Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Cliqz
Raijin
Level 160
God Stats
1W - 5L
1,400 SR
Queue Stats
202W - 216L
1,528 Elo+
Solo
Chiron
Chiron
LtBean
Chiron
Level 108
God Stats
6W - 4L
1,702 SR
Queue Stats
136W - 118L
1,569 Elo+
Party 1
Nike
Nike
PornProducer
Nike
Level 107
God Stats
1W - 1L
2,003 SR
Queue Stats
65W - 54L
1,615 Elo+
Solo
Cupid
Cupid
YurShade
Cupid
Level 126
God Stats
0W - 1L
1,378 SR
Queue Stats
78W - 61L
1,581 Elo+
Party 1
Team Averages
Level 132
1,597 SR
1,559 Elo+

VS

Team Averages
Level 129
1,514 SR
1,544 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
GovernorToast
Ne Zha
Level 127
God Stats
4W - 8L
1,586 SR
Queue Stats
181W - 179L
1,581 Elo+
Solo
Bacchus
Bacchus
KillABee699
Bacchus
Level 160
God Stats
23W - 13L
1,639 SR
Queue Stats
1,655W - 1,695L
1,511 Elo+
Solo
Scylla
Scylla
Lovely_Nanda
Scylla
Level 160
God Stats
10W - 8L
1,678 SR
Queue Stats
523W - 481L
1,571 Elo+
Solo
Anhur
Anhur
loosed
Anhur
Level 129
God Stats
1W - 3L
1,167 SR
Queue Stats
109W - 103L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 7 / 6
7,076
643
6,334
13,756
12,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Cliqz
Raijin
13
3 / 6 / 4
8,336
758
8,674
9,827
3,618
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
LtBean
Chiron
14
1 / 5 / 5
7,608
692
7,755
12,437
4,900
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 6 / 6
7,569
688
4,577
12,476
10,159
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
YurShade
Cupid
16
4 / 5 / 3
8,931
812
7,832
12,873
5,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
7 / 2 / 10
9,468
861
11,535
9,799
8,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 2 / 17
9,708
883
13,728
12,420
14,702
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
KillABee699
Bacchus
15
4 / 3 / 13
9,314
847
8,454
12,739
17,023
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Scylla
17
4 / 0 / 16
10,234
930
8,665
4,758
2,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
loosed
Anhur
15
9 / 3 / 14
9,862
897
13,823
11,590
4,695
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
98
10
Kills
28
29
Deaths
10
24
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
7
6
0.43
W
Baron Samedi
 
Baron Samedi
7
2
10
6
L
Raijin
Cliqz
Raijin
3
6
4
0.83
W
4
2
17
6.25
W
Bacchus
KillABee699
Bacchus
4
3
13
3.5
W
Scylla
4
0
16
12
L
Chiron
LtBean
Chiron
1
5
5
0.7
L
2
6
6
0.83
L
Cupid
YurShade
Cupid
4
5
3
1.1
W
Anhur
loosed
Anhur
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,172
Damage
56,205
61,369
Taken
51,306
37,159
Mitigated
46,791
15,606
Healing
20,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,334
158
0
225
13,756
12,799
0
6,056
7,700
14,301
0
W
Baron Samedi
 
Baron Samedi
11,535
564
4,560
3,507
9,799
8,317
525
3,447
6,128
20,011
0
L
Raijin
Cliqz
Raijin
8,674
677
810
2,028
9,827
3,618
0
2,607
7,220
17,966
0
W
13,728
2,519
1,249
2,803
12,420
14,702
585
2,965
9,342
0
25,159
W
Bacchus
KillABee699
Bacchus
8,454
674
1,347
2,037
12,739
17,023
770
1,825
10,878
12,486
0
W
Scylla
8,665
707
1,173
1,545
4,758
2,054
2,028
1,891
2,752
30,893
0
L
Chiron
LtBean
Chiron
7,755
2,185
1,436
3,382
12,437
4,900
0
7,984
4,373
0
17,409
L
4,577
233
808
1,135
12,476
10,159
0
6,707
5,769
0
6,280
L
Cupid
YurShade
Cupid
7,832
2,573
2,140
3,642
12,873
5,683
0
5,300
7,573
0
22,317
W
Anhur
loosed
Anhur
13,823
7,152
594
1,973
11,590
4,695
1,670
4,284
7,198
0
22,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,520
Gold Earned
48,586
89
Minions Killed
117
0
Camps Cleared
0
794,275
Distance Traveled
1,066,737
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,076
643
0
0
0
126,815
5
W
Baron Samedi
9,468
861
10
1
0
207,632
1
L
Raijin
8,336
758
28
3
0
152,323
0
W
Ne Zha
9,708
883
19
2
0
228,861
0
W
Bacchus
9,314
847
2
0
0
191,139
1
W
Scylla
10,234
930
66
6
0
230,956
2
L
Chiron
7,608
692
19
2
0
186,113
0
L
Nike
7,569
688
4
0
0
180,648
1
L
Cupid
8,931
812
38
3
0
148,376
0
W
Anhur
9,862
897
20
2
0
208,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role