Player Matchup

Hercules
Hercules
LeeringPig
Hercules
Level 146
God Stats
0W - 2L
1,355 SR
Queue Stats
27W - 31L
1,509 Elo+
Solo
Atlas
Atlas
earth_bender600
Atlas
Level 119
God Stats
1W - 1L
1,761 SR
Queue Stats
182W - 206L
1,413 Elo+
Party 2
Medusa
Medusa
happyhoagie6
Medusa
Level 77
God Stats
12W - 20L
1,459 SR
Queue Stats
191W - 223L
1,406 Elo+
Party 2
Merlin
Merlin
n7neill
Merlin
Level 84
God Stats
87W - 70L
1,546 SR
Queue Stats
264W - 249L
1,581 Elo+
Solo
Sol
Sol
xThe Vyperx
Sol
Level 154
God Stats
2W - 4L
1,419 SR
Queue Stats
8W - 14L
1,444 Elo+
Solo
Team Averages
Level 116
1,508 SR
1,471 Elo+

VS

Team Averages
Level 96
1,491 SR
1,475 Elo+
Ra
Ra
Acomma Jfenison
Ra
Level 63
God Stats
20W - 24L
1,487 SR
Queue Stats
97W - 125L
1,404 Elo+
Solo
Bastet
Bastet
Hitachi-4
Bastet
Level 99
God Stats
36W - 23L
1,657 SR
Queue Stats
584W - 607L
1,529 Elo+
Solo
Chernobog
Chernobog
MAYoMonKY420
Chernobog
Level 89
God Stats
4W - 1L
1,263 SR
Queue Stats
392W - 439L
1,451 Elo+
Solo
Atlas
Atlas
Perdicion Lee
Atlas
Level 134
God Stats
2W - 4L
1,207 SR
Queue Stats
470W - 459L
1,501 Elo+
Party 1
Bellona
Bellona
Tzuni_26
Bellona
Level 97
God Stats
5W - 1L
1,842 SR
Queue Stats
115W - 105L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LeeringPig
Hercules
18
0 / 6 / 7
10,491
874
9,208
33,148
31,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
1 / 6 / 9
12,570
1,048
14,045
21,943
28,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
17
1 / 15 / 3
10,374
865
8,755
25,149
9,741
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
n7neill
Merlin
17
3 / 14 / 5
11,180
932
21,230
27,438
8,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 8 / 4
12,302
1,025
14,664
19,215
5,661
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 12
11,555
963
12,387
11,644
4,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Hitachi-4
Bastet
20
26 / 1 / 15
16,368
1,364
50,336
15,340
6,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chernobog
MAYoMonKY420
Chernobog
19
0 / 2 / 21
11,124
927
10,624
10,157
4,183
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
10 / 1 / 26
13,893
1,158
25,348
21,186
28,487
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Tzuni_26
Bellona
19
9 / 1 / 19
12,982
1,082
19,227
16,184
18,607
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
142
11
Kills
49
49
Deaths
11
28
Assists
93
Player
Kills
Deaths
Assists
KDA
W
4
6
12
1.67
W
Bastet
Hitachi-4
Bastet
26
1
15
33.5
L
Hercules
LeeringPig
Hercules
0
6
7
0.58
W
Chernobog
MAYoMonKY420
Chernobog
0
2
21
5.25
W
10
1
26
23
W
Bellona
Tzuni_26
Bellona
9
1
19
18.5
L
1
6
9
0.92
L
Medusa
1
15
3
0.17
L
Merlin
n7neill
Merlin
3
14
5
0.39
L
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,902
Damage
117,922
126,893
Taken
74,511
84,227
Mitigated
62,501
21,380
Healing
10,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,387
1,730
2,865
1,806
11,644
4,948
0
7,877
3,584
40,158
0
W
Bastet
Hitachi-4
Bastet
50,336
16,987
0
4,660
15,340
6,276
0
10,357
4,623
0
69,030
L
Hercules
LeeringPig
Hercules
9,208
2,202
128
12,877
33,148
31,914
0
9,541
23,607
0
16,975
W
Chernobog
MAYoMonKY420
Chernobog
10,624
8,461
0
984
10,157
4,183
0
4,977
4,197
0
26,031
W
25,348
8,774
0
0
21,186
28,487
0
15,044
6,020
51,783
0
W
Bellona
Tzuni_26
Bellona
19,227
4,156
0
88
16,184
18,607
0
11,684
4,330
8,126
24,897
L
14,045
4,961
891
2,378
21,943
28,139
0
9,397
12,546
28,752
0
L
Medusa
8,755
3,363
341
1,549
25,149
9,741
0
7,676
17,473
0
33,189
L
Merlin
n7neill
Merlin
21,230
987
0
0
27,438
8,772
0
7,842
19,596
45,896
0
L
14,664
2,302
0
3,216
19,215
5,661
0
6,306
12,909
52,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,917
Gold Earned
65,922
241
Minions Killed
211
4
Camps Cleared
10
1,066,657
Distance Traveled
1,122,628
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,555
963
66
6
1
180,208
0
W
Bastet
16,368
1,364
39
3
7
275,294
0
L
Hercules
10,491
874
18
2
1
215,069
2
W
Chernobog
11,124
927
34
3
0
192,407
1
W
Atlas
13,893
1,158
46
4
0
224,567
1
W
Bellona
12,982
1,082
26
2
2
250,152
0
L
Atlas
12,570
1,048
29
2
1
228,117
0
L
Medusa
10,374
865
40
3
0
203,752
0
L
Merlin
11,180
932
54
5
0
198,198
0
L
Sol
12,302
1,025
100
8
2
221,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role