Player Matchup

Sol
Sol
DJ-KZONE1
Sol
Level 146
God Stats
13W - 3L
1,594 SR
Queue Stats
193W - 194L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
Darknightbob10
Sun Wukong
Level 78
God Stats
23W - 21L
1,545 SR
Queue Stats
380W - 422L
1,439 Elo+
Party 2
Agni
Agni
Gerald007b
Agni
Level 65
God Stats
5W - 2L
1,666 SR
Queue Stats
235W - 234L
1,487 Elo+
Solo
Loki
Loki
Slenderbro707
Loki
Level 74
God Stats
17W - 14L
1,533 SR
Queue Stats
411W - 405L
1,419 Elo+
Party 2
Achilles
Achilles
Trend Kill II
Achilles
Level 119
God Stats
3W - 3L
1,413 SR
Queue Stats
65W - 51L
1,486 Elo+
Solo
Team Averages
Level 96
1,550 SR
1,459 Elo+

VS

Team Averages
Level 103
1,646 SR
1,443 Elo+
Ares
Ares
ASURIA94
Ares
Level 78
God Stats
3W - 5L
1,399 SR
Queue Stats
35W - 34L
1,431 Elo+
Party 1
Vamana
Vamana
Ghoul4109
Vamana
Level 145
God Stats
10W - 4L
1,797 SR
Queue Stats
306W - 317L
1,429 Elo+
Solo
Ah Puch
Ah Puch
GoH Hercules
Ah Puch
Level 98
God Stats
0W - 3L
1,402 SR
Queue Stats
317W - 340L
1,406 Elo+
Solo
Hachiman
Hachiman
LowkeyBlaq_CLAP
Hachiman
Level 67
God Stats
1W - 1L
1,712 SR
Queue Stats
64W - 65L
1,466 Elo+
Solo
Achilles
Achilles
robby7652
Achilles
Level 126
God Stats
3W - 3L
1,919 SR
Queue Stats
74W - 68L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 5
11,337
567
8,527
12,440
6,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Darknightbob10
Sun Wukong
17
4 / 3 / 4
10,704
535
13,186
16,682
11,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 5 / 9
10,113
506
12,407
13,702
4,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 5 / 7
11,188
559
14,968
14,856
5,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Achilles
Trend Kill II
Achilles
15
2 / 0 / 10
9,502
475
11,721
20,412
15,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 6 / 4
7,430
372
5,290
18,196
17,449
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
Ghoul4109
Vamana
15
4 / 6 / 5
9,334
467
10,202
19,873
11,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
GoH Hercules
Ah Puch
12
1 / 7 / 4
7,700
385
13,583
14,014
5,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
15
4 / 2 / 2
8,979
449
7,586
9,894
3,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
robby7652
Achilles
15
5 / 4 / 0
9,649
482
11,776
19,064
17,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
23
Kills
14
14
Deaths
25
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
0
6
4
0.33
W
7
1
5
9.5
W
Sun Wukong
Darknightbob10
Sun Wukong
4
3
4
2
W
2
5
9
1.3
L
Vamana
Ghoul4109
Vamana
4
6
5
1.08
L
Ah Puch
GoH Hercules
Ah Puch
1
7
4
0.43
L
Hachiman
4
2
2
2.5
W
8
5
7
2.3
W
Achilles
Trend Kill II
Achilles
2
0
10
7
L
Achilles
robby7652
Achilles
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,809
Damage
48,437
78,092
Taken
81,041
43,748
Mitigated
55,082
33,644
Healing
15,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,290
662
579
1,100
18,196
17,449
0
4,108
13,138
28,114
0
W
8,527
2,665
0
8,204
12,440
6,697
758
2,764
9,518
84,964
12,728
W
Sun Wukong
Darknightbob10
Sun Wukong
13,186
3,165
0
8,498
16,682
11,309
295
1,403
14,335
0
58,031
W
12,407
1,174
46
2,659
13,702
4,872
186
6,823
6,419
58,465
0
L
Vamana
Ghoul4109
Vamana
10,202
5,001
0
5,040
19,873
11,834
210
6,607
12,752
0
70,575
L
Ah Puch
GoH Hercules
Ah Puch
13,583
399
0
602
14,014
5,193
0
5,386
8,013
43,625
0
L
Hachiman
7,586
2,862
0
1,647
9,894
3,586
0
3,314
6,260
0
41,605
W
14,968
4,931
0
2,704
14,856
5,613
0
2,139
12,280
0
74,402
W
Achilles
Trend Kill II
Achilles
11,721
1,817
166
11,367
20,412
15,257
166
5,156
15,030
1,926
51,646
L
Achilles
robby7652
Achilles
11,776
4,366
0
6,156
19,064
17,020
525
707
17,091
0
57,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,844
Gold Earned
43,092
564
Minions Killed
406
0
Camps Cleared
0
1,965,139
Distance Traveled
1,766,940
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,430
372
40
2
0
350,166
1
W
Sol
11,337
567
138
7
0
350,597
5
W
Sun Wukong
10,704
535
117
6
0
394,482
6
W
Agni
10,113
506
123
6
0
373,848
1
L
Vamana
9,334
467
109
5
0
373,287
0
L
Ah Puch
7,700
385
67
3
0
337,007
5
L
Hachiman
8,979
449
84
4
0
369,122
0
W
Loki
11,188
559
108
5
0
425,483
0
W
Achilles
9,502
475
78
4
0
420,729
3
L
Achilles
9,649
482
106
5
0
337,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role