Player Matchup

Izanami
Izanami
CrunchyC24
Izanami
Level 65
God Stats
50W - 22L
1,662 SR
Queue Stats
58W - 35L
1,535 Elo+
Party 1
Gilgamesh
Gilgamesh
JManBrown2000
Gilgamesh
Level 102
God Stats
22W - 6L
1,699 SR
Queue Stats
102W - 80L
1,577 Elo+
Party 1
Ah Puch
Ah Puch
LHG Blackout
Ah Puch
Level 28
God Stats
10W - 5L
1,693 SR
Queue Stats
129W - 78L
1,590 Elo+
Party 1
Team Averages
Level 65
1,684 SR
1,567 Elo+

VS

Team Averages
Level 78
1,638 SR
1,473 Elo+
Ares
Ares
ErisMorn_OF_Mod
Ares
Level 29
God Stats
9W - 3L
1,763 SR
Queue Stats
90W - 73L
1,483 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ScottishMinister
Kumbhakarna
Level 98
God Stats
2W - 1L
1,583 SR
Queue Stats
71W - 62L
1,449 Elo+
Party 2
Izanami
Izanami
TanjiroC
Izanami
Level 108
God Stats
20W - 17L
1,569 SR
Queue Stats
147W - 129L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrunchyC24
Izanami
14
4 / 1 / 10
9,662
743
10,726
5,373
1,846
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
JManBrown2000
Gilgamesh
13
4 / 4 / 8
9,081
699
11,299
11,466
8,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
LHG Blackout
Ah Puch
14
7 / 2 / 7
9,790
753
19,473
6,639
2,493
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 4
7,434
572
1,737
20,979
13,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kumbhakarna
ScottishMinister
Kumbhakarna
13
3 / 3 / 4
8,460
651
7,258
17,618
12,963
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
TanjiroC
Izanami
12
4 / 3 / 3
8,717
671
6,999
9,837
3,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
15
Kills
7
7
Deaths
15
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
CrunchyC24
Izanami
4
1
10
9
L
0
9
4
0.22
W
Gilgamesh
JManBrown2000
Gilgamesh
4
4
8
2
W
Ah Puch
LHG Blackout
Ah Puch
7
2
7
5.25
L
Kumbhakarna
ScottishMinister
Kumbhakarna
3
3
4
1.67
L
Izanami
TanjiroC
Izanami
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,498
Damage
15,994
23,478
Taken
48,434
12,829
Mitigated
30,057
6,165
Healing
6,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CrunchyC24
Izanami
10,726
8,705
0
699
5,373
1,846
538
2,055
3,318
0
41,027
L
1,737
110
267
3,056
20,979
13,781
0
9,306
11,402
8,864
0
W
Gilgamesh
JManBrown2000
Gilgamesh
11,299
2,686
0
3,272
11,466
8,490
128
4,036
7,430
0
25,912
W
Ah Puch
LHG Blackout
Ah Puch
19,473
1,038
0
2,194
6,639
2,493
802
3,154
3,485
46,336
0
L
Kumbhakarna
ScottishMinister
Kumbhakarna
7,258
386
758
1,036
17,618
12,963
0
6,702
10,683
28,793
0
L
Izanami
TanjiroC
Izanami
6,999
4,090
332
988
9,837
3,313
569
4,180
5,357
0
26,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,533
Gold Earned
24,611
153
Minions Killed
122
7
Camps Cleared
4
617,208
Distance Traveled
577,060
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,662
743
81
6
1
200,724
2
L
Ares
7,434
572
8
1
0
179,145
1
W
Gilgamesh
9,081
699
28
2
3
227,795
5
W
Ah Puch
9,790
753
44
3
3
188,689
1
L
Kumbhakarna
8,460
651
45
3
2
211,200
1
L
Izanami
8,717
671
69
5
2
186,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role