Player Matchup

Scylla
Scylla
 
Scylla
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ItzMoose
Cthulhu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,209 Elo+
Party 1
Ares
Ares
JershTherntern
Ares
Level 52
God Stats
2W - 0L
1,425 SR
Queue Stats
15W - 13L
1,209 Elo+
Party 1
Baba Yaga
Baba Yaga
Meow42
Baba Yaga
Level 61
God Stats
7W - 6L
1,281 SR
Queue Stats
105W - 129L
1,337 Elo+
Party 1
Eset
Eset
SicariusMixer
Eset
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,167 Elo+
Party 1
Team Averages
Level 81
1,441 SR
1,284 Elo+

VS

Team Averages
Level 63
1,481 SR
1,359 Elo+
Loki
Loki
GODAMONGKINGZ
Loki
Level 109
God Stats
1W - 2L
1,552 SR
Queue Stats
170W - 154L
1,355 Elo+
Solo
Xbalanque
Xbalanque
bucsfan0413
Xbalanque
Level 65
God Stats
2W - 4L
1,475 SR
Queue Stats
307W - 322L
1,422 Elo+
Solo
Chronos
Chronos
chuPAPAcabra
Chronos
Level 76
God Stats
1W - 2L
1,379 SR
Queue Stats
97W - 94L
1,350 Elo+
Solo
Ao Kuang
Ao Kuang
lolada45
Ao Kuang
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,350 Elo+
Solo
Odin
Odin
splashsteps
Odin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 64L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
6 / 4 / 14
11,362
757
11,816
11,122
5,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ItzMoose
Cthulhu
18
6 / 5 / 19
11,756
784
16,240
31,030
30,556
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
12 / 5 / 21
12,701
847
15,407
20,534
29,993
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
Meow42
Baba Yaga
20
8 / 2 / 24
12,776
852
19,749
15,627
7,897
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 3 / 16
12,304
820
11,721
12,368
6,487
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 9 / 7
11,886
792
11,530
13,171
5,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
bucsfan0413
Xbalanque
19
2 / 7 / 10
10,610
707
16,407
16,806
6,801
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
chuPAPAcabra
Chronos
20
2 / 7 / 9
11,195
746
12,534
17,816
7,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ao Kuang
lolada45
Ao Kuang
18
3 / 8 / 9
10,896
726
10,872
16,155
6,414
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
4 / 8 / 8
10,555
704
13,570
21,131
15,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
62
39
Kills
19
19
Deaths
39
94
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
4
14
3.25
L
8
9
7
1.28
W
Cthulhu
ItzMoose
Cthulhu
6
5
19
3.1
W
12
5
21
4.5
W
Baba Yaga
Meow42
Baba Yaga
8
2
24
10
W
7
3
16
5
L
Xbalanque
bucsfan0413
Xbalanque
2
7
10
1
L
Chronos
chuPAPAcabra
Chronos
2
7
9
0.93
L
Ao Kuang
lolada45
Ao Kuang
3
8
9
0.94
L
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,933
Damage
64,913
90,681
Taken
85,079
80,390
Mitigated
41,192
28,492
Healing
17,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,816
2,427
1,261
1,768
11,122
5,457
1,625
3,740
7,382
32,045
0
L
11,530
4,075
391
325
13,171
5,167
0
12,184
987
0
17,192
W
Cthulhu
ItzMoose
Cthulhu
16,240
517
1,139
8,101
31,030
30,556
31
7,215
23,598
31,159
0
W
15,407
1,750
1,277
3,131
20,534
29,993
77
7,290
12,685
20,705
0
W
Baba Yaga
Meow42
Baba Yaga
19,749
2,384
909
5,647
15,627
7,897
1,723
5,992
9,562
32,934
0
W
11,721
948
2,305
2,954
12,368
6,487
1,605
1,836
10,447
30,713
0
L
Xbalanque
bucsfan0413
Xbalanque
16,407
7,246
1,637
3,497
16,806
6,801
462
15,816
990
0
39,959
L
Chronos
chuPAPAcabra
Chronos
12,534
5,609
1,427
3,263
17,816
7,179
528
15,562
2,254
31,209
0
L
Ao Kuang
lolada45
Ao Kuang
10,872
2,726
1,240
2,980
16,155
6,414
630
13,798
2,357
23,235
0
L
13,570
3,677
805
1,660
21,131
15,631
154
17,573
3,558
5,670
13,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,899
Gold Earned
55,142
152
Minions Killed
136
0
Camps Cleared
0
1,404,933
Distance Traveled
1,230,070
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,362
757
38
3
0
273,542
1
L
Loki
11,886
792
6
0
0
223,706
0
W
Cthulhu
11,756
784
39
3
0
268,470
0
W
Ares
12,701
847
7
0
0
287,930
0
W
Baba Yaga
12,776
852
21
1
0
294,128
0
W
Eset
12,304
820
47
3
0
280,863
0
L
Xbalanque
10,610
707
56
4
0
232,180
1
L
Chronos
11,195
746
49
3
0
250,916
0
L
Ao Kuang
10,896
726
24
2
0
266,925
0
L
Odin
10,555
704
1
0
0
256,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role