Player Matchup

Khepri
Khepri
FarehK
Khepri
Level 147
God Stats
13W - 13L
1,441 SR
Queue Stats
241W - 227L
1,492 Elo+
Solo
Agni
Agni
MAN0L0122
Agni
Level 97
God Stats
5W - 3L
1,505 SR
Queue Stats
368W - 394L
1,494 Elo+
Party 2
Mulan
Mulan
VillaloboZ
Mulan
Level 122
God Stats
4W - 8L
1,406 SR
Queue Stats
566W - 599L
1,457 Elo+
Party 2
Gilgamesh
Gilgamesh
WuK0ngg
Gilgamesh
Level 86
God Stats
24W - 27L
1,519 SR
Queue Stats
466W - 463L
1,550 Elo+
Solo
Chronos
Chronos
elpibbe
Chronos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,567 Elo+
Solo
Team Averages
Level 112
1,474 SR
1,512 Elo+

VS

Team Averages
Level 120
1,636 SR
1,540 Elo+
Ratatoskr
Ratatoskr
KinkyLogic
Ratatoskr
Level 66
God Stats
18W - 8L
1,694 SR
Queue Stats
291W - 233L
1,525 Elo+
Party 1
Artemis
Artemis
Maj-Loco
Artemis
Level 140
God Stats
6W - 1L
1,688 SR
Queue Stats
166W - 141L
1,573 Elo+
Party 1
Danzaburou
Danzaburou
Mayhem009
Danzaburou
Level 109
God Stats
17W - 12L
1,573 SR
Queue Stats
147W - 117L
1,500 Elo+
Party 1
Thoth
Thoth
SadBoyDior-_
Thoth
Level 127
God Stats
2W - 1L
1,694 SR
Queue Stats
128W - 95L
1,582 Elo+
Party 1
He Bo
He Bo
mythen
He Bo
Level 158
God Stats
10W - 11L
1,530 SR
Queue Stats
231W - 263L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FarehK
Khepri
16
1 / 3 / 4
9,830
447
7,816
24,663
14,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
15
0 / 4 / 3
9,428
429
6,478
14,424
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
20
10 / 3 / 5
12,261
557
15,681
16,325
9,971
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
WuK0ngg
Gilgamesh
16
7 / 6 / 4
10,997
500
14,832
19,696
19,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
elpibbe
Chronos
16
1 / 3 / 4
9,778
444
6,256
14,049
5,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
KinkyLogic
Ratatoskr
18
4 / 5 / 3
11,121
506
10,193
15,494
10,488
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
Maj-Loco
Artemis
16
1 / 4 / 8
10,164
462
14,231
16,270
5,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
Mayhem009
Danzaburou
17
3 / 2 / 2
11,293
513
10,209
13,814
5,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
8 / 3 / 2
12,079
549
23,640
11,340
3,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
mythen
He Bo
18
3 / 5 / 5
10,963
498
11,245
14,692
4,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
39
19
Kills
19
19
Deaths
19
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Khepri
FarehK
Khepri
1
3
4
1
W
Ratatoskr
KinkyLogic
Ratatoskr
4
5
3
1.1
L
Agni
0
4
3
0.38
W
Artemis
Maj-Loco
Artemis
1
4
8
1.25
W
Danzaburou
Mayhem009
Danzaburou
3
2
2
2
W
8
3
2
3
L
Mulan
10
3
5
4.17
L
Gilgamesh
WuK0ngg
Gilgamesh
7
6
4
1.5
L
Chronos
elpibbe
Chronos
1
3
4
1
W
He Bo
mythen
He Bo
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,063
Damage
69,518
89,157
Taken
71,610
53,144
Mitigated
29,366
25,725
Healing
26,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
FarehK
Khepri
7,816
374
0
11,584
24,663
14,537
6
7,130
17,112
39,677
0
W
Ratatoskr
KinkyLogic
Ratatoskr
10,193
2,129
0
5,596
15,494
10,488
1,456
2,180
13,314
3,473
60,297
L
Agni
6,478
356
0
720
14,424
4,230
345
8,523
5,240
60,427
0
W
Artemis
Maj-Loco
Artemis
14,231
5,783
0
5,039
16,270
5,194
162
6,884
9,386
0
58,807
W
Danzaburou
Mayhem009
Danzaburou
10,209
5,541
0
4,938
13,814
5,181
1,223
4,227
9,587
0
77,131
W
23,640
610
210
4,468
11,340
3,909
454
5,228
6,112
87,561
0
L
Mulan
15,681
1,733
0
6,288
16,325
9,971
0
4,443
11,705
1,578
95,141
L
Gilgamesh
WuK0ngg
Gilgamesh
14,832
2,907
0
3,629
19,696
19,090
388
8,429
10,483
8,260
59,225
L
Chronos
elpibbe
Chronos
6,256
2,269
0
3,504
14,049
5,316
1,270
6,239
7,549
62,068
8,517
W
He Bo
mythen
He Bo
11,245
396
0
6,148
14,692
4,594
693
3,689
11,003
77,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,294
Gold Earned
55,620
588
Minions Killed
616
0
Camps Cleared
0
2,121,756
Distance Traveled
2,043,601
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,830
447
58
3
0
407,482
6
W
Ratatoskr
11,121
506
120
5
0
435,646
1
L
Agni
9,428
429
120
5
0
423,249
0
W
Artemis
10,164
462
77
4
0
366,402
7
W
Danzaburou
11,293
513
133
6
0
388,569
5
W
Thoth
12,079
549
156
7
0
436,288
12
L
Mulan
12,261
557
150
7
0
481,717
3
L
Gilgamesh
10,997
500
123
6
0
392,059
4
L
Chronos
9,778
444
137
6
0
417,249
3
W
He Bo
10,963
498
130
6
0
416,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role