Player Matchup

Olorun
Olorun
CarlyCobra
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,535 Elo+
Party 2
Yemoja
Yemoja
josma001
Yemoja
Level 58
God Stats
26W - 22L
1,511 SR
Queue Stats
36W - 36L
1,467 Elo+
Party 2
Horus
Horus
rimbo230
Horus
Level 88
God Stats
8W - 9L
1,517 SR
Queue Stats
301W - 331L
1,477 Elo+
Party 2
Team Averages
Level 50
1,510 SR
1,493 Elo+

VS

Team Averages
Level 59
1,581 SR
1,400 Elo+
Geb
Geb
Sin1ster-Power
Geb
Level 98
God Stats
2W - 2L
1,555 SR
Queue Stats
91W - 141L
1,290 Elo+
Party 1
Zeus
Zeus
TB_PITTY__
Zeus
Level 69
God Stats
7W - 3L
1,477 SR
Queue Stats
50W - 60L
1,352 Elo+
Party 1
Neith
Neith
temp-960517
Neith
Level 9
God Stats
1W - 1L
1,711 SR
Queue Stats
3W - 2L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CarlyCobra
Olorun
15
5 / 3 / 6
10,729
715
11,672
15,897
7,990
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
josma001
Yemoja
14
1 / 1 / 9
9,608
641
8,701
14,741
14,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
rimbo230
Horus
14
8 / 4 / 3
10,818
721
12,544
20,117
17,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 7
8,851
590
10,176
16,245
13,728
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 8 / 7
8,619
575
19,997
12,882
4,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
8 / 4 / 0
10,335
689
12,435
13,064
5,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
14
Kills
8
8
Deaths
15
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Olorun
CarlyCobra
Olorun
5
3
6
2.67
L
0
3
7
1.17
L
0
8
7
0.44
W
Yemoja
josma001
Yemoja
1
1
9
5.5
W
Horus
rimbo230
Horus
8
4
3
2.38
L
8
4
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,917
Damage
42,608
50,755
Taken
42,191
39,697
Mitigated
23,902
23,862
Healing
9,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
CarlyCobra
Olorun
11,672
7,113
3,354
8,907
15,897
7,990
1,467
9,169
6,728
42,809
0
L
10,176
1,235
1,220
2,929
16,245
13,728
0
7,229
8,622
23,100
0
L
19,997
2,335
887
1,282
12,882
4,982
556
7,652
4,995
44,121
0
W
Yemoja
josma001
Yemoja
8,701
1,180
2,186
990
14,741
14,526
490
10,053
4,688
30,318
0
W
Horus
rimbo230
Horus
12,544
5,346
2,950
5,475
20,117
17,181
872
11,550
8,567
0
23,862
L
12,435
5,338
0
3,559
13,064
5,192
0
5,648
7,035
0
27,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,155
Gold Earned
27,805
143
Minions Killed
125
9
Camps Cleared
3
789,777
Distance Traveled
759,795
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,729
715
72
5
2
253,201
2
L
Geb
8,851
590
25
2
0
282,753
2
L
Zeus
8,619
575
62
4
2
226,820
4
W
Yemoja
9,608
641
44
3
3
262,711
2
W
Horus
10,818
721
27
2
4
273,865
2
L
Neith
10,335
689
38
3
1
250,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role