Player Matchup

Cthulhu
Cthulhu
TheSmugThugDoug
Cthulhu
Level 57
God Stats
0W - 2L
1,177 SR
Queue Stats
107W - 95L
1,505 Elo+
Party 2
Izanami
Izanami
chris b0urdeau
Izanami
Level 28
God Stats
17W - 10L
1,500 SR
Queue Stats
61W - 56L
1,401 Elo+
Party 2
Ra
Ra
kael sold
Ra
Level 29
God Stats
3W - 3L
1,538 SR
Queue Stats
47W - 34L
1,494 Elo+
Party 2
Team Averages
Level 38
1,405 SR
1,467 Elo+

VS

Team Averages
Level 36
1,537 SR
1,368 Elo+
Atlas
Atlas
DoItForDale11
Atlas
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 102L
1,383 Elo+
Solo
Danzaburou
Danzaburou
Hypooon
Danzaburou
Level 17
God Stats
6W - 5L
1,514 SR
Queue Stats
24W - 28L
1,378 Elo+
Party 1
Hades
Hades
banzali
Hades
Level 32
God Stats
3W - 1L
1,597 SR
Queue Stats
40W - 55L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,599
660
5,891
13,665
10,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

10
1 / 7 / 2
6,311
631
3,833
8,600
2,953
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 5 / 1
6,293
629
3,833
7,585
2,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 10
7,119
712
4,482
8,693
3,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Hypooon
Danzaburou
13
7 / 1 / 7
8,726
873
14,087
7,153
2,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Hades
banzali
Hades
13
7 / 0 / 7
8,063
806
7,461
4,959
2,459
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
16
16
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
W
Danzaburou
Hypooon
Danzaburou
7
1
7
10.5
L
1
4
1
0.38
W
Hades
banzali
Hades
7
0
7
10.5
L
1
7
2
0.29
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,557
Damage
26,030
29,850
Taken
20,805
15,753
Mitigated
8,161
2,240
Healing
5,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,482
1,176
0
1,066
8,693
3,248
0
5,014
3,679
14,065
0
W
Danzaburou
Hypooon
Danzaburou
14,087
6,401
0
1,659
7,153
2,454
907
3,512
3,641
0
40,078
L
5,891
493
0
396
13,665
10,149
0
4,114
9,551
14,145
0
W
Hades
banzali
Hades
7,461
541
24
2,704
4,959
2,459
316
2,137
2,822
25,487
0
L
3,833
2,316
0
457
8,600
2,953
0
2,901
5,699
0
16,932
L
3,833
466
914
473
7,585
2,651
0
5,066
2,519
11,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,203
Gold Earned
23,908
88
Minions Killed
118
3
Camps Cleared
6
456,813
Distance Traveled
500,394
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,119
712
18
2
2
172,072
0
W
Danzaburou
8,726
873
58
6
1
171,774
1
L
Cthulhu
6,599
660
25
3
0
164,728
0
W
Hades
8,063
806
42
4
3
156,548
0
L
Izanami
6,311
631
39
4
3
135,196
0
L
Ra
6,293
629
24
2
0
156,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role