Player Matchup

Mulan
Mulan
ChuffSalad
Mulan
Level 28
God Stats
0W - 1L
1,518 SR
Queue Stats
4W - 17L
1,043 Elo+
Party 1
King Arthur
King Arthur
Winterschill123
King Arthur
Level 67
God Stats
0W - 1L
1,618 SR
Queue Stats
3W - 8L
890 Elo+
Party 1
Ullr
Ullr
nlawhorn215
Ullr
Level 24
God Stats
0W - 1L
1,445 SR
Queue Stats
1W - 7L
1,082 Elo+
Party 1
Team Averages
Level 40
1,527 SR
1,005 Elo+

VS

Team Averages
Level 83
1,523 SR
1,276 Elo+
Ra
Ra
 
Ra
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
HappyTrailx269x
Tyr
Level 109
God Stats
6W - 19L
1,570 SR
Queue Stats
387W - 445L
1,349 Elo+
Solo
Janus
Janus
XertZFreeZe
Janus
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 38L
977 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
9
0 / 4 / 4
6,791
617
5,185
15,144
9,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Winterschill123
King Arthur
11
3 / 7 / 0
7,678
698
7,834
13,429
12,504
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 3
6,759
614
3,889
9,629
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
5 / 1 / 6
8,632
785
7,517
5,411
1,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
8 / 2 / 5
9,163
833
13,195
14,036
9,356
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

12
2 / 1 / 10
8,089
735
8,000
4,281
1,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
3
Kills
15
15
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
6
8
L
Mulan
0
4
4
0.5
W
8
2
5
5.25
L
King Arthur
Winterschill123
King Arthur
3
7
0
0.43
W
2
1
10
7
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,908
Damage
28,712
38,202
Taken
23,728
24,456
Mitigated
12,300
2,798
Healing
8,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,517
1,239
1,329
1,753
5,411
1,786
881
96
5,019
29,291
0
L
Mulan
5,185
987
0
592
15,144
9,049
0
4,947
10,197
0
18,085
W
13,195
5,317
262
4,200
14,036
9,356
525
0
13,730
0
30,638
L
King Arthur
Winterschill123
King Arthur
7,834
1,375
260
1,891
13,429
12,504
0
6,498
6,931
0
24,726
W
8,000
301
224
554
4,281
1,158
434
0
4,166
11,490
0
L
3,889
2,458
0
55
9,629
2,903
131
4,276
5,353
0
19,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,228
Gold Earned
25,884
98
Minions Killed
108
3
Camps Cleared
4
581,292
Distance Traveled
637,204
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,632
785
50
5
3
203,942
2
L
Mulan
6,791
617
30
3
0
192,111
1
W
Tyr
9,163
833
47
4
1
224,827
1
L
King Arthur
7,678
698
31
3
2
209,448
0
W
Janus
8,089
735
11
1
0
208,435
0
L
Ullr
6,759
614
37
3
1
179,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role