Player Matchup

Janus
Janus
BullDawg782013
Janus
Level 104
God Stats
0W - 1L
1,413 SR
Queue Stats
9W - 9L
1,536 Elo+
Party 1
Arachne
Arachne
Mr NotTheOne
Arachne
Level 149
God Stats
11W - 5L
1,756 SR
Queue Stats
636W - 605L
1,505 Elo+
Party 2
Izanami
Izanami
ReignBeauty
Izanami
Level 154
God Stats
5W - 2L
1,543 SR
Queue Stats
488W - 480L
1,462 Elo+
Party 2
Baron Samedi
Baron Samedi
SyncJack
Baron Samedi
Level 93
God Stats
8W - 6L
1,732 SR
Queue Stats
90W - 76L
1,630 Elo+
Party 1
King Arthur
King Arthur
fixedchair
King Arthur
Level 71
God Stats
0W - 2L
1,413 SR
Queue Stats
11W - 9L
1,555 Elo+
Party 1
Team Averages
Level 114
1,571 SR
1,538 Elo+

VS

Team Averages
Level 107
1,513 SR
1,478 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
MedasRain
Ra
Level 127
God Stats
2W - 1L
1,496 SR
Queue Stats
212W - 202L
1,477 Elo+
Solo
Heimdallr
Heimdallr
WhoseverPower2
Heimdallr
Level 123
God Stats
12W - 15L
1,451 SR
Queue Stats
661W - 622L
1,503 Elo+
Party 3
Cthulhu
Cthulhu
cdkeeley_
Cthulhu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,466 Elo+
Solo
Bellona
Bellona
fondlemyJawas
Bellona
Level 67
God Stats
6W - 4L
1,618 SR
Queue Stats
98W - 100L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 0
9,159
509
6,737
10,089
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Mr NotTheOne
Arachne
12
2 / 8 / 2
7,704
428
8,158
15,063
4,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
ReignBeauty
Izanami
13
2 / 4 / 8
8,573
476
9,464
13,134
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
SyncJack
Baron Samedi
14
8 / 2 / 1
8,876
493
13,451
12,418
5,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
fixedchair
King Arthur
14
0 / 4 / 1
8,411
467
3,710
10,929
5,179
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
9 / 1 / 7
10,723
596
13,238
14,615
6,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
4 / 5 / 6
9,575
532
9,115
10,586
4,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
WhoseverPower2
Heimdallr
15
3 / 4 / 9
9,631
535
8,885
12,597
5,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
cdkeeley_
Cthulhu
12
2 / 4 / 9
8,456
470
7,821
15,069
14,481
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
17
3 / 0 / 3
10,447
580
7,028
11,742
11,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
14
Kills
21
22
Deaths
14
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
9
1
7
12.5
L
2
4
0
0.5
W
4
5
6
1.4
L
Arachne
Mr NotTheOne
Arachne
2
8
2
0.38
L
Izanami
ReignBeauty
Izanami
2
4
8
1.5
L
Baron Samedi
SyncJack
Baron Samedi
8
2
1
4.25
W
Heimdallr
WhoseverPower2
Heimdallr
3
4
9
1.88
W
Cthulhu
cdkeeley_
Cthulhu
2
4
9
1.63
L
King Arthur
fixedchair
King Arthur
0
4
1
0.13
W
Bellona
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,520
Damage
46,087
61,633
Taken
64,609
21,513
Mitigated
41,506
17,682
Healing
16,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
13,238
2,437
0
2,768
14,615
6,075
0
2,746
11,869
0
83,190
L
6,737
170
0
1,373
10,089
2,631
0
2,546
7,394
65,117
0
W
9,115
888
1,403
3,306
10,586
4,563
1,431
3,977
6,609
65,915
0
L
Arachne
Mr NotTheOne
Arachne
8,158
5,313
0
2,542
15,063
4,809
37
3,964
10,795
0
37,146
L
Izanami
ReignBeauty
Izanami
9,464
6,705
0
4,100
13,134
3,345
627
5,366
7,636
0
47,774
L
Baron Samedi
SyncJack
Baron Samedi
13,451
709
1,256
6,045
12,418
5,549
46
4,043
8,246
41,933
0
W
Heimdallr
WhoseverPower2
Heimdallr
8,885
2,668
0
2,957
12,597
5,093
279
6,390
6,207
0
59,471
W
Cthulhu
cdkeeley_
Cthulhu
7,821
463
320
1,734
15,069
14,481
200
5,144
9,925
18,190
0
L
King Arthur
fixedchair
King Arthur
3,710
358
0
2,366
10,929
5,179
144
1,210
9,117
0
50,303
W
Bellona
7,028
1,741
0
4,126
11,742
11,294
1,122
1,931
9,811
3,627
63,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,723
Gold Earned
48,832
461
Minions Killed
541
0
Camps Cleared
0
1,766,007
Distance Traveled
1,724,122
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,723
596
115
6
0
391,074
3
L
Janus
9,159
509
141
8
0
365,032
4
W
Ra
9,575
532
115
6
0
333,227
5
L
Arachne
7,704
428
69
4
0
379,773
1
L
Izanami
8,573
476
96
5
0
304,655
5
L
Baron Samedi
8,876
493
52
3
0
384,333
2
W
Heimdallr
9,631
535
130
7
0
306,783
1
W
Cthulhu
8,456
470
15
1
0
355,565
3
L
King Arthur
8,411
467
103
6
0
332,214
1
W
Bellona
10,447
580
166
9
0
337,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role