Player Matchup

Ra
Ra
Silver V
Deadknight22
Ra
Silver V
Level 102
God Stats
2W - 3L
1,287 SR
Queue Stats
104W - 156L
864 MMR
Party 2
Kuzenbo
Kuzenbo
Silver II
Kuramalol
Kuzenbo
Silver II
Level 104
God Stats
11W - 7L
1,563 SR
Queue Stats
120W - 181L
1,215 MMR
Party 2
Izanami
Izanami
Bronze I
Obitoarial
Izanami
Bronze I
Level 52
God Stats
6W - 13L
1,575 SR
Queue Stats
23W - 67L
738 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,475 SR
939 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 80
1,591 SR
1,590 MMR
Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Gold V
 
Persephone
Gold V
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold II
νulcan
Cerberus
Gold II
Level 69
God Stats
6W - 3L
1,772 SR
Queue Stats
35W - 35L
1,769 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 2
8,854
632
6,898
13,192
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kuzenbo
Kuramalol
Kuzenbo
13
3 / 7 / 2
10,919
780
6,643
19,877
29,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Obitoarial
Izanami
11
1 / 11 / 1
8,610
615
8,092
15,283
3,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ZeusSolThothGilgameshGeb

VS

Bans
SobekHou YiAnhurAh Muzen CabAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
12 / 1 / 15
11,547
825
19,456
12,399
4,772
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Persephone
 
Persephone
15
8 / 3 / 15
11,222
802
17,385
8,931
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
νulcan
Cerberus
15
7 / 1 / 19
11,631
831
8,540
18,812
23,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
76
5
Kills
27
27
Deaths
5
5
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
12
1
15
19.5
W
Persephone
 
Persephone
8
3
15
5.17
L
1
9
2
0.22
L
Kuzenbo
Kuramalol
Kuzenbo
3
7
2
0.57
L
Izanami
Obitoarial
Izanami
1
11
1
0.14
W
Cerberus
νulcan
Cerberus
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,633
Damage
45,381
48,352
Taken
40,142
37,971
Mitigated
31,506
4,538
Healing
16,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
19,456
4,923
0
5,501
12,399
4,772
982
4,316
8,083
0
42,181
W
Persephone
 
Persephone
17,385
947
0
2,962
8,931
3,488
1,240
4,417
4,511
55,852
0
L
6,898
517
1,538
1,384
13,192
4,392
0
7,353
5,653
38,468
0
L
Kuzenbo
Kuramalol
Kuzenbo
6,643
1,546
0
916
19,877
29,678
81
10,544
9,014
16,534
0
L
Izanami
Obitoarial
Izanami
8,092
5,136
0
700
15,283
3,901
256
7,421
7,684
0
28,050
W
Cerberus
νulcan
Cerberus
8,540
823
383
7,925
18,812
23,246
532
5,522
13,290
20,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,383
Gold Earned
34,400
155
Minions Killed
163
6
Camps Cleared
7
666,123
Distance Traveled
833,257
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,547
825
45
3
3
310,044
2
W
Persephone
11,222
802
95
7
2
267,098
5
L
Ra
8,854
632
84
6
3
216,412
2
L
Kuzenbo
10,919
780
6
0
1
241,261
5
L
Izanami
8,610
615
65
5
2
208,450
5
W
Cerberus
11,631
831
23
2
2
256,115
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role