Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Firerescue123
Cthulhu
Level 91
God Stats
6W - 6L
1,483 SR
Queue Stats
63W - 62L
1,355 Elo+
Party 3
Thanatos
Thanatos
Lucasboituva
Thanatos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 121L
1,427 Elo+
Solo
Raijin
Raijin
LunarMyth16
Raijin
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,359 Elo+
Party 2
Jing Wei
Jing Wei
picklemember
Jing Wei
Level 62
God Stats
3W - 11L
1,322 SR
Queue Stats
89W - 93L
1,426 Elo+
Party 3
Team Averages
Level 69
1,461 SR
1,413 Elo+

VS

Team Averages
Level 62
1,469 SR
1,321 Elo+
Charybdis
Charybdis
GodBarcode
Charybdis
Level 46
God Stats
2W - 3L
1,329 SR
Queue Stats
8W - 15L
1,169 Elo+
Party 1
Zeus
Zeus
GoldenVulcan
Zeus
Level 108
God Stats
0W - 4L
1,207 SR
Queue Stats
205W - 195L
1,419 Elo+
Solo
Terra
Terra
Hytres
Terra
Level 64
God Stats
0W - 1L
1,646 SR
Queue Stats
79W - 79L
1,396 Elo+
Party 1
Bastet
Bastet
liitterbox
Bastet
Level 25
God Stats
15W - 15L
1,740 SR
Queue Stats
37W - 59L
1,245 Elo+
Party 1
Bellona
Bellona
oppermanlo
Bellona
Level 69
God Stats
15W - 28L
1,425 SR
Queue Stats
80W - 83L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
8 / 1 / 9
10,192
927
12,594
13,477
11,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
16
3 / 1 / 8
8,801
800
10,368
11,252
9,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Lucasboituva
Thanatos
13
1 / 5 / 10
8,015
729
8,318
8,232
4,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
14
4 / 4 / 5
8,575
780
8,277
9,502
3,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
picklemember
Jing Wei
16
5 / 0 / 6
9,411
856
8,841
7,593
2,953
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GodBarcode
Charybdis
16
4 / 6 / 4
9,686
881
11,475
12,616
4,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 3 / 5
7,522
684
10,907
7,422
2,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Hytres
Terra
15
4 / 5 / 4
9,787
890
5,611
14,561
13,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
liitterbox
Bastet
13
2 / 3 / 1
7,529
684
2,911
8,174
3,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
oppermanlo
Bellona
13
1 / 4 / 2
7,148
650
6,569
13,341
9,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
21
Kills
11
11
Deaths
21
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
1
9
12.5
W
Cthulhu
3
1
8
7
L
Charybdis
GodBarcode
Charybdis
4
6
4
1
L
0
3
5
0.83
L
Terra
Hytres
Terra
4
5
4
1.2
W
Thanatos
Lucasboituva
Thanatos
1
5
10
1.2
W
Raijin
4
4
5
1.63
L
Bastet
liitterbox
Bastet
2
3
1
0.83
L
Bellona
oppermanlo
Bellona
1
4
2
0.5
W
Jing Wei
picklemember
Jing Wei
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,398
Damage
37,473
50,056
Taken
56,114
31,758
Mitigated
34,132
12,165
Healing
8,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,594
2,488
0
2,147
13,477
11,293
206
3,594
9,729
5,137
26,348
W
Cthulhu
10,368
201
836
1,793
11,252
9,692
378
3,385
7,564
27,888
0
L
Charybdis
GodBarcode
Charybdis
11,475
7,185
0
1,719
12,616
4,958
0
5,591
6,412
0
31,268
L
10,907
901
168
667
7,422
2,473
0
1,580
5,592
30,737
0
L
Terra
Hytres
Terra
5,611
283
823
3,320
14,561
13,852
0
5,657
8,173
9,411
0
W
Thanatos
Lucasboituva
Thanatos
8,318
1,534
0
3,884
8,232
4,150
0
2,678
5,435
0
12,364
W
Raijin
8,277
593
357
1,343
9,502
3,670
0
4,097
5,364
26,667
0
L
Bastet
liitterbox
Bastet
2,911
676
0
979
8,174
3,224
0
1,536
6,429
0
12,615
L
Bellona
oppermanlo
Bellona
6,569
798
0
633
13,341
9,625
0
5,362
7,270
1,848
17,618
W
Jing Wei
picklemember
Jing Wei
8,841
8,311
803
1,002
7,593
2,953
1,689
3,561
3,993
0
31,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,994
Gold Earned
41,672
235
Minions Killed
185
5
Camps Cleared
4
1,146,992
Distance Traveled
1,004,708
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,192
927
44
4
2
224,470
3
W
Cthulhu
8,801
800
47
4
0
255,912
2
L
Charybdis
9,686
881
61
6
1
173,231
0
L
Zeus
7,522
684
55
5
3
209,175
2
L
Terra
9,787
890
8
1
0
206,187
0
W
Thanatos
8,015
729
18
2
0
220,507
3
W
Raijin
8,575
780
45
4
1
199,717
0
L
Bastet
7,529
684
25
2
0
197,368
0
L
Bellona
7,148
650
36
3
0
218,747
0
W
Jing Wei
9,411
856
81
7
2
246,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role