Player Matchup

Khepri
Khepri
Brosalicious
Khepri
Level 68
God Stats
1W - 0L
1,592 SR
Queue Stats
90W - 60L
1,646 Elo+
Party 2
Mercury
Mercury
BuffThief
Mercury
Level 104
God Stats
6W - 2L
1,553 SR
Queue Stats
140W - 104L
1,669 Elo+
Party 2
He Bo
He Bo
DigitalCanadian
He Bo
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,524 Elo+
Party 2
Athena
Athena
KingAguthor
Athena
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,502 Elo+
Party 2
Zhong Kui
Zhong Kui
Shadow3010
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 13L
1,746 Elo+
Party 2
Team Averages
Level 93
1,529 SR
1,617 Elo+

VS

Team Averages
Level 94
1,587 SR
1,506 Elo+
Mercury
Mercury
DudouS3
Mercury
Level 156
God Stats
0W - 1L
1,725 SR
Queue Stats
396W - 358L
1,552 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LiquidCloud
Morgan Le Fay
Level 136
God Stats
23W - 17L
1,609 SR
Queue Stats
375W - 330L
1,544 Elo+
Party 1
Atlas
Atlas
adgjl7
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,368 Elo+
Solo
Anhur
Anhur
doomsweel99
Anhur
Level 108
God Stats
9W - 12L
1,508 SR
Queue Stats
504W - 456L
1,557 Elo+
Party 1
Discordia
Discordia
mealykhan
Discordia
Level 42
God Stats
49W - 46L
1,595 SR
Queue Stats
136W - 157L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
2 / 0 / 20
8,637
864
5,894
11,543
9,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
BuffThief
Mercury
15
4 / 0 / 10
8,569
857
5,563
6,169
3,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 4 / 8
8,598
860
4,388
6,333
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
13
0 / 1 / 12
7,469
747
3,094
10,883
12,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
Shadow3010
Zhong Kui
16
14 / 3 / 8
11,248
1,125
19,177
14,155
10,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DudouS3
Mercury
13
2 / 4 / 4
7,126
713
3,136
8,490
4,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
LiquidCloud
Morgan Le Fay
13
3 / 7 / 2
7,835
784
9,793
10,219
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
adgjl7
Atlas
12
0 / 5 / 4
6,045
605
5,778
10,778
8,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
3 / 5 / 2
7,762
776
6,936
8,778
2,547
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
mealykhan
Discordia
11
0 / 5 / 2
5,836
584
2,341
5,263
1,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
22
26
Kills
8
8
Deaths
26
58
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
0
20
12
W
Mercury
BuffThief
Mercury
4
0
10
9
W
6
4
8
2.5
L
Mercury
DudouS3
Mercury
2
4
4
1
W
Athena
0
1
12
6
L
Morgan Le Fay
LiquidCloud
Morgan Le Fay
3
7
2
0.57
W
Zhong Kui
Shadow3010
Zhong Kui
14
3
8
6
L
Atlas
adgjl7
Atlas
0
5
4
0.4
L
3
5
2
0.8
L
Discordia
mealykhan
Discordia
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,116
Damage
27,984
49,083
Taken
43,528
38,701
Mitigated
19,841
15,141
Healing
3,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
5,894
197
628
4,412
11,543
9,815
510
4,187
7,247
16,167
0
W
Mercury
BuffThief
Mercury
5,563
1,488
0
485
6,169
3,277
1,997
2,216
3,874
0
27,236
W
4,388
284
0
250
6,333
2,036
1,090
3,318
2,979
15,936
0
L
Mercury
DudouS3
Mercury
3,136
1,225
0
354
8,490
4,227
0
5,550
2,785
0
14,598
W
Athena
3,094
234
1,041
1,456
10,883
12,604
110
3,433
7,340
8,042
0
L
Morgan Le Fay
LiquidCloud
Morgan Le Fay
9,793
1,153
0
1,085
10,219
3,209
0
7,437
2,676
23,498
0
W
Zhong Kui
Shadow3010
Zhong Kui
19,177
2,983
662
6,207
14,155
10,969
65
4,361
9,463
38,962
3,417
L
Atlas
adgjl7
Atlas
5,778
1,643
0
1,141
10,778
8,206
1
7,636
2,873
14,727
0
L
6,936
2,397
0
455
8,778
2,547
0
6,659
1,962
0
15,597
L
Discordia
mealykhan
Discordia
2,341
32
0
71
5,263
1,652
0
3,893
1,324
10,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,521
Gold Earned
34,604
186
Minions Killed
140
10
Camps Cleared
6
1,010,956
Distance Traveled
814,098
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,637
864
25
3
1
206,305
2
W
Mercury
8,569
857
58
6
4
246,390
1
W
He Bo
8,598
860
29
3
2
167,191
0
L
Mercury
7,126
713
30
3
1
198,127
2
W
Athena
7,469
747
15
2
0
218,142
1
L
Morgan Le Fay
7,835
784
44
4
1
160,220
1
W
Zhong Kui
11,248
1,125
59
6
3
172,928
2
L
Atlas
6,045
605
19
2
0
144,185
0
L
Anhur
7,762
776
32
3
3
161,467
1
L
Discordia
5,836
584
15
2
1
150,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role