Player Matchup

Erlang Shen
Erlang Shen
GoldenFlares
Erlang Shen
Level 109
God Stats
0W - 1L
1,841 SR
Queue Stats
38W - 29L
1,558 Elo+
Party 2
Guan Yu
Guan Yu
Mechafor
Guan Yu
Level 86
God Stats
0W - 2L
1,715 SR
Queue Stats
52W - 42L
1,507 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheKingMouse
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,564 Elo+
Party 2
Team Averages
Level 74
1,686 SR
1,543 Elo+

VS

Team Averages
Level 94
1,397 SR
1,401 Elo+
Janus
Janus
Tarantinosaur
Janus
Level 85
God Stats
3W - 8L
1,349 SR
Queue Stats
93W - 108L
1,478 Elo+
Party 1
Atlas
Atlas
Txus15
Atlas
Level 107
God Stats
1W - 2L
1,294 SR
Queue Stats
7W - 13L
1,354 Elo+
Solo
Izanami
Izanami
cbaer
Izanami
Level 89
God Stats
23W - 21L
1,548 SR
Queue Stats
112W - 145L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GoldenFlares
Erlang Shen
14
10 / 10 / 5
11,271
751
16,764
18,959
7,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
Mechafor
Guan Yu
15
9 / 5 / 7
11,356
757
18,443
17,808
12,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
TheKingMouse
Cu Chulainn
14
2 / 7 / 10
10,171
678
6,164
16,437
11,600
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 10
10,448
697
7,701
12,282
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Atlas
Txus15
Atlas
16
7 / 5 / 12
13,111
874
13,283
17,850
29,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
cbaer
Izanami
17
12 / 7 / 5
12,500
833
19,780
16,277
4,414
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
49
21
Kills
22
22
Deaths
21
22
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
GoldenFlares
Erlang Shen
10
10
5
1.25
L
Guan Yu
Mechafor
Guan Yu
9
5
7
2.5
W
3
9
10
0.89
L
Cu Chulainn
TheKingMouse
Cu Chulainn
2
7
10
1
W
Atlas
Txus15
Atlas
7
5
12
2.6
W
Izanami
cbaer
Izanami
12
7
5
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,371
Damage
40,764
53,204
Taken
46,409
31,501
Mitigated
35,839
7,318
Healing
3,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
GoldenFlares
Erlang Shen
16,764
8,637
0
2,253
18,959
7,849
0
6,314
12,427
0
41,120
L
Guan Yu
Mechafor
Guan Yu
18,443
4,171
648
2,840
17,808
12,052
337
8,897
8,741
0
43,876
W
7,701
1,322
0
640
12,282
2,303
418
46
12,236
26,408
0
L
Cu Chulainn
TheKingMouse
Cu Chulainn
6,164
1,407
0
1,577
16,437
11,600
461
5,706
10,463
0
28,706
W
Atlas
Txus15
Atlas
13,283
3,729
0
1,030
17,850
29,122
318
0
17,850
23,242
0
W
Izanami
cbaer
Izanami
19,780
13,291
0
1,898
16,277
4,414
2,461
158
16,119
0
47,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,798
Gold Earned
36,059
142
Minions Killed
122
11
Camps Cleared
3
721,937
Distance Traveled
713,813
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,271
751
36
2
5
229,370
2
L
Guan Yu
11,356
757
50
3
4
255,224
2
W
Janus
10,448
697
58
4
2
220,628
3
L
Cu Chulainn
10,171
678
56
4
2
237,343
3
W
Atlas
13,111
874
12
1
0
257,186
1
W
Izanami
12,500
833
52
3
1
235,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role