Player Matchup

Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
DeFesow
Ao Kuang
Level 65
God Stats
9W - 6L
1,650 SR
Queue Stats
145W - 137L
1,493 Elo+
Solo
Cerberus
Cerberus
Life-_is_Life
Cerberus
Level 62
God Stats
11W - 6L
1,637 SR
Queue Stats
163W - 94L
1,657 Elo+
Party 2
Danzaburou
Danzaburou
Mfk3jl
Danzaburou
Level 142
God Stats
21W - 9L
1,756 SR
Queue Stats
567W - 425L
1,643 Elo+
Party 2
Geb
Geb
Wpand
Geb
Level 101
God Stats
2W - 2L
1,529 SR
Queue Stats
301W - 273L
1,546 Elo+
Party 2
Team Averages
Level 105
1,614 SR
1,568 Elo+

VS

Team Averages
Level 120
1,541 SR
1,661 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
HyugaShinobi
Thanatos
Level 160
God Stats
12W - 6L
1,695 SR
Queue Stats
532W - 234L
1,788 Elo+
Party 1
Geb
Geb
Sad-girl44
Geb
Level 42
God Stats
3W - 0L
1,618 SR
Queue Stats
120W - 29L
1,793 Elo+
Party 1
Medusa
Medusa
chucuchuculaaaah
Medusa
Level 82
God Stats
3W - 0L
1,263 SR
Queue Stats
56W - 72L
1,419 Elo+
Solo
Merlin
Merlin
faisal_the_lord
Merlin
Level 155
God Stats
7W - 5L
1,629 SR
Queue Stats
405W - 164L
1,805 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
2 / 5 / 1
7,314
488
4,320
11,621
3,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
DeFesow
Ao Kuang
12
3 / 6 / 0
7,712
514
5,207
12,151
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Life-_is_Life
Cerberus
10
2 / 10 / 5
6,870
458
7,651
16,448
4,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Mfk3jl
Danzaburou
11
1 / 3 / 1
6,502
433
5,320
8,871
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
Wpand
Geb
13
1 / 4 / 3
7,568
505
4,362
9,758
7,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
8 / 2 / 9
9,257
617
14,927
10,171
3,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
HyugaShinobi
Thanatos
14
12 / 3 / 5
9,159
611
13,528
11,672
4,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 16
7,656
510
4,564
9,819
6,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 7
7,735
516
3,996
7,315
1,913
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
6 / 1 / 6
9,222
615
8,902
5,961
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
71
9
Kills
28
28
Deaths
9
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
5
1
0.5
W
Tsukuyomi
 
Tsukuyomi
8
2
9
6.25
L
Ao Kuang
DeFesow
Ao Kuang
3
6
0
0.5
W
Thanatos
HyugaShinobi
Thanatos
12
3
5
4.83
L
Cerberus
Life-_is_Life
Cerberus
2
10
5
0.45
L
Danzaburou
Mfk3jl
Danzaburou
1
3
1
0.5
W
0
0
16
8
L
Geb
Wpand
Geb
1
4
3
0.63
W
2
3
7
1.83
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,860
Damage
45,917
58,849
Taken
44,938
21,484
Mitigated
18,749
12,503
Healing
23,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,320
1,777
0
2,596
11,621
3,253
0
2,524
9,097
0
32,733
W
Tsukuyomi
 
Tsukuyomi
14,927
4,084
0
3,389
10,171
3,597
134
2,887
7,072
0
67,062
L
Ao Kuang
DeFesow
Ao Kuang
5,207
1,677
0
2,291
12,151
2,698
0
2,394
9,757
39,559
0
W
Thanatos
HyugaShinobi
Thanatos
13,528
5,562
0
11,245
11,672
4,570
0
4,041
7,443
0
59,089
L
Cerberus
Life-_is_Life
Cerberus
7,651
366
0
3,237
16,448
4,914
0
3,359
13,089
25,410
0
L
Danzaburou
Mfk3jl
Danzaburou
5,320
1,309
0
2,927
8,871
3,414
0
1,379
7,492
0
38,273
W
4,564
501
498
4,234
9,819
6,816
0
3,154
6,281
11,546
0
L
Geb
Wpand
Geb
4,362
820
0
1,452
9,758
7,205
404
3,810
5,948
30,749
0
W
3,996
1,419
0
1,376
7,315
1,913
1,960
2,580
4,399
0
46,049
W
8,902
148
376
2,427
5,961
1,853
326
3,233
2,425
54,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,966
Gold Earned
43,029
315
Minions Killed
392
0
Camps Cleared
0
1,371,431
Distance Traveled
1,528,755
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,314
488
75
5
0
275,752
1
W
Tsukuyomi
9,257
617
108
7
0
324,347
3
L
Ao Kuang
7,712
514
66
4
0
253,605
0
W
Thanatos
9,159
611
79
5
0
321,534
0
L
Cerberus
6,870
458
54
4
0
266,515
1
L
Danzaburou
6,502
433
60
4
0
291,773
9
W
Geb
7,656
510
15
1
0
328,775
7
L
Geb
7,568
505
60
4
0
283,786
3
W
Medusa
7,735
516
77
5
0
272,764
0
W
Merlin
9,222
615
113
8
0
281,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role