Player Matchup

Cerberus
Cerberus
El_GGboy
Cerberus
Level 122
God Stats
11W - 13L
1,519 SR
Queue Stats
107W - 164L
1,404 Elo+
Party 1
Cliodhna
Cliodhna
Midnight_Devil76
Cliodhna
Level 49
God Stats
11W - 7L
1,588 SR
Queue Stats
296W - 290L
1,472 Elo+
Solo
Camazotz
Camazotz
XxJJCuelixX
Camazotz
Level 133
God Stats
2W - 1L
1,764 SR
Queue Stats
231W - 283L
1,519 Elo+
Party 1
Sol
Sol
lblackwidow
Sol
Level 29
God Stats
1W - 0L
1,749 SR
Queue Stats
9W - 5L
1,564 Elo+
Party 1
Discordia
Discordia
melopuente14
Discordia
Level 109
God Stats
1W - 1L
1,680 SR
Queue Stats
267W - 404L
1,415 Elo+
Party 1
Team Averages
Level 88
1,660 SR
1,475 Elo+

VS

Team Averages
Level 51
1,499 SR
1,461 Elo+
Mulan
Mulan
 
Mulan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
GmanBTW
Achilles
Level 62
God Stats
10W - 21L
1,564 SR
Queue Stats
199W - 192L
1,490 Elo+
Party 2
Izanami
Izanami
GoHardFJ_
Izanami
Level 44
God Stats
35W - 34L
1,508 SR
Queue Stats
164W - 189L
1,445 Elo+
Solo
Nu Wa
Nu Wa
Master_Erebus
Nu Wa
Level 68
God Stats
0W - 2L
1,341 SR
Queue Stats
272W - 284L
1,334 Elo+
Solo
Ymir
Ymir
crzbby
Ymir
Level 14
God Stats
3W - 8L
1,583 SR
Queue Stats
11W - 14L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
El_GGboy
Cerberus
12
6 / 0 / 7
7,855
604
5,715
11,353
6,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 2 / 6
8,035
618
5,299
7,302
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Camazotz
XxJJCuelixX
Camazotz
13
2 / 0 / 2
7,843
603
8,460
12,054
5,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 2 / 6
7,177
552
6,439
8,297
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
melopuente14
Discordia
13
4 / 2 / 7
7,740
595
8,261
6,028
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
3 / 3 / 1
7,284
560
6,274
11,269
4,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
GmanBTW
Achilles
9
0 / 3 / 0
5,623
433
6,048
11,460
8,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
GoHardFJ_
Izanami
8
1 / 2 / 1
5,273
406
2,855
5,548
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 5 / 0
6,030
464
4,983
7,129
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
crzbby
Ymir
8
0 / 6 / 2
5,300
408
2,426
10,561
3,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
19
Kills
6
6
Deaths
19
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
3
1
1.17
W
Cerberus
El_GGboy
Cerberus
6
0
7
9.5
L
Achilles
GmanBTW
Achilles
0
3
0
0
L
Izanami
GoHardFJ_
Izanami
1
2
1
0.75
L
2
5
0
0.4
W
5
2
6
4
W
Camazotz
XxJJCuelixX
Camazotz
2
0
2
3
L
Ymir
crzbby
Ymir
0
6
2
0.17
W
2
2
6
2.5
W
Discordia
melopuente14
Discordia
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,174
Damage
22,586
45,034
Taken
45,967
17,473
Mitigated
19,856
22,490
Healing
10,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,274
517
0
3,844
11,269
4,411
0
5,308
5,961
0
48,644
W
Cerberus
El_GGboy
Cerberus
5,715
687
501
4,666
11,353
6,851
30
2,406
8,819
22,268
0
L
Achilles
GmanBTW
Achilles
6,048
1,565
0
2,241
11,460
8,246
0
650
10,810
0
26,313
L
Izanami
GoHardFJ_
Izanami
2,855
2,327
0
2,124
5,548
1,450
0
3,170
2,378
0
24,381
L
4,983
1,036
0
1,597
7,129
1,984
0
4,405
2,724
26,996
0
W
5,299
719
0
3,371
7,302
2,146
1,141
902
6,236
0
43,347
W
Camazotz
XxJJCuelixX
Camazotz
8,460
3,470
0
8,721
12,054
5,510
60
378
10,894
0
47,737
L
Ymir
crzbby
Ymir
2,426
1,101
0
859
10,561
3,765
0
6,882
3,679
13,583
0
W
6,439
2,928
0
4,521
8,297
1,551
2,753
1,829
6,370
45,119
0
W
Discordia
melopuente14
Discordia
8,261
586
0
710
6,028
1,415
717
1,242
4,612
46,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,650
Gold Earned
29,510
377
Minions Killed
272
0
Camps Cleared
0
1,205,545
Distance Traveled
1,127,721
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,284
560
97
7
0
270,286
4
W
Cerberus
7,855
604
35
3
0
232,831
1
L
Achilles
5,623
433
53
4
0
248,878
4
L
Izanami
5,273
406
50
4
0
170,869
2
L
Nu Wa
6,030
464
53
4
0
216,739
0
W
Cliodhna
8,035
618
83
6
0
282,389
5
W
Camazotz
7,843
603
103
8
0
237,449
0
L
Ymir
5,300
408
19
1
0
220,949
0
W
Sol
7,177
552
77
6
0
221,068
1
W
Discordia
7,740
595
79
6
0
231,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role