Player Matchup

Nu Wa
Nu Wa
Leoivanne
Nu Wa
Level 85
God Stats
8W - 6L
1,484 SR
Queue Stats
203W - 200L
1,344 Elo+
Solo
Ullr
Ullr
Vision_iXi
Ullr
Level 109
God Stats
7W - 11L
1,071 SR
Queue Stats
67W - 69L
1,408 Elo+
Party 2
Loki
Loki
Zoro dog
Loki
Level 81
God Stats
1W - 1L
1,795 SR
Queue Stats
40W - 31L
1,470 Elo+
Solo
Kumbhakarna
Kumbhakarna
chaddy_x558
Kumbhakarna
Level 106
God Stats
2W - 5L
1,341 SR
Queue Stats
29W - 23L
1,480 Elo+
Party 2
Sun Wukong
Sun Wukong
kidklutch808
Sun Wukong
Level 109
God Stats
23W - 18L
1,327 SR
Queue Stats
371W - 382L
1,347 Elo+
Solo
Team Averages
Level 98
1,404 SR
1,410 Elo+

VS

Team Averages
Level 97
1,524 SR
1,387 Elo+
Sol
Sol
 
Sol
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
BigBoyNice
Mulan
Level 45
God Stats
10W - 5L
1,700 SR
Queue Stats
136W - 156L
1,301 Elo+
Party 3
Serqet
Serqet
Chubby_Seal_Oueg
Serqet
Level 47
God Stats
6W - 11L
1,404 SR
Queue Stats
145W - 164L
1,300 Elo+
Party 3
Cernunnos
Cernunnos
LispJenkins
Cernunnos
Level 153
God Stats
4W - 5L
1,516 SR
Queue Stats
353W - 380L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Leoivanne
Nu Wa
14
3 / 4 / 4
8,390
494
8,553
8,625
2,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 3 / 2
8,318
489
12,345
10,290
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
16
2 / 4 / 2
9,223
543
7,188
11,139
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
chaddy_x558
Kumbhakarna
13
3 / 0 / 6
8,272
487
6,079
16,680
15,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
kidklutch808
Sun Wukong
15
6 / 1 / 2
9,048
532
10,007
13,447
13,361
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 4 / 4
9,166
539
13,575
14,426
5,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
 
Ares
11
0 / 3 / 1
6,556
386
4,671
15,883
11,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
12
1 / 4 / 0
7,639
449
6,743
12,569
7,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 2 / 2
8,595
506
5,293
9,947
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
LispJenkins
Cernunnos
12
2 / 5 / 3
7,469
439
5,720
11,264
3,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
18
Kills
12
12
Deaths
18
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
4
4
1.5
L
Ares
 
Ares
0
3
1
0.17
L
Mulan
1
4
0
0.25
L
5
2
2
3
W
Nu Wa
Leoivanne
Nu Wa
3
4
4
1.25
L
Cernunnos
LispJenkins
Cernunnos
2
5
3
0.7
W
4
3
2
1.67
W
Loki
2
4
2
0.75
W
Kumbhakarna
chaddy_x558
Kumbhakarna
3
0
6
6
W
Sun Wukong
kidklutch808
Sun Wukong
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,172
Damage
36,002
60,181
Taken
64,089
38,019
Mitigated
31,774
21,338
Healing
17,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,575
5,047
237
7,700
14,426
5,692
331
5,022
9,356
67,646
6,362
L
Ares
 
Ares
4,671
698
204
3,220
15,883
11,738
0
4,678
11,063
18,229
0
L
Mulan
6,743
808
0
2,758
12,569
7,467
272
2,626
9,092
0
42,444
L
5,293
767
0
1,814
9,947
3,044
0
2,563
7,297
0
39,230
W
Nu Wa
Leoivanne
Nu Wa
8,553
2,239
81
2,685
8,625
2,564
250
4,963
3,506
44,060
0
L
Cernunnos
LispJenkins
Cernunnos
5,720
2,420
0
1,192
11,264
3,833
849
2,186
9,032
0
37,198
W
12,345
6,506
0
2,550
10,290
3,235
1,518
3,761
6,457
0
52,745
W
Loki
7,188
2,231
0
5,230
11,139
3,814
0
1,965
8,967
0
75,567
W
Kumbhakarna
chaddy_x558
Kumbhakarna
6,079
1,223
616
6,330
16,680
15,045
244
6,110
10,570
18,795
0
W
Sun Wukong
kidklutch808
Sun Wukong
10,007
1,565
0
3,846
13,447
13,361
638
355
12,037
12,741
34,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,251
Gold Earned
39,425
412
Minions Killed
384
0
Camps Cleared
0
1,543,521
Distance Traveled
1,493,624
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,166
539
126
7
0
291,236
7
L
Ares
6,556
386
20
1
0
285,430
0
L
Mulan
7,639
449
98
6
0
297,951
0
L
Serqet
8,595
506
70
4
0
366,392
1
W
Nu Wa
8,390
494
75
4
0
299,510
1
L
Cernunnos
7,469
439
70
4
0
252,615
2
W
Ullr
8,318
489
96
6
0
268,244
0
W
Loki
9,223
543
128
8
0
346,928
0
W
Kumbhakarna
8,272
487
11
1
0
326,304
0
W
Sun Wukong
9,048
532
102
6
0
302,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role