Player Matchup

Guan Yu
Guan Yu
BigDiddyZP
Guan Yu
Level 63
God Stats
0W - 3L
1,501 SR
Queue Stats
15W - 21L
1,495 Elo+
Party 2
Sol
Sol
K4L1B4N
Sol
Level 111
God Stats
11W - 8L
1,630 SR
Queue Stats
314W - 336L
1,539 Elo+
Solo
Heimdallr
Heimdallr
TheDumbestRug
Heimdallr
Level 104
God Stats
3W - 4L
1,722 SR
Queue Stats
145W - 127L
1,626 Elo+
Party 2
Bacchus
Bacchus
Zazaarh
Bacchus
Level 84
God Stats
1W - 1L
1,855 SR
Queue Stats
1W - 2L
1,550 Elo+
Party 2
Thanatos
Thanatos
goldlak
Thanatos
Level 128
God Stats
2W - 1L
1,903 SR
Queue Stats
187W - 152L
1,610 Elo+
Party 2
Team Averages
Level 98
1,722 SR
1,564 Elo+

VS

Team Averages
Level 126
1,547 SR
1,618 Elo+
King Arthur
King Arthur
Adacts
King Arthur
Level 93
God Stats
1W - 0L
1,316 SR
Queue Stats
18W - 6L
1,540 Elo+
Party 1
Sol
Sol
JeroYT
Sol
Level 129
God Stats
2W - 1L
1,499 SR
Queue Stats
17W - 17L
1,843 Elo+
Party 3
Janus
Janus
Lunehr
Janus
Level 109
God Stats
2W - 0L
1,721 SR
Queue Stats
13W - 10L
1,540 Elo+
Party 1
Thor
Thor
RXNFOLEN2P
Thor
Level 139
God Stats
6W - 5L
1,626 SR
Queue Stats
29W - 22L
1,603 Elo+
Party 3
Atlas
Atlas
StoneFrog24
Atlas
Level 160
God Stats
6W - 5L
1,572 SR
Queue Stats
270W - 267L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigDiddyZP
Guan Yu
15
1 / 7 / 5
8,943
596
5,150
16,911
14,298
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
17
3 / 4 / 4
9,931
662
13,975
13,679
5,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
TheDumbestRug
Heimdallr
17
1 / 7 / 6
9,791
653
9,827
15,289
5,799
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Zazaarh
Bacchus
17
3 / 3 / 9
11,441
763
12,018
22,375
33,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
goldlak
Thanatos
17
7 / 7 / 7
11,211
747
14,560
14,186
6,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Adacts
King Arthur
16
3 / 5 / 7
10,309
687
8,550
17,792
11,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
JeroYT
Sol
18
7 / 3 / 11
12,298
820
16,703
11,680
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
Lunehr
Janus
19
4 / 2 / 13
11,907
794
22,697
9,914
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
8 / 3 / 11
12,540
836
15,340
14,341
4,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 2 / 15
13,325
888
11,837
18,304
23,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
85
15
Kills
28
28
Deaths
15
31
Assists
57
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Adacts
King Arthur
3
5
7
1.3
L
Guan Yu
BigDiddyZP
Guan Yu
1
7
5
0.5
W
Sol
JeroYT
Sol
7
3
11
4.17
L
Sol
3
4
4
1.25
W
Janus
Lunehr
Janus
4
2
13
5.25
W
8
3
11
4.5
W
6
2
15
6.75
L
Heimdallr
TheDumbestRug
Heimdallr
1
7
6
0.57
L
Bacchus
Zazaarh
Bacchus
3
3
9
2.5
L
Thanatos
goldlak
Thanatos
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,530
Damage
75,127
82,440
Taken
72,031
65,675
Mitigated
47,564
19,643
Healing
15,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Adacts
King Arthur
8,550
593
81
2,133
17,792
11,813
0
6,496
11,296
4,865
22,047
L
Guan Yu
BigDiddyZP
Guan Yu
5,150
784
3,258
3,556
16,911
14,298
0
12,195
3,927
0
18,071
W
Sol
JeroYT
Sol
16,703
5,005
0
2,812
11,680
3,602
3,785
5,535
6,145
52,879
0
L
Sol
13,975
3,975
0
2,428
13,679
5,590
0
7,649
5,543
34,103
2,400
W
Janus
Lunehr
Janus
22,697
1,274
529
1,394
9,914
3,484
387
3,398
6,513
68,938
0
W
15,340
2,402
0
240
14,341
4,913
999
3,904
10,437
0
28,398
W
11,837
3,724
2,807
5,636
18,304
23,752
384
6,112
12,192
28,264
0
L
Heimdallr
TheDumbestRug
Heimdallr
9,827
3,698
0
814
15,289
5,799
0
9,419
5,499
0
39,823
L
Bacchus
Zazaarh
Bacchus
12,018
838
0
2,153
22,375
33,231
0
14,062
7,485
20,100
0
L
Thanatos
goldlak
Thanatos
14,560
3,852
0
7,434
14,186
6,757
0
7,079
6,597
0
29,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,317
Gold Earned
60,379
250
Minions Killed
317
6
Camps Cleared
9
1,358,333
Distance Traveled
1,483,820
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,309
687
38
3
1
297,382
1
L
Guan Yu
8,943
596
40
3
0
259,174
0
W
Sol
12,298
820
83
6
3
269,246
4
L
Sol
9,931
662
76
5
2
280,045
2
W
Janus
11,907
794
136
9
3
363,884
1
W
Thor
12,540
836
37
2
2
279,900
1
W
Atlas
13,325
888
23
2
0
273,408
5
L
Heimdallr
9,791
653
87
6
1
249,018
1
L
Bacchus
11,441
763
16
1
1
287,459
1
L
Thanatos
11,211
747
31
2
2
282,637
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role