Player Matchup

Horus
Horus
MandalorianLemon
Horus
Level 158
God Stats
2W - 1L
1,661 SR
Queue Stats
40W - 44L
1,542 Elo+
Party 1
Tiamat
Tiamat
Mistah_J_J
Tiamat
Level 149
God Stats
1W - 0L
1,468 SR
Queue Stats
36W - 44L
1,529 Elo+
Party 1
Ra
Ra
OldDumpsterJuice
Ra
Level 119
God Stats
10W - 9L
1,605 SR
Queue Stats
121W - 111L
1,558 Elo+
Party 2
Fenrir
Fenrir
SirBendyStraw
Fenrir
Level 159
God Stats
26W - 29L
1,650 SR
Queue Stats
128W - 124L
1,629 Elo+
Party 2
Team Averages
Level 146
1,596 SR
1,565 Elo+

VS

Team Averages
Level 124
1,570 SR
1,523 Elo+
Apollo
Apollo
CharlieBrown5252
Apollo
Level 154
God Stats
0W - 1L
1,545 SR
Queue Stats
2W - 2L
1,685 Elo+
Party 3
Sol
Sol
SirShmittles
Sol
Level 118
God Stats
0W - 1L
1,685 SR
Queue Stats
25W - 23L
1,546 Elo+
Party 3
Hercules
Hercules
insanity_Jamez
Hercules
Level 69
God Stats
0W - 1L
1,408 SR
Queue Stats
2W - 6L
1,264 Elo+
Party 3
Atlas
Atlas
xXcool-kidsXx719
Atlas
Level 154
God Stats
1W - 1L
1,644 SR
Queue Stats
35W - 26L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 5
9,291
845
3,730
12,106
9,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
Mistah_J_J
Tiamat
16
3 / 0 / 4
10,054
914
7,470
6,801
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
3 / 0 / 6
10,010
910
10,874
6,734
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
7 / 0 / 6
10,134
921
8,559
11,302
5,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,892
717
6,112
8,751
3,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 1
8,075
734
8,340
6,661
2,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
12
0 / 5 / 0
7,084
644
3,192
12,995
8,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 5 / 0
7,476
680
6,460
10,500
5,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
17
Kills
2
2
Deaths
17
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
4
2
5
3.25
W
Tiamat
Mistah_J_J
Tiamat
3
0
4
5
W
3
0
6
6
W
7
0
6
10
L
0
2
1
0.25
L
Hercules
0
5
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,633
Damage
24,104
36,943
Taken
38,907
22,621
Mitigated
19,226
15,556
Healing
4,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,112
3,975
0
1,198
8,751
3,455
0
5,588
3,163
0
33,069
W
3,730
2,046
2,711
2,661
12,106
9,716
145
4,229
7,541
1,188
11,824
W
Tiamat
Mistah_J_J
Tiamat
7,470
837
0
1,535
6,801
4,119
1,766
4,070
2,406
44,532
0
W
10,874
1,362
2,265
3,541
6,734
2,829
1,712
1,869
4,349
55,055
0
W
8,559
2,774
0
2,843
11,302
5,957
433
3,609
7,384
0
26,156
L
8,340
2,138
387
969
6,661
2,437
358
2,894
3,767
39,187
2,975
L
Hercules
3,192
599
0
901
12,995
8,330
0
6,725
6,270
0
14,300
L
6,460
1,714
0
1,122
10,500
5,004
0
3,796
6,704
20,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,489
Gold Earned
30,527
236
Minions Killed
204
12
Camps Cleared
7
937,195
Distance Traveled
698,180
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,892
717
56
5
0
167,984
3
W
Horus
9,291
845
12
1
1
216,429
2
W
Tiamat
10,054
914
92
8
6
216,507
1
W
Ra
10,010
910
97
9
1
239,963
3
W
Fenrir
10,134
921
35
3
4
264,296
3
L
Sol
8,075
734
89
8
3
177,789
0
L
Hercules
7,084
644
29
3
2
195,034
0
L
Atlas
7,476
680
30
3
2
157,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role