Player Matchup

Ah Puch
Ah Puch
cocemk
Ah Puch
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,129 Elo+
Party 2
Medusa
Medusa
mayronn
Medusa
Level 118
God Stats
0W - 1L
1,377 SR
Queue Stats
4W - 13L
1,269 Elo+
Party 2
Horus
Horus
natovsky
Horus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 102
1,459 SR
1,299 Elo+

VS

Team Averages
Level 75
1,519 SR
1,522 Elo+
Ra
Ra
 
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
BukuBukuMocci
King Arthur
Level 77
God Stats
71W - 76L
1,619 SR
Queue Stats
557W - 559L
1,656 Elo+
Solo
Ymir
Ymir
Venom935
Ymir
Level 58
God Stats
11W - 12L
1,439 SR
Queue Stats
66W - 77L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
cocemk
Ah Puch
12
2 / 6 / 3
9,144
610
19,217
10,249
3,683
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
mayronn
Medusa
14
3 / 3 / 2
9,463
631
10,675
11,812
5,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
natovsky
Horus
12
1 / 6 / 4
8,707
580
4,429
22,629
20,083
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 3 / 10
10,604
707
11,686
11,724
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
BukuBukuMocci
King Arthur
15
6 / 1 / 9
10,650
710
19,005
20,981
20,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
15
5 / 2 / 10
11,453
764
8,127
17,396
20,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
6
Kills
15
15
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
3
10
3
W
King Arthur
BukuBukuMocci
King Arthur
6
1
9
10.5
W
Ymir
5
2
10
5
L
Ah Puch
cocemk
Ah Puch
2
6
3
0.58
L
Medusa
mayronn
Medusa
3
3
2
1.33
L
Horus
natovsky
Horus
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,321
Damage
38,818
44,690
Taken
50,101
28,825
Mitigated
45,496
6,926
Healing
21,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,686
812
4,883
3,837
11,724
4,731
46
3,974
7,750
67,973
0
W
King Arthur
BukuBukuMocci
King Arthur
19,005
2,507
0
6,661
20,981
20,014
567
8,890
12,091
0
42,818
W
Ymir
8,127
1,566
801
5,029
17,396
20,751
851
7,225
10,171
24,432
0
L
Ah Puch
cocemk
Ah Puch
19,217
1,188
0
425
10,249
3,683
108
6,790
3,308
38,075
0
L
Medusa
mayronn
Medusa
10,675
4,695
0
1,006
11,812
5,059
887
4,565
6,874
0
37,422
L
Horus
natovsky
Horus
4,429
2,455
1,592
3,903
22,629
20,083
0
9,017
12,661
0
14,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,314
Gold Earned
32,707
136
Minions Killed
206
2
Camps Cleared
11
740,161
Distance Traveled
844,501
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,604
707
124
8
8
296,553
1
W
King Arthur
10,650
710
43
3
1
280,626
2
W
Ymir
11,453
764
39
3
2
267,322
4
L
Ah Puch
9,144
610
52
3
0
213,348
0
L
Medusa
9,463
631
67
4
2
273,845
0
L
Horus
8,707
580
17
1
0
252,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role