Player Matchup

Pele
Pele
Eddiepie3000
Pele
Level 108
God Stats
6W - 2L
1,763 SR
Queue Stats
34W - 36L
1,422 Elo+
Solo
Atlas
Atlas
ICECAC
Atlas
Level 78
God Stats
0W - 2L
1,494 SR
Queue Stats
120W - 142L
1,441 Elo+
Solo
Achilles
Achilles
NeonProtocol
Achilles
Level 109
God Stats
3W - 4L
1,622 SR
Queue Stats
284W - 246L
1,565 Elo+
Party 2
Anhur
Anhur
Uniqxx
Anhur
Level 44
God Stats
7W - 12L
1,477 SR
Queue Stats
200W - 197L
1,443 Elo+
Party 2
Vulcan
Vulcan
tinoonit
Vulcan
Level 66
God Stats
9W - 18L
1,369 SR
Queue Stats
338W - 335L
1,519 Elo+
Party 2
Team Averages
Level 81
1,545 SR
1,478 Elo+

VS

Team Averages
Level 86
1,538 SR
1,474 Elo+
Nike
Nike
ABEL1203
Nike
Level 85
God Stats
5W - 1L
1,690 SR
Queue Stats
28W - 32L
1,414 Elo+
Solo
Charybdis
Charybdis
Deathruyger
Charybdis
Level 155
God Stats
63W - 62L
1,558 SR
Queue Stats
593W - 641L
1,500 Elo+
Party 1
Medusa
Medusa
MageclyDelicious
Medusa
Level 84
God Stats
32W - 26L
1,600 SR
Queue Stats
220W - 276L
1,496 Elo+
Party 1
Atlas
Atlas
Mr_Anderson__009
Atlas
Level 42
God Stats
9W - 13L
1,581 SR
Queue Stats
79W - 83L
1,497 Elo+
Party 1
Ao Kuang
Ao Kuang
boxcuddlerjr
Ao Kuang
Level 64
God Stats
5W - 7L
1,258 SR
Queue Stats
199W - 265L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,883
420
1,719
6,027
1,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atlas
ICECAC
Atlas
9
3 / 6 / 4
6,358
454
5,102
10,547
4,439
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
NeonProtocol
Achilles
14
5 / 1 / 1
8,352
597
10,171
9,394
6,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
Uniqxx
Anhur
11
4 / 7 / 2
7,389
528
4,569
8,965
2,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
tinoonit
Vulcan
11
1 / 8 / 2
6,854
490
4,084
8,462
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
0 / 4 / 1
7,139
510
4,198
11,242
5,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Deathruyger
Charybdis
14
8 / 1 / 4
9,238
660
10,626
8,604
3,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 4 / 4
7,914
565
8,236
9,111
2,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 7
7,524
537
3,005
8,981
6,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
boxcuddlerjr
Ao Kuang
14
8 / 1 / 0
8,569
612
5,962
8,556
4,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
13
Kills
24
24
Deaths
13
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nike
0
4
1
0.13
W
Charybdis
Deathruyger
Charybdis
8
1
4
10
L
0
2
2
0.5
L
Atlas
ICECAC
Atlas
3
6
4
0.83
W
6
4
4
2
W
2
3
7
1.83
L
Achilles
NeonProtocol
Achilles
5
1
1
5.5
L
Anhur
Uniqxx
Anhur
4
7
2
0.71
W
Ao Kuang
boxcuddlerjr
Ao Kuang
8
1
0
8
L
Vulcan
tinoonit
Vulcan
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,645
Damage
32,027
43,395
Taken
46,494
17,921
Mitigated
21,027
7,139
Healing
14,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
4,198
634
0
3,336
11,242
5,188
499
1,033
9,524
0
35,344
W
Charybdis
Deathruyger
Charybdis
10,626
4,070
0
3,261
8,604
3,060
164
3,683
4,881
0
56,495
L
1,719
226
0
1,440
6,027
1,950
0
1,178
4,777
0
29,093
L
Atlas
ICECAC
Atlas
5,102
1,595
15
450
10,547
4,439
0
2,313
8,234
12,021
0
W
8,236
2,804
0
1,170
9,111
2,349
0
2,159
6,952
0
47,613
W
3,005
1,095
184
1,641
8,981
6,408
104
2,440
6,541
20,968
0
L
Achilles
NeonProtocol
Achilles
10,171
2,720
0
3,774
9,394
6,315
409
2,049
6,704
3,317
42,534
L
Anhur
Uniqxx
Anhur
4,569
2,420
0
460
8,965
2,330
0
2,647
6,318
0
33,224
W
Ao Kuang
boxcuddlerjr
Ao Kuang
5,962
1,291
0
5,407
8,556
4,022
0
190
8,262
43,432
10,706
L
Vulcan
tinoonit
Vulcan
4,084
657
0
1,000
8,462
2,887
0
348
8,114
27,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,836
Gold Earned
40,384
280
Minions Killed
418
0
Camps Cleared
0
1,137,816
Distance Traveled
1,356,996
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,139
510
89
6
0
226,380
5
W
Charybdis
9,238
660
118
8
0
274,862
5
L
Pele
5,883
420
55
4
0
171,595
1
L
Atlas
6,358
454
19
1
0
254,053
3
W
Medusa
7,914
565
80
6
0
269,297
3
W
Atlas
7,524
537
43
3
0
277,698
0
L
Achilles
8,352
597
90
6
0
257,347
1
L
Anhur
7,389
528
73
5
0
229,888
1
W
Ao Kuang
8,569
612
88
6
0
308,759
0
L
Vulcan
6,854
490
43
3
0
224,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role