Player Matchup

Neith
Neith
BlusterCherry
Neith
Level 126
God Stats
11W - 9L
1,354 SR
Queue Stats
102W - 84L
1,396 Elo+
Solo
Ares
Ares
Leonidas5446
Ares
Level 106
God Stats
16W - 20L
1,411 SR
Queue Stats
314W - 535L
1,263 Elo+
Solo
Hades
Hades
SamuelDMK
Hades
Level 61
God Stats
23W - 13L
1,557 SR
Queue Stats
167W - 170L
1,360 Elo+
Solo
Da Ji
Da Ji
koala892timide
Da Ji
Level 67
God Stats
17W - 15L
1,430 SR
Queue Stats
247W - 398L
1,282 Elo+
Party 1
Discordia
Discordia
purepeachblood
Discordia
Level 27
God Stats
9W - 5L
1,519 SR
Queue Stats
44W - 59L
1,276 Elo+
Party 1
Team Averages
Level 77
1,454 SR
1,315 Elo+

VS

Team Averages
Level 50
1,488 SR
1,275 Elo+
Ganesha
Ganesha
SpeedLogic
Ganesha
Level 66
God Stats
1W - 1L
1,749 SR
Queue Stats
3W - 3L
1,458 Elo+
Solo
Bellona
Bellona
The-Mad-Butcher9
Bellona
Level 41
God Stats
3W - 6L
1,500 SR
Queue Stats
66W - 81L
1,103 Elo+
Solo
Bastet
Bastet
destroyer1107
Bastet
Level 37
God Stats
2W - 2L
1,512 SR
Queue Stats
71W - 95L
1,238 Elo+
Party 2
Anubis
Anubis
ringo_flex8
Anubis
Level 64
God Stats
46W - 41L
1,520 SR
Queue Stats
264W - 337L
1,372 Elo+
Solo
Sol
Sol
wizard10000
Sol
Level 40
God Stats
3W - 10L
1,157 SR
Queue Stats
66W - 96L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 2
5,620
562
7,571
3,600
1,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 2 / 4
5,467
547
3,469
5,362
3,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
SamuelDMK
Hades
11
7 / 1 / 1
6,671
667
6,451
7,042
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
5 / 2 / 2
5,719
572
2,700
4,981
1,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
purepeachblood
Discordia
10
4 / 0 / 3
6,290
629
4,433
2,438
574
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
SpeedLogic
Ganesha
8
0 / 2 / 4
5,189
519
2,798
9,022
4,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 0
4,564
456
1,036
5,059
2,881
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 5 / 0
4,270
427
2,133
7,083
1,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
8
1 / 7 / 0
5,170
517
2,814
6,790
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
4 / 6 / 0
5,266
527
3,080
7,786
2,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
23
Kills
5
5
Deaths
24
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
2
2
4
2
W
Hades
SamuelDMK
Hades
7
1
1
7.5
L
Ganesha
SpeedLogic
Ganesha
0
2
4
1
L
0
4
0
0
L
0
5
0
0
W
5
2
2
3
W
Discordia
purepeachblood
Discordia
4
0
3
5.5
L
Anubis
1
7
0
0.14
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,624
Damage
11,861
23,423
Taken
35,740
9,850
Mitigated
14,262
7,420
Healing
7,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,571
3,878
0
867
3,600
1,238
532
2,098
1,502
0
30,667
W
3,469
34
0
1,522
5,362
3,469
0
2,533
2,829
13,953
0
W
Hades
SamuelDMK
Hades
6,451
685
30
3,425
7,042
2,926
220
2,533
4,509
35,205
0
L
Ganesha
SpeedLogic
Ganesha
2,798
67
0
704
9,022
4,553
0
2,240
6,782
17,371
0
L
1,036
555
0
469
5,059
2,881
422
2,623
2,436
2,111
12,856
L
2,133
393
0
1,647
7,083
1,626
0
2,019
5,064
0
17,457
W
2,700
655
0
1,326
4,981
1,643
615
814
4,167
0
19,932
W
Discordia
purepeachblood
Discordia
4,433
221
0
250
2,438
574
1,033
214
2,224
29,996
0
L
Anubis
2,814
319
0
1,719
6,790
3,025
761
4,720
2,070
19,925
1,056
L
3,080
932
295
2,426
7,786
2,177
483
2,751
5,035
12,815
1,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,767
Gold Earned
24,459
245
Minions Killed
157
0
Camps Cleared
0
904,268
Distance Traveled
884,308
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,620
562
53
5
0
169,074
0
W
Ares
5,467
547
15
2
0
188,285
2
W
Hades
6,671
667
67
7
0
170,686
0
L
Ganesha
5,189
519
13
1
0
191,515
0
L
Bellona
4,564
456
29
3
0
179,714
1
L
Bastet
4,270
427
34
3
0
201,527
0
W
Da Ji
5,719
572
52
5
0
204,557
0
W
Discordia
6,290
629
58
6
0
171,666
3
L
Anubis
5,170
517
39
4
0
131,020
1
L
Sol
5,266
527
42
4
0
180,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role