Player Matchup

Da Ji
Da Ji
Frenenemy
Da Ji
Level 75
God Stats
2W - 4L
1,326 SR
Queue Stats
13W - 15L
1,456 Elo+
Solo
Sylvanus
Sylvanus
MegaVirgin
Sylvanus
Level 60
God Stats
2W - 5L
1,314 SR
Queue Stats
170W - 233L
1,410 Elo+
Party 2
Aphrodite
Aphrodite
Tpkat
Aphrodite
Level 51
God Stats
38W - 30L
1,516 SR
Queue Stats
161W - 219L
1,425 Elo+
Party 2
Team Averages
Level 62
1,385 SR
1,430 Elo+

VS

Team Averages
Level 117
1,427 SR
1,444 Elo+
Danzaburou
Danzaburou
AMP XxMurkxX
Danzaburou
Level 89
God Stats
8W - 17L
1,388 SR
Queue Stats
229W - 379L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
PuRpLeCrAcK1386
Cthulhu
Level 143
God Stats
18W - 27L
1,390 SR
Queue Stats
704W - 908L
1,388 Elo+
Party 1
Ra
Ra
TheKodiakWolf
Ra
Level 118
God Stats
1W - 3L
1,503 SR
Queue Stats
99W - 102L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Frenenemy
Da Ji
15
12 / 2 / 7
11,203
862
16,653
11,507
6,631
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
MegaVirgin
Sylvanus
15
6 / 1 / 12
10,362
797
10,922
16,503
19,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
Tpkat
Aphrodite
13
2 / 4 / 15
9,036
695
11,673
14,871
7,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AMP XxMurkxX
Danzaburou
11
1 / 8 / 2
7,819
601
6,240
11,889
3,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 4 / 3
8,693
669
13,174
22,298
14,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
3 / 8 / 3
8,605
662
11,012
11,698
4,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
20
Kills
7
7
Deaths
20
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AMP XxMurkxX
Danzaburou
1
8
2
0.25
W
Da Ji
Frenenemy
Da Ji
12
2
7
7.75
W
Sylvanus
MegaVirgin
Sylvanus
6
1
12
12
L
3
4
3
1.13
L
3
8
3
0.56
W
Aphrodite
Tpkat
Aphrodite
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,248
Damage
30,426
42,881
Taken
45,885
33,430
Mitigated
22,992
20,730
Healing
12,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AMP XxMurkxX
Danzaburou
6,240
1,954
160
2,311
11,889
3,914
102
7,330
4,237
0
18,307
W
Da Ji
Frenenemy
Da Ji
16,653
5,943
711
1,753
11,507
6,631
1,213
6,997
4,014
0
39,057
W
Sylvanus
MegaVirgin
Sylvanus
10,922
2,861
2,580
4,921
16,503
19,261
343
7,195
8,307
27,469
0
L
13,174
1,719
239
6,450
22,298
14,914
54
8,545
13,447
29,612
0
L
11,012
1,042
922
2,232
11,698
4,164
590
6,294
5,146
33,376
0
W
Aphrodite
Tpkat
Aphrodite
11,673
1,296
4,868
5,897
14,871
7,538
337
8,622
5,540
27,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,601
Gold Earned
25,117
128
Minions Killed
138
7
Camps Cleared
5
696,175
Distance Traveled
646,354
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,819
601
35
3
1
195,725
0
W
Da Ji
11,203
862
36
3
7
264,875
0
W
Sylvanus
10,362
797
43
3
0
215,628
2
L
Cthulhu
8,693
669
36
3
2
238,125
0
L
Ra
8,605
662
67
5
2
212,504
2
W
Aphrodite
9,036
695
49
4
0
215,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role