Player Matchup

Geb
Geb
Diamond I
GokiproFB
Geb
Diamond I
Level 160
God Stats
1W - 1L
1,858 SR
Queue Stats
38W - 30L
2,553 MMR
Solo
Chiron
Chiron
Diamond II
Tahgo
Chiron
Diamond II
Level 154
God Stats
3W - 3L
1,603 SR
Queue Stats
86W - 71L
2,452 MMR
Solo
Medusa
Medusa
Diamond II
cQuay
Medusa
Diamond II
Level 106
God Stats
1W - 2L
1,481 SR
Queue Stats
261W - 247L
2,397 MMR
Party 1
Nemesis
Nemesis
Masters
ohnomyeggs
Nemesis
Masters
Level 160
God Stats
20W - 16L
1,627 SR
Queue Stats
342W - 336L
2,590 MMR
Solo
Kuzenbo
Kuzenbo
Masters
Ørimur
Kuzenbo
Masters
Level 156
God Stats
0W - 2L
1,244 SR
Queue Stats
104W - 86L
2,558 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,563 SR
2,510 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 143
1,670 SR
2,510 MMR
Sylvanus
Sylvanus
Masters
Ifufffy
Sylvanus
Masters
Level 155
God Stats
7W - 2L
1,784 SR
Queue Stats
453W - 443L
2,355 MMR
Solo
Erlang Shen
Erlang Shen
Masters
JustifiedConceit
Erlang Shen
Masters
Level 160
God Stats
11W - 9L
1,643 SR
Queue Stats
521W - 499L
2,347 MMR
Solo
Freya
Freya
Masters
MisterDeez
Freya
Masters
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
272W - 257L
2,547 MMR
Solo
Ullr
Ullr
Masters
Neibo
Ullr
Masters
Level 141
God Stats
6W - 3L
1,790 SR
Queue Stats
246W - 218L
2,605 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Masters
italianpapi
Ah Muzen Cab
Masters
Level 99
God Stats
5W - 5L
1,632 SR
Queue Stats
61W - 39L
2,698 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 6
11,910
441
11,214
37,971
46,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Tahgo
Chiron
20
4 / 3 / 3
13,883
514
22,322
24,037
9,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
cQuay
Medusa
20
2 / 8 / 5
13,066
484
18,927
24,127
8,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
ohnomyeggs
Nemesis
20
6 / 10 / 4
13,037
483
26,039
27,809
20,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Ørimur
Kuzenbo
19
1 / 10 / 1
11,849
439
12,455
33,308
48,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
CliodhnaCamazotzSolCabrakan

VS

Bans
OdinBastetAchillesArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ifufffy
Sylvanus
20
2 / 1 / 26
14,952
554
13,954
29,896
45,484
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Erlang Shen
JustifiedConceit
Erlang Shen
20
10 / 4 / 8
16,811
623
23,650
26,443
21,322
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Freya
20
5 / 3 / 9
17,199
637
24,756
26,191
12,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
Neibo
Ullr
20
15 / 2 / 6
17,349
643
28,256
33,097
21,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
italianpapi
Ah Muzen Cab
20
6 / 6 / 12
16,497
611
32,985
25,282
13,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
99
15
Kills
38
38
Deaths
16
19
Assists
61
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
W
Sylvanus
Ifufffy
Sylvanus
2
1
26
15
W
Erlang Shen
JustifiedConceit
Erlang Shen
10
4
8
3.5
W
Freya
5
3
9
3.17
W
Ullr
Neibo
Ullr
15
2
6
9
L
Chiron
Tahgo
Chiron
4
3
3
1.83
L
Medusa
cQuay
Medusa
2
8
5
0.56
W
Ah Muzen Cab
italianpapi
Ah Muzen Cab
6
6
12
2
L
Nemesis
ohnomyeggs
Nemesis
6
10
4
0.8
L
Kuzenbo
Ørimur
Kuzenbo
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,957
Damage
123,601
147,252
Taken
140,909
133,689
Mitigated
114,078
29,598
Healing
74,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,214
1,276
4,079
4,565
37,971
46,898
0
10,170
27,609
36,755
0
W
Sylvanus
Ifufffy
Sylvanus
13,954
2,053
10,934
17,701
29,896
45,484
832
5,381
24,384
34,882
0
W
Erlang Shen
JustifiedConceit
Erlang Shen
23,650
10,614
0
11,555
26,443
21,322
992
3,500
22,251
0
157,470
W
Freya
24,756
8,079
0
13,836
26,191
12,375
2,206
4,177
21,478
143,612
0
W
Ullr
Neibo
Ullr
28,256
11,325
1,471
13,218
33,097
21,066
3,819
7,615
24,399
0
121,643
L
Chiron
Tahgo
Chiron
22,322
7,657
448
7,755
24,037
9,466
1,064
10,570
13,349
0
102,635
L
Medusa
cQuay
Medusa
18,927
7,517
0
2,722
24,127
8,401
0
3,665
20,202
0
120,415
W
Ah Muzen Cab
italianpapi
Ah Muzen Cab
32,985
14,759
0
5,882
25,282
13,831
7,681
4,689
20,406
0
168,656
L
Nemesis
ohnomyeggs
Nemesis
26,039
13,379
0
5,676
27,809
20,056
0
5,610
22,147
0
111,177
L
Kuzenbo
Ørimur
Kuzenbo
12,455
3,103
0
4,353
33,308
48,868
0
8,682
23,474
67,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,745
Gold Earned
82,808
706
Minions Killed
833
0
Camps Cleared
0
2,349,953
Distance Traveled
2,678,859
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,910
441
40
1
0
483,299
5
W
Sylvanus
14,952
554
27
1
0
544,159
5
W
Erlang Shen
16,811
623
181
7
0
567,049
3
W
Freya
17,199
637
229
8
0
525,880
6
W
Ullr
17,349
643
154
6
0
538,864
4
L
Chiron
13,883
514
177
7
0
450,051
4
L
Medusa
13,066
484
232
9
0
462,709
9
W
Ah Muzen Cab
16,497
611
242
9
0
502,907
2
L
Nemesis
13,037
483
134
5
0
504,294
2
L
Kuzenbo
11,849
439
123
5
0
449,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role