Player Matchup

Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Lescovir
Danzaburou
Level 74
God Stats
4W - 1L
1,663 SR
Queue Stats
107W - 90L
1,569 Elo+
Party 1
Poseidon
Poseidon
dficentos
Poseidon
Level 44
God Stats
2W - 0L
1,577 SR
Queue Stats
121W - 125L
1,406 Elo+
Party 2
Agni
Agni
iceghost44130
Agni
Level 26
God Stats
1W - 3L
1,217 SR
Queue Stats
101W - 109L
1,385 Elo+
Party 2
Team Averages
Level 92
1,491 SR
1,472 Elo+

VS

Team Averages
Level 38
1,412 SR
1,398 Elo+
Chiron
Chiron
Nova_Djoker
Chiron
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,423 Elo+
Solo
Atlas
Atlas
Phantomlabs
Atlas
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,450 Elo+
Solo
Izanami
Izanami
RockerGamez
Izanami
Level 25
God Stats
1W - 2L
1,239 SR
Queue Stats
3W - 10L
1,287 Elo+
Solo
Cthulhu
Cthulhu
VaNKocH21
Cthulhu
Level 25
God Stats
0W - 2L
1,301 SR
Queue Stats
153W - 196L
1,398 Elo+
Solo
Thanatos
Thanatos
WhatTheEth
Thanatos
Level 88
God Stats
7W - 8L
1,519 SR
Queue Stats
254W - 265L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
9 / 2 / 9
9,672
967
18,284
14,736
7,062
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
 
Ymir
14
1 / 1 / 12
8,142
814
4,728
9,359
9,427
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Lescovir
Danzaburou
15
6 / 2 / 10
9,565
957
14,802
7,213
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
dficentos
Poseidon
15
3 / 2 / 13
8,914
891
13,526
8,109
3,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 2 / 9
9,445
945
9,381
6,745
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
3 / 5 / 4
8,454
845
8,054
10,748
3,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

13
1 / 5 / 5
7,738
774
5,769
17,273
17,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
RockerGamez
Izanami
14
2 / 4 / 3
7,542
754
8,133
10,010
4,454
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
VaNKocH21
Cthulhu
14
2 / 4 / 6
7,843
784
9,543
19,777
15,936
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
WhatTheEth
Thanatos
10
1 / 7 / 1
6,473
647
3,148
9,063
3,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
28
25
Kills
9
9
Deaths
25
53
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
2
9
6.75
W
Ymir
 
Ymir
1
1
12
7
W
Danzaburou
Lescovir
Danzaburou
6
2
10
5.5
L
Chiron
3
5
4
1
L
1
5
5
0.7
L
Izanami
RockerGamez
Izanami
2
4
3
0.88
L
Cthulhu
VaNKocH21
Cthulhu
2
4
6
1.25
L
Thanatos
WhatTheEth
Thanatos
1
7
1
0.21
W
Poseidon
dficentos
Poseidon
3
2
13
4.75
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,721
Damage
34,647
46,162
Taken
66,871
27,069
Mitigated
45,280
19,276
Healing
21,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
18,284
5,917
1,246
4,996
14,736
7,062
336
4,049
10,687
0
29,606
W
Ymir
 
Ymir
4,728
462
3,071
2,770
9,359
9,427
566
2,541
6,818
6,081
0
W
Danzaburou
Lescovir
Danzaburou
14,802
6,641
1,242
2,493
7,213
3,715
2,337
2,649
4,564
0
28,091
L
Chiron
8,054
2,460
1,564
2,919
10,748
3,878
1,236
4,116
6,632
0
17,268
L
5,769
686
1,853
1,969
17,273
17,981
0
6,991
10,282
9,274
0
L
Izanami
RockerGamez
Izanami
8,133
3,139
1,156
1,801
10,010
4,454
0
3,574
6,436
0
19,963
L
Cthulhu
VaNKocH21
Cthulhu
9,543
209
2,164
6,319
19,777
15,936
0
8,684
11,093
18,595
0
L
Thanatos
WhatTheEth
Thanatos
3,148
123
354
1,527
9,063
3,031
513
4,270
4,793
0
3,661
W
Poseidon
dficentos
Poseidon
13,526
1,914
747
1,396
8,109
3,723
955
3,309
4,800
27,791
0
W
9,381
1,239
998
317
6,745
3,142
1,051
2,764
3,981
21,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,738
Gold Earned
38,050
109
Minions Killed
89
0
Camps Cleared
0
1,003,645
Distance Traveled
940,074
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,672
967
20
2
0
210,415
2
W
Ymir
8,142
814
1
0
0
193,391
2
W
Danzaburou
9,565
957
33
3
0
175,872
0
L
Chiron
8,454
845
20
2
0
179,931
0
L
Atlas
7,738
774
6
1
0
186,929
0
L
Izanami
7,542
754
37
4
0
174,974
0
L
Cthulhu
7,843
784
23
2
0
199,990
0
L
Thanatos
6,473
647
3
0
0
198,250
1
W
Poseidon
8,914
891
31
3
0
215,325
0
W
Agni
9,445
945
24
2
0
208,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role