Player Matchup

Bastet
Bastet
GreasyBear
Bastet
Level 87
God Stats
10W - 7L
1,475 SR
Queue Stats
250W - 231L
1,543 Elo+
Party 2
Mulan
Mulan
NariyukiSama
Mulan
Level 128
God Stats
2W - 1L
1,513 SR
Queue Stats
47W - 32L
1,582 Elo+
Party 1
Sol
Sol
ScabbyGoose
Sol
Level 106
God Stats
11W - 11L
1,601 SR
Queue Stats
373W - 318L
1,487 Elo+
Party 2
Anhur
Anhur
VarsalMark
Anhur
Level 17
God Stats
5W - 2L
1,713 SR
Queue Stats
29W - 20L
1,589 Elo+
Party 1
Sylvanus
Sylvanus
blackbananaman
Sylvanus
Level 47
God Stats
2W - 0L
1,834 SR
Queue Stats
81W - 30L
1,751 Elo+
Solo
Team Averages
Level 77
1,627 SR
1,590 Elo+

VS

Team Averages
Level 74
1,513 SR
1,539 Elo+
Ymir
Ymir
 
Ymir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Grimm1269
Mercury
Level 26
God Stats
2W - 2L
1,270 SR
Queue Stats
51W - 41L
1,556 Elo+
Party 3
Eset
Eset
Sxlano_
Eset
Level 48
God Stats
3W - 3L
1,835 SR
Queue Stats
183W - 184L
1,531 Elo+
Solo
Rama
Rama
sconic99
Rama
Level 81
God Stats
2W - 6L
1,420 SR
Queue Stats
107W - 85L
1,555 Elo+
Party 3
Ares
Ares
vinom29
Ares
Level 125
God Stats
29W - 34L
1,538 SR
Queue Stats
388W - 342L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GreasyBear
Bastet
11
6 / 1 / 3
6,535
654
5,666
6,767
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 0
6,141
614
5,279
5,704
3,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 1 / 3
5,654
565
2,585
4,787
1,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
10
3 / 0 / 4
5,886
589
4,924
4,409
1,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
9
3 / 0 / 8
5,929
593
6,992
6,514
5,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 3 / 1
4,881
488
3,570
9,031
3,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Grimm1269
Mercury
9
1 / 2 / 1
5,272
527
1,983
6,590
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
Sxlano_
Eset
9
1 / 3 / 0
5,252
525
3,434
5,168
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
7
1 / 5 / 0
4,553
455
1,961
5,886
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
vinom29
Ares
9
0 / 3 / 1
5,146
515
2,768
7,989
6,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
16
Kills
3
3
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
1
0.17
W
Bastet
GreasyBear
Bastet
6
1
3
7.5
L
Mercury
Grimm1269
Mercury
1
2
1
0.75
W
3
1
0
3
W
1
1
3
2.5
L
Eset
Sxlano_
Eset
1
3
0
0.33
W
Anhur
3
0
4
5
W
Sylvanus
3
0
8
7
L
Rama
1
5
0
0.2
L
Ares
vinom29
Ares
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,446
Damage
13,716
28,181
Taken
34,664
13,612
Mitigated
14,163
14,129
Healing
9,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,570
262
897
1,720
9,031
3,723
0
2,685
6,346
19,439
0
W
Bastet
GreasyBear
Bastet
5,666
2,188
0
4,069
6,767
2,200
769
2,377
4,390
0
31,213
L
Mercury
Grimm1269
Mercury
1,983
532
0
2,360
6,590
1,811
0
2,145
4,445
0
23,614
W
5,279
1,307
0
3,652
5,704
3,203
0
2,108
3,132
4,229
26,038
W
2,585
476
0
2,904
4,787
1,621
0
1,538
3,249
29,014
3,706
L
Eset
Sxlano_
Eset
3,434
358
366
971
5,168
1,446
0
1,564
3,604
35,416
0
W
Anhur
4,924
3,042
0
1,255
4,409
1,245
0
1,013
3,396
0
32,637
W
Sylvanus
6,992
2,863
520
1,729
6,514
5,343
42
2,272
4,242
18,218
5,048
L
Rama
1,961
1,530
0
1,028
5,886
892
340
1,855
4,031
0
15,942
L
Ares
vinom29
Ares
2,768
166
0
1,711
7,989
6,291
201
571
6,886
21,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,145
Gold Earned
25,104
302
Minions Killed
255
0
Camps Cleared
0
936,685
Distance Traveled
852,672
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,881
488
41
4
0
185,288
3
W
Bastet
6,535
654
62
6
0
226,454
2
L
Mercury
5,272
527
58
6
0
209,547
0
W
Mulan
6,141
614
66
7
0
180,186
1
W
Sol
5,654
565
77
8
0
184,627
1
L
Eset
5,252
525
69
7
0
155,813
1
W
Anhur
5,886
589
58
6
0
171,014
1
W
Sylvanus
5,929
593
39
4
0
174,404
0
L
Rama
4,553
455
31
3
0
137,251
1
L
Ares
5,146
515
56
6
0
164,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role