Player Matchup

Chang'e
Chang'e
MostWindows
Chang'e
Level 147
God Stats
4W - 2L
1,698 SR
Queue Stats
189W - 178L
1,605 Elo+
Party 2
Atlas
Atlas
MyGhillieSuit
Atlas
Level 137
God Stats
5W - 5L
1,763 SR
Queue Stats
150W - 120L
1,728 Elo+
Party 2
Cupid
Cupid
Resolve
Cupid
Level 156
God Stats
4W - 0L
1,742 SR
Queue Stats
58W - 60L
1,661 Elo+
Party 2
Team Averages
Level 147
1,734 SR
1,664 Elo+

VS

Team Averages
Level 98
1,688 SR
1,664 Elo+
Vamana
Vamana
Mihalop
Vamana
Level 42
God Stats
3W - 4L
1,555 SR
Queue Stats
16W - 13L
1,667 Elo+
Party 1
Ra
Ra
TheAwfulOne
Ra
Level 107
God Stats
5W - 5L
1,712 SR
Queue Stats
18W - 14L
1,669 Elo+
Party 1
Geb
Geb
bBeany
Geb
Level 144
God Stats
0W - 1L
1,797 SR
Queue Stats
24W - 20L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MostWindows
Chang'e
15
7 / 4 / 11
11,535
721
14,230
17,221
11,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
4 / 3 / 14
11,685
730
8,788
16,840
20,492
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
Resolve
Cupid
16
8 / 4 / 10
12,316
770
20,041
15,254
8,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Mihalop
Vamana
14
4 / 7 / 5
10,570
661
8,288
16,583
17,269
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 6 / 5
11,328
708
15,065
10,893
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
bBeany
Geb
14
2 / 6 / 9
10,818
676
12,969
20,785
19,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
19
Kills
11
11
Deaths
19
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vamana
Mihalop
Vamana
4
7
5
0.93
W
Chang'e
MostWindows
Chang'e
7
4
11
3.13
W
4
3
14
3.67
W
Cupid
Resolve
Cupid
8
4
10
3.25
L
5
6
5
1.25
L
Geb
bBeany
Geb
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,059
Damage
36,322
49,315
Taken
48,261
39,965
Mitigated
40,897
19,560
Healing
7,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Mihalop
Vamana
8,288
4,106
0
1,259
16,583
17,269
895
7,932
8,175
0
26,376
W
Chang'e
MostWindows
Chang'e
14,230
1,642
4,303
5,561
17,221
11,417
723
9,486
7,153
42,586
0
W
8,788
2,624
1,509
1,938
16,840
20,492
45
9,752
6,462
18,512
0
W
Cupid
Resolve
Cupid
20,041
12,107
1,510
4,739
15,254
8,056
2,373
8,107
6,927
0
69,883
L
15,065
681
2,668
1,973
10,893
4,022
946
5,169
5,534
52,014
0
L
Geb
bBeany
Geb
12,969
1,924
0
1,432
20,785
19,606
100
9,200
11,127
19,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,536
Gold Earned
32,716
184
Minions Killed
149
9
Camps Cleared
4
840,450
Distance Traveled
860,264
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,570
661
39
2
2
273,041
3
W
Chang'e
11,535
721
76
5
4
282,405
0
W
Atlas
11,685
730
14
1
1
289,907
5
W
Cupid
12,316
770
94
6
4
268,138
2
L
Ra
11,328
708
91
6
1
306,265
2
L
Geb
10,818
676
19
1
1
280,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role