Player Matchup

Cupid
Cupid
Coniun
Cupid
Level 25
God Stats
14W - 19L
1,431 SR
Queue Stats
30W - 36L
1,357 Elo+
Party 3
Mulan
Mulan
Harlow K
Mulan
Level 91
God Stats
4W - 4L
1,439 SR
Queue Stats
275W - 261L
1,523 Elo+
Party 2
Merlin
Merlin
OIHUNTERZ
Merlin
Level 146
God Stats
1W - 1L
1,587 SR
Queue Stats
113W - 136L
1,502 Elo+
Party 2
Susano
Susano
Raayleigh
Susano
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 61L
1,580 Elo+
Party 2
Sun Wukong
Sun Wukong
WasabiBngBng
Sun Wukong
Level 99
God Stats
5W - 5L
1,392 SR
Queue Stats
399W - 352L
1,513 Elo+
Party 3
Team Averages
Level 75
1,470 SR
1,495 Elo+

VS

Team Averages
Level 117
1,482 SR
1,500 Elo+
Tyr
Tyr
AnotherCrusty1
Tyr
Level 153
God Stats
8W - 10L
1,493 SR
Queue Stats
282W - 262L
1,527 Elo+
Party 1
Janus
Janus
Degati
Janus
Level 126
God Stats
24W - 19L
1,614 SR
Queue Stats
127W - 137L
1,443 Elo+
Party 1
Mercury
Mercury
Farrell
Mercury
Level 47
God Stats
1W - 3L
1,417 SR
Queue Stats
25W - 26L
1,492 Elo+
Party 1
Ymir
Ymir
K0str3va
Ymir
Level 126
God Stats
1W - 4L
1,341 SR
Queue Stats
225W - 208L
1,548 Elo+
Party 1
Medusa
Medusa
SquirtinOgre
Medusa
Level 132
God Stats
12W - 11L
1,544 SR
Queue Stats
238W - 225L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Coniun
Cupid
9
0 / 5 / 1
5,582
429
3,166
7,823
1,728
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
Harlow K
Mulan
10
0 / 7 / 0
5,809
447
4,467
11,541
6,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
OIHUNTERZ
Merlin
14
0 / 2 / 0
7,443
573
6,163
5,276
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Raayleigh
Susano
8
0 / 6 / 0
5,452
419
2,210
8,785
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
WasabiBngBng
Sun Wukong
9
1 / 3 / 0
6,086
468
4,217
11,806
6,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 3
8,652
666
10,691
8,171
6,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Janus
Degati
Janus
13
3 / 0 / 1
8,029
618
3,212
4,875
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Farrell
Mercury
12
5 / 0 / 4
7,468
574
4,896
7,748
2,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
10
5 / 0 / 3
6,952
535
5,448
9,885
6,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
12
2 / 1 / 3
6,976
537
7,467
6,969
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
23
23
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
8
0
3
9.5
W
Cupid
Coniun
Cupid
0
5
1
0.1
L
Janus
Degati
Janus
3
0
1
3.5
L
Mercury
Farrell
Mercury
5
0
4
7
W
Mulan
Harlow K
Mulan
0
7
0
0
L
Ymir
5
0
3
6.5
W
Merlin
OIHUNTERZ
Merlin
0
2
0
0
W
Susano
Raayleigh
Susano
0
6
0
0
L
Medusa
2
1
3
3.5
W
Sun Wukong
WasabiBngBng
Sun Wukong
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,223
Damage
31,714
45,231
Taken
37,648
18,543
Mitigated
18,807
10,548
Healing
13,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,691
3,649
0
4,580
8,171
6,305
368
0
7,668
3,836
41,840
W
Cupid
Coniun
Cupid
3,166
2,004
75
1,353
7,823
1,728
0
2,331
5,492
0
20,772
L
Janus
Degati
Janus
3,212
84
0
2,615
4,875
1,572
660
2,586
2,289
54,164
0
L
Mercury
Farrell
Mercury
4,896
2,609
0
360
7,748
2,372
0
928
6,820
0
41,022
W
Mulan
Harlow K
Mulan
4,467
1,170
0
2,150
11,541
6,253
0
667
10,141
0
29,231
L
Ymir
5,448
1,062
246
3,421
9,885
6,726
148
2,649
7,236
22,928
0
W
Merlin
OIHUNTERZ
Merlin
6,163
0
0
1,085
5,276
1,674
0
2,424
2,664
63,601
0
W
Susano
Raayleigh
Susano
2,210
796
0
2,056
8,785
2,562
0
1,020
7,658
0
23,033
L
Medusa
7,467
2,870
0
2,370
6,969
1,832
1,272
172
6,797
0
50,321
W
Sun Wukong
WasabiBngBng
Sun Wukong
4,217
863
169
3,660
11,806
6,326
0
3,025
8,747
0
22,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,372
Gold Earned
38,077
318
Minions Killed
430
0
Camps Cleared
0
1,225,290
Distance Traveled
1,390,066
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,652
666
102
8
0
298,402
2
W
Cupid
5,582
429
47
4
0
206,460
2
L
Janus
8,029
618
135
10
0
269,715
4
L
Mercury
7,468
574
71
5
0
303,437
0
W
Mulan
5,809
447
66
5
0
254,059
5
L
Ymir
6,952
535
36
3
0
260,441
1
W
Merlin
7,443
573
131
10
0
247,835
6
W
Susano
5,452
419
51
4
0
274,741
0
L
Medusa
6,976
537
86
7
0
258,071
1
W
Sun Wukong
6,086
468
23
2
0
242,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role