Player Matchup

Camazotz
Camazotz
Adri78RF
Camazotz
Level 106
God Stats
8W - 6L
1,597 SR
Queue Stats
395W - 382L
1,437 Elo+
Party 2
Awilix
Awilix
Chronic_Cyclow
Awilix
Level 106
God Stats
8W - 17L
1,091 SR
Queue Stats
734W - 825L
1,482 Elo+
Party 2
Hou Yi
Hou Yi
TheZaPaTos10
Hou Yi
Level 6
God Stats
1W - 3L
1,565 SR
Queue Stats
20W - 16L
1,481 Elo+
Party 2
Kuzenbo
Kuzenbo
Yin_SS505
Kuzenbo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 289L
1,476 Elo+
Party 2
Nu Wa
Nu Wa
toxu1973
Nu Wa
Level 86
God Stats
47W - 45L
1,485 SR
Queue Stats
258W - 264L
1,445 Elo+
Party 2
Team Averages
Level 82
1,447 SR
1,464 Elo+

VS

Team Averages
Level 102
1,429 SR
1,505 Elo+
Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
HerrKilian1
Geb
Level 160
God Stats
2W - 3L
1,447 SR
Queue Stats
192W - 139L
1,552 Elo+
Party 1
Izanami
Izanami
Musa_Aokiji
Izanami
Level 57
God Stats
4W - 4L
1,499 SR
Queue Stats
130W - 95L
1,592 Elo+
Party 1
Sol
Sol
X_B3N_08_X
Sol
Level 40
God Stats
1W - 2L
1,199 SR
Queue Stats
148W - 175L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Adri78RF
Camazotz
9
0 / 1 / 0
5,221
475
3,222
8,149
3,765
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
4 / 2 / 2
6,444
586
6,155
7,083
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
7
1 / 3 / 0
4,636
421
1,313
5,550
715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kuzenbo
Yin_SS505
Kuzenbo
6
0 / 6 / 1
4,172
379
2,851
8,327
3,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
toxu1973
Nu Wa
11
2 / 3 / 3
5,939
540
5,451
6,697
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 3 / 2
6,603
600
4,868
8,437
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
 
Kuzenbo
11
2 / 1 / 7
6,419
584
3,686
8,342
7,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 0 / 1
6,001
546
4,476
6,330
4,428
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Musa_Aokiji
Izanami
11
7 / 0 / 0
6,748
613
5,833
5,019
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 3 / 1
6,082
553
5,474
6,603
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
15
15
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
3
2
1.33
W
Kuzenbo
 
Kuzenbo
2
1
7
5.5
L
Camazotz
Adri78RF
Camazotz
0
1
0
0
L
4
2
2
2.5
W
1
0
1
1.5
W
Izanami
Musa_Aokiji
Izanami
7
0
0
7
L
Hou Yi
1
3
0
0.33
W
2
3
1
0.83
L
Kuzenbo
Yin_SS505
Kuzenbo
0
6
1
0.08
L
Nu Wa
toxu1973
Nu Wa
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,992
Damage
24,337
35,806
Taken
34,731
12,182
Mitigated
18,247
9,738
Healing
12,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,868
1,102
0
2,822
8,437
2,828
0
1,197
7,140
0
38,433
W
Kuzenbo
 
Kuzenbo
3,686
1,599
0
1,848
8,342
7,795
80
1,915
6,298
17,547
0
L
Camazotz
Adri78RF
Camazotz
3,222
937
0
4,387
8,149
3,765
0
3,629
4,520
0
27,974
L
6,155
2,445
0
2,116
7,083
2,312
0
2,649
4,434
0
31,981
W
4,476
847
0
2,894
6,330
4,428
0
405
5,885
35,592
0
W
Izanami
Musa_Aokiji
Izanami
5,833
3,384
0
2,452
5,019
1,348
1,579
1,055
3,924
0
46,173
L
Hou Yi
1,313
566
0
419
5,550
715
0
1,246
4,304
0
15,925
W
5,474
1,858
0
1,991
6,603
1,848
1,743
3,253
3,182
35,883
0
L
Kuzenbo
Yin_SS505
Kuzenbo
2,851
1,006
356
1,722
8,327
3,740
0
3,304
5,023
12,181
0
L
Nu Wa
toxu1973
Nu Wa
5,451
908
0
738
6,697
1,650
0
2,808
3,889
29,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,412
Gold Earned
31,853
225
Minions Killed
328
0
Camps Cleared
0
1,022,222
Distance Traveled
1,052,380
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,603
600
84
8
0
234,430
4
W
Kuzenbo
6,419
584
28
3
0
207,413
3
L
Camazotz
5,221
475
60
5
0
215,547
2
L
Awilix
6,444
586
69
6
0
233,574
0
W
Geb
6,001
546
61
6
0
230,155
2
W
Izanami
6,748
613
87
8
0
201,640
4
L
Hou Yi
4,636
421
32
3
0
176,752
0
W
Sol
6,082
553
68
6
0
178,742
0
L
Kuzenbo
4,172
379
17
2
0
205,594
0
L
Nu Wa
5,939
540
47
4
0
190,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role