Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
ASUMAKY
Ullr
Level 137
God Stats
2W - 2L
1,575 SR
Queue Stats
322W - 330L
1,454 Elo+
Party 2
Agni
Agni
IZexionI
Agni
Level 157
God Stats
3W - 5L
1,398 SR
Queue Stats
383W - 367L
1,478 Elo+
Party 1
Atlas
Atlas
XplosivNut
Atlas
Level 119
God Stats
1W - 3L
1,459 SR
Queue Stats
280W - 264L
1,529 Elo+
Solo
Cernunnos
Cernunnos
elreymun
Cernunnos
Level 149
God Stats
0W - 1L
1,282 SR
Queue Stats
72W - 73L
1,544 Elo+
Party 2
Team Averages
Level 144
1,443 SR
1,501 Elo+

VS

Team Averages
Level 133
1,560 SR
1,536 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thoth
Thoth
DetestedKing
Thoth
Level 142
God Stats
3W - 7L
1,550 SR
Queue Stats
29W - 22L
1,603 Elo+
Party 4
Mulan
Mulan
SoloEddy
Mulan
Level 94
God Stats
1W - 5L
1,261 SR
Queue Stats
243W - 225L
1,500 Elo+
Party 3
Atlas
Atlas
Voishe
Atlas
Level 120
God Stats
16W - 21L
1,548 SR
Queue Stats
332W - 291L
1,509 Elo+
Party 3
Camazotz
Camazotz
zzzakilezzz
Camazotz
Level 149
God Stats
3W - 0L
1,940 SR
Queue Stats
76W - 69L
1,566 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
2 / 5 / 2
7,238
517
7,136
10,616
4,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
ASUMAKY
Ullr
12
0 / 5 / 0
7,234
517
4,138
14,250
4,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
12
2 / 3 / 0
7,006
500
4,173
9,654
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
12
0 / 1 / 3
6,600
471
4,553
8,612
4,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
elreymun
Cernunnos
12
1 / 2 / 2
7,395
528
3,289
6,195
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 1 / 2
7,353
525
3,625
5,268
1,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 1 / 3
7,326
523
7,609
6,816
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
SoloEddy
Mulan
15
7 / 0 / 0
8,955
640
8,830
10,190
7,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
Voishe
Atlas
12
3 / 1 / 4
7,683
549
3,986
7,578
5,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
zzzakilezzz
Camazotz
15
3 / 2 / 7
8,346
596
9,699
14,116
4,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
16
16
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
5
2
0.6
W
Danzaburou
 
Danzaburou
0
1
2
1
L
Ullr
ASUMAKY
Ullr
0
5
0
0
W
3
1
3
4.5
L
Agni
2
3
0
0.67
W
Mulan
SoloEddy
Mulan
7
0
0
7
W
Atlas
Voishe
Atlas
3
1
4
5
L
Atlas
0
1
3
1.5
L
Cernunnos
elreymun
Cernunnos
1
2
2
1
W
Camazotz
zzzakilezzz
Camazotz
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,289
Damage
33,749
49,327
Taken
43,968
18,623
Mitigated
21,919
13,853
Healing
20,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,136
1,760
0
1,982
10,616
4,391
0
1,342
9,163
0
54,004
W
Danzaburou
 
Danzaburou
3,625
429
0
1,973
5,268
1,675
1,005
1,544
3,678
0
50,677
L
Ullr
ASUMAKY
Ullr
4,138
2,059
0
4,814
14,250
4,861
0
824
12,852
0
50,009
W
7,609
77
0
1,908
6,816
2,134
64
2,349
4,307
40,599
0
L
Agni
4,173
122
0
2,204
9,654
2,635
33
5,982
3,672
35,562
0
W
Mulan
SoloEddy
Mulan
8,830
1,535
0
4,295
10,190
7,297
666
229
9,939
2,904
53,912
W
Atlas
Voishe
Atlas
3,986
1,379
144
2,179
7,578
5,838
0
2,808
4,692
18,957
0
L
Atlas
4,553
1,548
0
3,052
8,612
4,952
0
2,866
5,746
25,329
0
L
Cernunnos
elreymun
Cernunnos
3,289
1,481
0
1,801
6,195
1,784
0
1,276
4,919
0
50,835
W
Camazotz
zzzakilezzz
Camazotz
9,699
2,804
0
10,225
14,116
4,975
0
1,432
12,626
0
53,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,473
Gold Earned
39,663
427
Minions Killed
401
0
Camps Cleared
0
1,335,796
Distance Traveled
1,401,479
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,238
517
94
7
0
278,165
2
W
Danzaburou
7,353
525
110
8
0
254,652
2
L
Ullr
7,234
517
112
8
0
247,451
0
W
Thoth
7,326
523
67
5
0
273,135
4
L
Agni
7,006
500
74
5
0
273,240
6
W
Mulan
8,955
640
119
9
0
271,062
2
W
Atlas
7,683
549
19
1
0
281,084
1
L
Atlas
6,600
471
28
2
0
275,449
0
L
Cernunnos
7,395
528
119
9
0
261,491
0
W
Camazotz
8,346
596
86
6
0
321,546
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role