Player Matchup

Ra
Ra
IAMBURNING
Ra
Level 87
God Stats
0W - 5L
1,522 SR
Queue Stats
206W - 155L
1,670 Elo+
Party 1
Apollo
Apollo
Mizichi
Apollo
Level 118
God Stats
9W - 5L
1,613 SR
Queue Stats
403W - 335L
1,641 Elo+
Party 1
Sol
Sol
oneeyedspider
Sol
Level 79
God Stats
11W - 12L
1,573 SR
Queue Stats
301W - 261L
1,639 Elo+
Party 1
Team Averages
Level 95
1,569 SR
1,650 Elo+

VS

Team Averages
Level 80
1,565 SR
1,511 Elo+
Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
POGslyde
Discordia
Level 27
God Stats
5W - 1L
1,588 SR
Queue Stats
100W - 113L
1,515 Elo+
Party 2
Hachiman
Hachiman
theoriginalReRe
Hachiman
Level 64
God Stats
16W - 14L
1,608 SR
Queue Stats
101W - 112L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 1
7,459
746
5,194
9,280
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Mizichi
Apollo
10
1 / 8 / 4
7,054
705
4,531
12,412
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 8 / 3
6,707
671
4,747
11,049
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
5 / 2 / 17
9,242
924
10,487
8,538
7,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
POGslyde
Discordia
12
2 / 2 / 16
8,120
812
3,633
4,897
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
14
15 / 1 / 7
10,234
1,023
16,559
9,176
3,247
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
5
Kills
22
22
Deaths
5
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
2
17
6.75
L
4
6
1
0.75
L
Apollo
Mizichi
Apollo
1
8
4
0.38
W
Discordia
POGslyde
Discordia
2
2
16
5
L
0
8
3
0.19
W
Hachiman
15
1
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,472
Damage
30,679
32,741
Taken
22,611
6,733
Mitigated
12,746
6,085
Healing
8,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,487
3,112
0
3,325
8,538
7,860
605
4,001
4,537
19,951
0
L
5,194
329
643
1,497
9,280
2,187
0
4,995
3,708
22,399
0
L
Apollo
Mizichi
Apollo
4,531
2,393
0
2,434
12,412
2,542
0
4,679
7,406
0
17,259
W
Discordia
POGslyde
Discordia
3,633
129
0
1,456
4,897
1,639
546
2,216
2,681
21,042
0
L
4,747
1,702
0
1,511
11,049
2,004
0
3,404
7,380
17,974
0
W
Hachiman
16,559
8,229
0
4,124
9,176
3,247
2,121
3,947
5,229
0
37,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,220
Gold Earned
27,596
114
Minions Killed
106
4
Camps Cleared
4
547,123
Distance Traveled
632,940
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,242
924
12
1
1
225,515
5
L
Ra
7,459
746
38
4
0
173,828
3
L
Apollo
7,054
705
38
4
1
186,214
2
W
Discordia
8,120
812
40
4
2
210,300
0
L
Sol
6,707
671
38
4
3
187,081
3
W
Hachiman
10,234
1,023
54
5
1
197,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role