Player Matchup

Awilix
Awilix
 
Awilix
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Bouifyoudont
Freya
Level 119
God Stats
1W - 5L
1,170 SR
Queue Stats
104W - 109L
1,471 Elo+
Solo
Medusa
Medusa
IMeeds
Medusa
Level 58
God Stats
43W - 44L
1,504 SR
Queue Stats
219W - 214L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
Mr-Phantoom666
Gilgamesh
Level 67
God Stats
6W - 2L
1,882 SR
Queue Stats
9W - 5L
1,710 Elo+
Solo
Ra
Ra
RPMSantos
Ra
Level 107
God Stats
2W - 0L
1,844 SR
Queue Stats
62W - 74L
1,424 Elo+
Solo
Team Averages
Level 87
1,580 SR
1,515 Elo+

VS

Team Averages
Level 80
1,617 SR
1,494 Elo+
Tyr
Tyr
Daeiza
Tyr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Schlenzkopter
Cthulhu
Level 127
God Stats
0W - 1L
1,829 SR
Queue Stats
27W - 30L
1,523 Elo+
Party 1
Aphrodite
Aphrodite
XxDonGermanYxX
Aphrodite
Level 146
God Stats
0W - 1L
1,555 SR
Queue Stats
26W - 32L
1,478 Elo+
Party 1
Charybdis
Charybdis
mad-cam-11
Charybdis
Level 55
God Stats
4W - 6L
1,700 SR
Queue Stats
151W - 154L
1,468 Elo+
Solo
Thanatos
Thanatos
s6sthamm
Thanatos
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
19
14 / 1 / 18
11,905
1,082
28,710
8,359
3,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 1 / 18
10,941
995
20,180
7,743
3,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
IMeeds
Medusa
18
10 / 0 / 11
11,517
1,047
14,004
6,745
2,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Mr-Phantoom666
Gilgamesh
18
9 / 0 / 17
11,674
1,061
10,948
9,456
8,765
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 3 / 21
11,056
1,005
12,498
11,132
4,604
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

260

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Daeiza
Tyr
16
0 / 11 / 4
9,751
886
8,363
27,104
28,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
16
4 / 2 / 1
10,769
979
11,032
16,549
16,122
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
XxDonGermanYxX
Aphrodite
16
1 / 5 / 2
9,568
870
8,280
14,396
9,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
mad-cam-11
Charybdis
16
0 / 11 / 2
9,843
895
7,457
21,552
9,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
s6sthamm
Thanatos
15
0 / 10 / 1
8,671
788
4,090
13,221
5,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
15
39
Kills
5
5
Deaths
39
85
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
14
1
18
23
W
5
1
18
14
L
Tyr
Daeiza
Tyr
0
11
4
0.18
W
Medusa
IMeeds
Medusa
10
0
11
15.5
W
Gilgamesh
Mr-Phantoom666
Gilgamesh
9
0
17
17.5
W
1
3
21
3.83
L
Cthulhu
4
2
1
2.25
L
Aphrodite
XxDonGermanYxX
Aphrodite
1
5
2
0.4
L
Charybdis
mad-cam-11
Charybdis
0
11
2
0.09
L
Thanatos
s6sthamm
Thanatos
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,340
Damage
39,222
43,435
Taken
92,822
23,744
Mitigated
69,210
7,854
Healing
17,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
28,710
11,865
0
109
8,359
3,826
0
3,585
4,540
0
43,279
W
20,180
6,925
0
2,886
7,743
3,702
0
4,433
3,119
31,757
2,586
L
Tyr
Daeiza
Tyr
8,363
1,395
0
1,805
27,104
28,593
0
7,742
19,362
89
13,960
W
Medusa
IMeeds
Medusa
14,004
8,461
0
0
6,745
2,847
0
2,469
4,066
0
31,319
W
Gilgamesh
Mr-Phantoom666
Gilgamesh
10,948
2,843
132
591
9,456
8,765
0
5,016
4,111
0
24,245
W
12,498
728
1,853
2,283
11,132
4,604
0
3,898
7,107
46,968
0
L
Cthulhu
11,032
438
580
0
16,549
16,122
0
8,330
8,219
25,629
0
L
Aphrodite
XxDonGermanYxX
Aphrodite
8,280
207
4,688
6,150
14,396
9,999
0
5,352
9,044
36,021
0
L
Charybdis
mad-cam-11
Charybdis
7,457
4,459
0
2,767
21,552
9,251
0
5,067
16,485
0
47,323
L
Thanatos
s6sthamm
Thanatos
4,090
773
0
1,220
13,221
5,245
0
4,498
8,723
0
10,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,093
Gold Earned
48,602
232
Minions Killed
211
11
Camps Cleared
7
1,092,447
Distance Traveled
951,686
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,905
1,082
37
3
3
236,293
1
W
Freya
10,941
995
38
3
0
194,400
0
L
Tyr
9,751
886
10
1
0
193,235
0
W
Medusa
11,517
1,047
49
4
4
245,369
0
W
Gilgamesh
11,674
1,061
28
3
2
219,624
0
W
Ra
11,056
1,005
80
7
2
196,761
0
L
Cthulhu
10,769
979
44
4
1
239,367
0
L
Aphrodite
9,568
870
78
7
0
207,235
0
L
Charybdis
9,843
895
74
7
3
151,844
0
L
Thanatos
8,671
788
5
0
3
160,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role