Player Matchup

Amaterasu
Amaterasu
BRNGYOMA33
Amaterasu
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 153L
1,378 Elo+
Solo
Neith
Neith
Bugsy AKA Juan
Neith
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,342 Elo+
Solo
He Bo
He Bo
CeejaY XCIII
He Bo
Level 125
God Stats
3W - 2L
1,666 SR
Queue Stats
290W - 325L
1,482 Elo+
Solo
Kukulkan
Kukulkan
RESURECTION2014
Kukulkan
Level 88
God Stats
14W - 17L
1,465 SR
Queue Stats
89W - 80L
1,517 Elo+
Solo
Atlas
Atlas
Ray_Bruce_Lee
Atlas
Level 117
God Stats
2W - 5L
1,234 SR
Queue Stats
115W - 140L
1,401 Elo+
Solo
Team Averages
Level 99
1,473 SR
1,424 Elo+

VS

Team Averages
Level 98
1,492 SR
1,438 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DavZ33
Sylvanus
Level 97
God Stats
4W - 1L
1,644 SR
Queue Stats
286W - 252L
1,436 Elo+
Solo
Skadi
Skadi
FaZeSpInBot
Skadi
Level 51
God Stats
4W - 0L
1,390 SR
Queue Stats
6W - 3L
1,309 Elo+
Party 1
Baron Samedi
Baron Samedi
JNCP
Baron Samedi
Level 105
God Stats
5W - 2L
1,508 SR
Queue Stats
13W - 8L
1,541 Elo+
Party 1
Chaac
Chaac
Kidd_Karate
Chaac
Level 79
God Stats
54W - 74L
1,418 SR
Queue Stats
350W - 386L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BRNGYOMA33
Amaterasu
14
0 / 10 / 1
8,135
904
3,143
18,142
9,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 4 / 0
8,903
989
4,389
9,840
3,013
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
0 / 2 / 0
7,814
868
1,851
3,424
1,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
14
0 / 1 / 1
8,327
925
7,553
4,366
1,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 0
8,332
926
4,842
7,673
4,905
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

173

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
4 / 0 / 10
9,661
1,073
9,205
3,680
1,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
DavZ33
Sylvanus
16
6 / 0 / 9
9,743
1,083
6,204
7,709
3,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 0 / 6
8,562
951
2,166
969
350
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
JNCP
Baron Samedi
17
7 / 1 / 9
10,526
1,170
11,613
5,949
2,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 0 / 12
9,163
1,018
7,105
5,406
2,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
66
1
Kills
20
20
Deaths
1
2
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
0
10
9
L
Amaterasu
BRNGYOMA33
Amaterasu
0
10
1
0.05
L
0
4
0
0
L
0
2
0
0
W
Sylvanus
DavZ33
Sylvanus
6
0
9
10.5
W
1
0
6
4
W
Baron Samedi
JNCP
Baron Samedi
7
1
9
11.5
W
2
0
12
8
L
Kukulkan
0
1
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,778
Damage
36,293
43,445
Taken
23,713
20,185
Mitigated
9,956
3,090
Healing
13,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,205
1,946
148
1,790
3,680
1,218
0
2,795
840
28,125
0
L
Amaterasu
BRNGYOMA33
Amaterasu
3,143
1,211
0
1,438
18,142
9,722
0
10,007
7,276
0
9,421
L
4,389
1,693
0
810
9,840
3,013
0
6,964
2,662
0
40,936
L
1,851
0
0
0
3,424
1,097
0
1,812
1,575
13,136
0
W
Sylvanus
DavZ33
Sylvanus
6,204
2,256
986
4,137
7,709
3,596
0
4,546
3,082
17,435
3,302
W
2,166
796
0
439
969
350
0
375
594
0
12,598
W
Baron Samedi
JNCP
Baron Samedi
11,613
689
839
2,923
5,949
2,051
0
3,437
2,315
36,486
0
W
7,105
1,793
0
2,562
5,406
2,741
0
3,093
2,200
0
14,520
L
Kukulkan
7,553
226
303
333
4,366
1,448
0
3,250
1,030
30,761
0
L
4,842
573
186
20
7,673
4,905
0
4,338
3,174
11,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,511
Gold Earned
47,655
180
Minions Killed
187
6
Camps Cleared
7
724,990
Distance Traveled
939,539
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,661
1,073
55
6
2
200,819
2
L
Amaterasu
8,135
904
11
1
2
154,640
0
L
Neith
8,903
989
85
9
2
144,138
0
L
He Bo
7,814
868
30
3
0
129,403
0
W
Sylvanus
9,743
1,083
33
4
1
160,348
0
W
Skadi
8,562
951
22
2
3
211,469
0
W
Baron Samedi
10,526
1,170
57
6
1
178,547
0
W
Chaac
9,163
1,018
20
2
0
188,356
0
L
Kukulkan
8,327
925
47
5
2
158,292
1
L
Atlas
8,332
926
7
1
0
138,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role