Player Matchup

Thor
Thor
ElDn0rX
Thor
Level 147
God Stats
8W - 6L
1,575 SR
Queue Stats
192W - 181L
1,565 Elo+
Party 1
Atlas
Atlas
FarisNyans
Atlas
Level 58
God Stats
1W - 1L
1,297 SR
Queue Stats
73W - 85L
1,523 Elo+
Party 3
Vamana
Vamana
KaiserDominus
Vamana
Level 91
God Stats
4W - 3L
1,479 SR
Queue Stats
48W - 63L
1,504 Elo+
Party 3
Izanami
Izanami
Zzimek
Izanami
Level 158
God Stats
3W - 2L
1,468 SR
Queue Stats
145W - 136L
1,570 Elo+
Party 1
Merlin
Merlin
saibertron
Merlin
Level 129
God Stats
7W - 2L
1,676 SR
Queue Stats
118W - 121L
1,521 Elo+
Party 1
Team Averages
Level 117
1,499 SR
1,537 Elo+

VS

Team Averages
Level 112
1,620 SR
1,520 Elo+
Kukulkan
Kukulkan
Faninho
Kukulkan
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,412 Elo+
Party 2
Zhong Kui
Zhong Kui
Funkyphrenic
Zhong Kui
Level 156
God Stats
8W - 15L
1,908 SR
Queue Stats
157W - 179L
1,563 Elo+
Solo
Xing Tian
Xing Tian
Gemirang
Xing Tian
Level 53
God Stats
9W - 7L
1,590 SR
Queue Stats
80W - 104L
1,502 Elo+
Solo
Heimdallr
Heimdallr
Ragzinho
Heimdallr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 75L
1,558 Elo+
Party 2
Ratatoskr
Ratatoskr
cloudlad
Ratatoskr
Level 85
God Stats
1W - 2L
1,602 SR
Queue Stats
813W - 707L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ElDn0rX
Thor
15
3 / 1 / 10
9,680
968
13,635
11,900
6,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Atlas
16
2 / 1 / 11
10,178
1,018
7,490
12,956
14,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 0 / 9
10,800
1,080
6,184
13,086
9,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Zzimek
Izanami
16
3 / 1 / 10
10,330
1,033
13,978
9,373
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
saibertron
Merlin
15
1 / 0 / 9
9,094
909
7,181
2,113
894
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

275

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Faninho
Kukulkan
15
3 / 1 / 0
9,619
962
14,980
6,202
2,391
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
Funkyphrenic
Zhong Kui
15
0 / 4 / 3
8,737
874
10,020
12,625
10,683
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Gemirang
Xing Tian
15
0 / 4 / 3
9,682
968
6,911
14,058
14,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Ragzinho
Heimdallr
15
0 / 3 / 0
8,597
860
8,118
7,313
3,178
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
cloudlad
Ratatoskr
15
0 / 2 / 3
8,374
837
5,350
11,533
6,031
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
14
Kills
3
3
Deaths
14
49
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
ElDn0rX
Thor
3
1
10
8
L
Kukulkan
Faninho
Kukulkan
3
1
0
3
W
Atlas
2
1
11
7.5
L
Zhong Kui
Funkyphrenic
Zhong Kui
0
4
3
0.38
L
Xing Tian
Gemirang
Xing Tian
0
4
3
0.38
W
5
0
9
9.5
L
Heimdallr
Ragzinho
Heimdallr
0
3
0
0
W
Izanami
Zzimek
Izanami
3
1
10
8
L
Ratatoskr
cloudlad
Ratatoskr
0
2
3
0.75
W
Merlin
saibertron
Merlin
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,468
Damage
45,379
49,428
Taken
51,731
35,152
Mitigated
36,784
13,205
Healing
3,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
ElDn0rX
Thor
13,635
2,354
0
1,297
11,900
6,033
0
7,435
4,465
0
21,350
L
Kukulkan
Faninho
Kukulkan
14,980
243
0
79
6,202
2,391
0
2,272
3,848
47,315
0
W
Atlas
7,490
2,359
574
2,038
12,956
14,451
0
8,800
4,156
20,693
0
L
Zhong Kui
Funkyphrenic
Zhong Kui
10,020
1,130
0
1,914
12,625
10,683
0
2,717
9,717
26,372
0
L
Xing Tian
Gemirang
Xing Tian
6,911
363
0
847
14,058
14,501
0
4,551
9,272
11,797
0
W
6,184
3,618
1,863
5,266
13,086
9,789
0
8,007
5,079
0
11,006
L
Heimdallr
Ragzinho
Heimdallr
8,118
3,503
0
462
7,313
3,178
0
2,867
4,357
0
34,104
W
Izanami
Zzimek
Izanami
13,978
10,840
0
2,167
9,373
3,985
0
6,359
3,014
0
51,016
L
Ratatoskr
cloudlad
Ratatoskr
5,350
1,091
0
452
11,533
6,031
0
2,264
8,997
0
10,883
W
Merlin
saibertron
Merlin
7,181
92
0
0
2,113
894
0
1,310
803
27,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,082
Gold Earned
45,009
204
Minions Killed
203
10
Camps Cleared
6
989,679
Distance Traveled
960,128
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,680
968
27
3
5
202,623
0
L
Kukulkan
9,619
962
75
8
0
198,013
0
W
Atlas
10,178
1,018
19
2
1
180,394
2
L
Zhong Kui
8,737
874
39
4
2
182,941
4
L
Xing Tian
9,682
968
16
2
0
196,203
3
W
Vamana
10,800
1,080
13
1
1
208,616
0
L
Heimdallr
8,597
860
60
6
3
173,267
0
W
Izanami
10,330
1,033
100
10
3
182,142
0
L
Ratatoskr
8,374
837
13
1
1
209,704
3
W
Merlin
9,094
909
45
5
0
215,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role