Player Matchup

Izanami
Izanami
Diamond I
arranobeltza33
Izanami
Diamond I
Level 87
God Stats
29W - 12L
1,930 SR
Queue Stats
72W - 40L
2,355 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 87
1,930 SR
2,355 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,625 SR
2,079 MMR
Fenrir
Fenrir
Diamond V
jaydervlc
Fenrir
Diamond V
Level 159
God Stats
0W - 2L
1,625 SR
Queue Stats
56W - 43L
2,079 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 0
20,244
779
22,042
36,359
28,473
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
BellonaHe BoKaliZeusHades

VS

Bans
PoseidonSolOlorunChronosAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
jaydervlc
Fenrir
20
10 / 6 / 0
20,078
772
27,409
31,519
28,505
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
6
Kills
10
10
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
10
0
0.6
L
Fenrir
jaydervlc
Fenrir
10
6
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,042
Damage
27,409
36,359
Taken
31,519
28,473
Mitigated
28,505
11,003
Healing
13,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,042
12,897
0
11,003
36,359
28,473
2,934
1,415
33,246
0
155,901
L
Fenrir
jaydervlc
Fenrir
27,409
8,503
0
13,207
31,519
28,505
3,188
605
30,914
848
131,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,244
Gold Earned
20,078
275
Minions Killed
179
14
Camps Cleared
5
420,503
Distance Traveled
500,674
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
20,244
779
275
11
14
420,503
2
L
Fenrir
20,078
772
179
7
5
500,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role