Player Matchup

Anubis
Anubis
Dragon_Sniper777
Anubis
Level 124
God Stats
1W - 3L
1,550 SR
Queue Stats
83W - 63L
1,621 Elo+
Party 1
Da Ji
Da Ji
MarkusZeMonsta
Da Ji
Level 89
God Stats
1W - 1L
1,696 SR
Queue Stats
86W - 67L
1,609 Elo+
Party 1
Zhong Kui
Zhong Kui
Tduran8
Zhong Kui
Level 140
God Stats
7W - 7L
1,517 SR
Queue Stats
376W - 420L
1,568 Elo+
Solo
Thanatos
Thanatos
Tyco675
Thanatos
Level 115
God Stats
0W - 1L
1,523 SR
Queue Stats
46W - 53L
1,520 Elo+
Party 1
The Morrigan
The Morrigan
nick-mann2000
The Morrigan
Level 138
God Stats
0W - 2L
1,708 SR
Queue Stats
88W - 71L
1,611 Elo+
Party 1
Team Averages
Level 121
1,599 SR
1,586 Elo+

VS

Team Averages
Level 121
1,502 SR
1,546 Elo+
Sun Wukong
Sun Wukong
Couru
Sun Wukong
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,595 Elo+
Party 2
Baba Yaga
Baba Yaga
DangerHeart
Baba Yaga
Level 125
God Stats
2W - 2L
1,600 SR
Queue Stats
87W - 92L
1,533 Elo+
Party 2
Thor
Thor
NealCaffrey1
Thor
Level 149
God Stats
2W - 4L
1,530 SR
Queue Stats
272W - 273L
1,524 Elo+
Solo
Cerberus
Cerberus
TonchisElCrack23
Cerberus
Level 66
God Stats
1W - 2L
1,386 SR
Queue Stats
31W - 37L
1,517 Elo+
Solo
Nox
Nox
Ziontae
Nox
Level 156
God Stats
2W - 1L
1,493 SR
Queue Stats
156W - 179L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 5
10,556
704
8,540
11,547
5,032
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 6 / 7
9,973
665
7,855
25,841
22,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
Tduran8
Zhong Kui
18
3 / 7 / 10
11,006
734
14,770
14,458
8,080
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Tyco675
Thanatos
14
4 / 10 / 0
9,276
618
4,885
18,238
11,304
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Morrigan
nick-mann2000
The Morrigan
16
3 / 5 / 8
9,747
650
8,394
10,555
3,941
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Couru
Sun Wukong
19
8 / 4 / 15
11,681
779
18,309
17,583
23,031
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
DangerHeart
Baba Yaga
18
6 / 3 / 16
11,326
755
18,377
9,576
5,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 4 / 16
12,549
837
13,401
14,425
11,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
3 / 4 / 20
10,733
716
10,083
20,596
25,690
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nox
17
6 / 4 / 15
11,132
742
11,669
8,659
4,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
114
17
Kills
32
32
Deaths
19
30
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Couru
Sun Wukong
8
4
15
3.88
W
Baba Yaga
DangerHeart
Baba Yaga
6
3
16
4.67
L
4
4
5
1.63
L
3
6
7
1.08
W
9
4
16
4.25
L
Zhong Kui
Tduran8
Zhong Kui
3
7
10
1.14
W
3
4
20
3.25
L
Thanatos
Tyco675
Thanatos
4
10
0
0.4
W
Nox
6
4
15
3.38
L
The Morrigan
nick-mann2000
The Morrigan
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,444
Damage
71,839
80,639
Taken
70,839
51,247
Mitigated
69,952
27,793
Healing
26,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Couru
Sun Wukong
18,309
3,935
2,119
4,403
17,583
23,031
1,136
7,409
10,174
0
36,153
W
Baba Yaga
DangerHeart
Baba Yaga
18,377
1,025
1,183
3,686
9,576
5,258
521
4,275
5,301
45,969
0
L
8,540
242
1,793
4,881
11,547
5,032
0
4,434
6,809
30,946
0
L
7,855
1,143
1,185
7,732
25,841
22,890
0
13,587
11,405
0
13,839
W
13,401
3,003
1,566
5,008
14,425
11,725
2,476
8,831
5,594
0
26,784
L
Zhong Kui
Tduran8
Zhong Kui
14,770
853
356
2,859
14,458
8,080
0
8,672
5,270
27,018
0
W
10,083
628
1,227
5,227
20,596
25,690
264
6,616
13,980
28,660
0
L
Thanatos
Tyco675
Thanatos
4,885
511
539
3,793
18,238
11,304
99
10,061
7,625
0
8,735
W
Nox
11,669
322
1,027
1,311
8,659
4,248
1,479
3,633
5,026
19,209
0
L
The Morrigan
nick-mann2000
The Morrigan
8,394
885
1,014
3,641
10,555
3,941
0
3,180
6,740
20,163
1,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,558
Gold Earned
57,421
126
Minions Killed
182
0
Camps Cleared
0
1,266,020
Distance Traveled
1,457,478
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,681
779
28
2
0
299,055
0
W
Baba Yaga
11,326
755
65
4
0
309,768
0
L
Anubis
10,556
704
51
3
0
270,474
0
L
Da Ji
9,973
665
12
1
0
267,431
0
W
Thor
12,549
837
30
2
0
277,395
5
L
Zhong Kui
11,006
734
29
2
0
231,123
2
W
Cerberus
10,733
716
40
3
0
294,297
2
L
Thanatos
9,276
618
5
0
0
241,722
0
W
Nox
11,132
742
19
1
0
276,963
0
L
The Morrigan
9,747
650
29
2
0
255,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role