Player Matchup

Atlas
Atlas
 
Atlas
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Esetmyballsonu
Ares
Level 6
God Stats
1W - 0L
1,928 SR
Queue Stats
2W - 2L
1,443 Elo+
Party 1
Hercules
Hercules
Shisuwui
Hercules
Level 85
God Stats
12W - 9L
1,706 SR
Queue Stats
128W - 90L
1,706 Elo+
Party 1
Team Averages
Level 40
1,711 SR
1,550 Elo+

VS

Team Averages
Level 42
1,500 SR
1,591 Elo+
Zeus
Zeus
FrogManMan
Zeus
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 19L
1,773 Elo+
Party 2
Ymir
Ymir
gavinvstheworld
Ymir
Level 4
God Stats
1W - 7L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
potaje305
Danzaburou
Level 3
God Stats
1W - 7L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
10 / 0 / 9
9,288
929
10,330
8,968
9,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
4 / 1 / 15
8,489
849
6,197
10,847
7,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Shisuwui
Hercules
11
7 / 3 / 10
8,231
823
7,937
9,086
5,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 0
7,204
720
8,621
5,850
1,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 9 / 4
6,025
603
2,075
10,657
6,332
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
potaje305
Danzaburou
9
0 / 7 / 3
6,069
607
3,209
9,600
2,942
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
21
Kills
3
4
Deaths
21
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
10
0
9
14.5
W
4
1
15
11.5
L
3
5
0
0.6
W
Hercules
Shisuwui
Hercules
7
3
10
4
L
0
9
4
0.22
L
Danzaburou
potaje305
Danzaburou
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,464
Damage
13,905
28,901
Taken
26,107
23,705
Mitigated
11,049
10,133
Healing
794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,330
1,383
486
2,590
8,968
9,896
386
4,168
4,800
22,792
0
W
6,197
465
0
4,210
10,847
7,888
538
4,437
6,410
18,520
0
L
8,621
1,278
0
250
5,850
1,775
0
3,972
1,814
22,922
0
W
Hercules
Shisuwui
Hercules
7,937
1,178
0
2,847
9,086
5,921
1,617
2,888
6,198
0
17,150
L
2,075
559
0
0
10,657
6,332
0
7,863
2,656
3,816
0
L
Danzaburou
potaje305
Danzaburou
3,209
1,190
0
544
9,600
2,942
0
4,740
4,613
0
8,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,008
Gold Earned
19,298
61
Minions Killed
61
5
Camps Cleared
1
544,204
Distance Traveled
482,288
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,288
929
12
1
0
189,182
0
W
Ares
8,489
849
17
2
4
189,266
2
L
Zeus
7,204
720
36
4
0
181,763
2
W
Hercules
8,231
823
32
3
1
165,756
1
L
Ymir
6,025
603
7
1
0
139,397
1
L
Danzaburou
6,069
607
18
2
1
161,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role