Player Matchup

Nike
Nike
 
Nike
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
CajuNxRagezZ
Hel
Level 70
God Stats
0W - 2L
1,373 SR
Queue Stats
140W - 154L
1,480 Elo+
Party 3
Izanami
Izanami
ReeseRagez
Izanami
Level 65
God Stats
26W - 19L
1,341 SR
Queue Stats
223W - 224L
1,537 Elo+
Party 3
Pele
Pele
aThousandQuokkas
Pele
Level 39
God Stats
0W - 2L
1,151 SR
Queue Stats
43W - 64L
1,367 Elo+
Party 2
Atlas
Atlas
eagleeye0701
Atlas
Level 115
God Stats
10W - 8L
1,551 SR
Queue Stats
52W - 66L
1,457 Elo+
Solo
Team Averages
Level 64
1,383 SR
1,468 Elo+

VS

Team Averages
Level 95
1,445 SR
1,455 Elo+
Gilgamesh
Gilgamesh
Desacrasa
Gilgamesh
Level 128
God Stats
1W - 2L
1,258 SR
Queue Stats
27W - 49L
1,371 Elo+
Solo
Athena
Athena
RoninDukes
Athena
Level 84
God Stats
5W - 3L
1,565 SR
Queue Stats
212W - 240L
1,430 Elo+
Party 1
Sol
Sol
kl0udx
Sol
Level 89
God Stats
10W - 9L
1,456 SR
Queue Stats
365W - 396L
1,455 Elo+
Party 1
Charybdis
Charybdis
marylandACE
Charybdis
Level 101
God Stats
22W - 21L
1,512 SR
Queue Stats
500W - 532L
1,554 Elo+
Party 4
Ne Zha
Ne Zha
onlyoneobowlie
Ne Zha
Level 71
God Stats
9W - 17L
1,436 SR
Queue Stats
311W - 361L
1,465 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
0 / 0 / 1
5,930
456
1,914
6,754
3,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 5 / 0
6,685
514
5,139
8,948
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ReeseRagez
Izanami
10
3 / 3 / 0
6,567
505
5,293
8,876
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 4 / 0
5,981
460
3,150
8,121
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

7
0 / 4 / 2
5,211
401
6,081
11,217
5,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Desacrasa
Gilgamesh
10
2 / 1 / 6
6,226
479
3,995
7,283
3,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
RoninDukes
Athena
10
1 / 1 / 0
5,952
458
5,155
5,741
6,215
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sol
kl0udx
Sol
15
6 / 0 / 6
8,515
655
10,362
7,097
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
marylandACE
Charybdis
12
4 / 3 / 2
7,066
544
8,501
9,367
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 1 / 5
6,932
533
4,540
8,555
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
6
Kills
16
16
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
0
1
0.5
L
1
5
0
0.2
W
Gilgamesh
Desacrasa
Gilgamesh
2
1
6
5
L
Izanami
ReeseRagez
Izanami
3
3
0
1
W
Athena
RoninDukes
Athena
1
1
0
1
L
2
4
0
0.5
L
0
4
2
0.25
W
Sol
kl0udx
Sol
6
0
6
9
W
Charybdis
marylandACE
Charybdis
4
3
2
1.67
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,577
Damage
32,553
43,916
Taken
38,043
16,813
Mitigated
17,503
13,512
Healing
16,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
1,914
476
0
2,786
6,754
3,832
0
4,773
1,981
0
20,887
L
5,139
288
564
2,717
8,948
3,254
0
5,404
3,544
37,400
0
W
Gilgamesh
Desacrasa
Gilgamesh
3,995
957
0
2,736
7,283
3,613
0
2,973
3,865
0
11,728
L
Izanami
ReeseRagez
Izanami
5,293
3,354
0
1,776
8,876
2,322
0
358
8,518
0
39,125
W
Athena
RoninDukes
Athena
5,155
1,477
124
833
5,741
6,215
54
0
5,741
23,880
0
L
3,150
1,162
0
2,404
8,121
2,232
0
1,881
6,240
0
26,190
L
6,081
2,356
365
2,900
11,217
5,173
0
2,274
8,943
16,895
0
W
Sol
kl0udx
Sol
10,362
4,193
0
3,914
7,097
2,662
533
3,469
3,256
51,056
4,959
W
Charybdis
marylandACE
Charybdis
8,501
4,974
0
3,289
9,367
2,439
196
3,080
5,990
0
51,047
W
4,540
1,314
0
5,338
8,555
2,574
0
660
7,823
0
44,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,374
Gold Earned
34,691
277
Minions Killed
384
0
Camps Cleared
0
1,196,967
Distance Traveled
1,315,553
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,930
456
34
3
0
234,565
0
L
Hel
6,685
514
83
6
0
242,867
2
W
Gilgamesh
6,226
479
22
2
0
275,994
3
L
Izanami
6,567
505
89
7
0
234,170
0
W
Athena
5,952
458
53
4
0
286,516
3
L
Pele
5,981
460
54
4
0
250,911
1
L
Atlas
5,211
401
17
1
0
234,454
3
W
Sol
8,515
655
124
10
0
258,228
4
W
Charybdis
7,066
544
93
7
0
222,042
4
W
Ne Zha
6,932
533
92
7
0
272,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role