192,322
0
W
Izanami
8,938
745
48
4
1
213,743
0
W
Fafnir
11,098
925
23
2
1
233,254
6
W
Sol
12,405
1,034
114
10
5
223,013
0
W
Sun Wukong
9,654
805
45
4
1
255,776
1
W
Ymir
10,875
906
28
2
0
239,499
0
L
Ratatoskr
8,529
711
26
2
1
230,932
0
L
Hou Yi
9,674
806
70
6
1
199,771
1
L
Arachne
7,397
616
26
2
4
199,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role