Player Matchup

Awilix
Awilix
AsXceofallTrades
Awilix
Level 143
God Stats
3W - 6L
1,490 SR
Queue Stats
106W - 89L
1,542 Elo+
Party 1
Jormungandr
Jormungandr
Marukesu95
Jormungandr
Level 144
God Stats
3W - 6L
1,198 SR
Queue Stats
223W - 195L
1,546 Elo+
Party 1
Discordia
Discordia
SleuthingPanda
Discordia
Level 147
God Stats
2W - 3L
1,580 SR
Queue Stats
123W - 119L
1,545 Elo+
Party 1
Achilles
Achilles
XGigglesXtremeX
Achilles
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,522 Elo+
Party 1
Janus
Janus
thydarkking
Janus
Level 108
God Stats
1W - 2L
1,519 SR
Queue Stats
170W - 176L
1,541 Elo+
Solo
Team Averages
Level 134
1,457 SR
1,539 Elo+

VS

Team Averages
Level 137
1,378 SR
1,547 Elo+
Xbalanque
Xbalanque
GetsugaKempachi
Xbalanque
Level 148
God Stats
1W - 3L
1,328 SR
Queue Stats
50W - 67L
1,514 Elo+
Party 2
Nemesis
Nemesis
Meathorse
Nemesis
Level 158
God Stats
2W - 4L
1,523 SR
Queue Stats
353W - 335L
1,553 Elo+
Solo
Hera
Hera
VantasValentayn
Hera
Level 115
God Stats
2W - 3L
1,350 SR
Queue Stats
146W - 151L
1,573 Elo+
Solo
Anhur
Anhur
brusleepy
Anhur
Level 160
God Stats
2W - 4L
1,187 SR
Queue Stats
915W - 940L
1,567 Elo+
Solo
Da Ji
Da Ji
daatijo
Da Ji
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 9 / 16
11,720
689
12,466
19,413
10,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Marukesu95
Jormungandr
19
6 / 7 / 19
12,666
745
11,533
22,008
24,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
SleuthingPanda
Discordia
20
10 / 6 / 16
14,375
846
20,780
15,310
5,173
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
20
11 / 7 / 16
13,625
801
20,294
24,387
20,319
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 2 / 17
12,989
764
16,543
14,513
4,301
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GetsugaKempachi
Xbalanque
20
8 / 7 / 10
14,652
862
26,308
20,570
8,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Meathorse
Nemesis
18
5 / 7 / 10
12,429
731
11,227
21,621
29,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
4 / 8 / 13
12,695
747
21,072
12,596
5,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Anhur
brusleepy
Anhur
20
8 / 6 / 10
12,839
755
11,718
15,384
5,863
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
daatijo
Da Ji
17
6 / 13 / 7
11,831
696
13,194
21,324
8,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
81
41
Kills
31
31
Deaths
41
84
Assists
50
Player
Kills
Deaths
Assists
KDA
L
5
9
16
1.44
W
Xbalanque
GetsugaKempachi
Xbalanque
8
7
10
1.86
L
Jormungandr
Marukesu95
Jormungandr
6
7
19
2.21
W
Nemesis
Meathorse
Nemesis
5
7
10
1.43
L
Discordia
SleuthingPanda
Discordia
10
6
16
3
W
4
8
13
1.31
L
Achilles
11
7
16
2.71
W
Anhur
brusleepy
Anhur
8
6
10
2.17
W
Da Ji
daatijo
Da Ji
6
13
7
0.73
L
9
2
17
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,616
Damage
83,519
95,631
Taken
91,495
65,131
Mitigated
58,292
28,456
Healing
18,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,466
4,977
2,040
1,592
19,413
10,604
871
4,814
14,599
0
23,211
W
Xbalanque
GetsugaKempachi
Xbalanque
26,308
5,304
119
7,184
20,570
8,879
1,205
9,596
10,974
0
64,602
L
Jormungandr
Marukesu95
Jormungandr
11,533
2,614
1,577
3,498
22,008
24,734
315
4,722
17,286
27,687
0
W
Nemesis
Meathorse
Nemesis
11,227
3,028
482
4,176
21,621
29,622
81
11,909
9,712
0
17,585
L
Discordia
SleuthingPanda
Discordia
20,780
927
1,384
3,475
15,310
5,173
1,568
2,497
12,813
48,542
0
W
21,072
4,855
0
1,370
12,596
5,366
1,569
7,323
5,273
36,077
0
L
Achilles
20,294
7,889
2,437
5,006
24,387
20,319
1,075
7,286
17,101
0
33,223
W
Anhur
brusleepy
Anhur
11,718
4,651
1,007
2,399
15,384
5,863
2,049
10,503
4,881
0
34,956
W
Da Ji
daatijo
Da Ji
13,194
4,299
709
1,183
21,324
8,562
196
9,525
11,799
0
18,392
L
16,543
569
2,995
4,452
14,513
4,301
1,647
1,753
12,760
43,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,375
Gold Earned
64,446
176
Minions Killed
180
0
Camps Cleared
0
1,461,829
Distance Traveled
1,315,602
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,720
689
26
2
0
273,511
0
W
Xbalanque
14,652
862
73
4
0
266,573
2
L
Jormungandr
12,666
745
28
2
0
263,275
0
W
Nemesis
12,429
731
9
1
0
293,218
1
L
Discordia
14,375
846
62
4
0
266,057
1
W
Hera
12,695
747
43
3
0
276,304
0
L
Achilles
13,625
801
19
1
0
295,857
0
W
Anhur
12,839
755
43
3
0
271,795
3
W
Da Ji
11,831
696
12
1
0
207,712
3
L
Janus
12,989
764
41
2
0
363,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role