Player Matchup

Atlas
Atlas
EdwardCreed24
Atlas
Level 141
God Stats
2W - 1L
1,261 SR
Queue Stats
88W - 77L
1,645 Elo+
Party 1
Sol
Sol
Misaurio
Sol
Level 140
God Stats
3W - 2L
1,459 SR
Queue Stats
43W - 32L
1,646 Elo+
Party 1
Rama
Rama
RAnthony
Rama
Level 128
God Stats
2W - 1L
1,388 SR
Queue Stats
70W - 74L
1,538 Elo+
Party 1
Team Averages
Level 136
1,369 SR
1,609 Elo+

VS

Team Averages
Level 93
1,601 SR
1,469 Elo+
Atlas
Atlas
Blackjackel09
Atlas
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,307 Elo+
Solo
Ah Puch
Ah Puch
Emperor2jz
Ah Puch
Level 93
God Stats
41W - 34L
1,612 SR
Queue Stats
181W - 239L
1,506 Elo+
Solo
Skadi
Skadi
LazyJoey6022278
Skadi
Level 65
God Stats
1W - 2L
1,691 SR
Queue Stats
38W - 35L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 3
10,943
730
10,121
15,120
15,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
1 / 3 / 7
9,570
638
11,534
16,307
6,282
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
14
3 / 0 / 2
10,094
673
4,854
9,632
3,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
9,591
639
8,259
16,223
14,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
Emperor2jz
Ah Puch
13
1 / 3 / 2
8,917
594
12,076
11,101
3,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 0
7,441
496
2,019
2,931
1,056
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
8
Kills
3
3
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
4
0
3
5.5
L
Ah Puch
Emperor2jz
Ah Puch
1
3
2
0.67
L
0
2
0
0
W
1
3
7
1.5
W
Rama
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,509
Damage
22,354
41,059
Taken
30,255
25,140
Mitigated
19,544
14,620
Healing
5,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,259
3,035
0
2,573
16,223
14,564
0
11,781
4,442
20,653
0
W
10,121
4,053
0
3,401
15,120
15,232
93
6,068
8,870
27,192
0
L
Ah Puch
Emperor2jz
Ah Puch
12,076
299
0
1,957
11,101
3,924
0
7,748
3,353
50,094
0
L
2,019
695
0
521
2,931
1,056
0
2,254
677
0
9,953
W
11,534
2,562
188
8,650
16,307
6,282
752
9,479
6,828
41,389
0
W
Rama
4,854
3,146
0
2,381
9,632
3,626
2,584
6,214
3,418
0
49,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,607
Gold Earned
25,949
176
Minions Killed
138
8
Camps Cleared
4
828,447
Distance Traveled
605,000
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,591
639
19
1
0
274,135
2
W
Atlas
10,943
730
30
2
1
296,557
5
L
Ah Puch
8,917
594
99
7
2
252,378
7
L
Skadi
7,441
496
20
1
2
78,487
2
W
Sol
9,570
638
58
4
2
273,225
1
W
Rama
10,094
673
88
6
5
258,665
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role